plusman Posted November 4, 2020 Share Posted November 4, 2020 ・fixed Vitrica and Vitrica’s glass detonation ignoring Limbo’s Rift mechanics. o wow, sounds faster job than the abandoned other crucial issues lmfao. so primary kit-chamber visual bug where in the profile screen fix when. Link to comment Share on other sites More sharing options...
S0NGA Posted November 4, 2020 Share Posted November 4, 2020 good updates here, thank you about the hard work, but... The new Deimos Challenges still not working!!! :( Link to comment Share on other sites More sharing options...
Garcimore Posted November 4, 2020 Share Posted November 4, 2020 Great! thanks!! ;D Link to comment Share on other sites More sharing options...
Roble_Viejo Posted November 4, 2020 Share Posted November 4, 2020 WHERE IS REVENANT DRAUGEN SKIN???? Link to comment Share on other sites More sharing options...
Czin Posted November 4, 2020 Share Posted November 4, 2020 Wow, a tennogen liset prime skin, never thought those default color schemes would pass Link to comment Share on other sites More sharing options...
Ka-Jin Posted November 4, 2020 Share Posted November 4, 2020 The waypoint system REALLY needs an overhaul, especially in the kuva fortress and grineer sea lab tilesets. There are many occasions where the waypoints come unbound from the tile itself and say you have to walk right through the walls in order to get to the objective. Link to comment Share on other sites More sharing options...
Leyvonne Posted November 4, 2020 Share Posted November 4, 2020 Am I the only one who thinks the before pictures look better? :o Link to comment Share on other sites More sharing options...
azrael2014 Posted November 4, 2020 Share Posted November 4, 2020 Now a days we are seeing more cosmetics/skins. But what about new gameplay mechanics or new content ?? Link to comment Share on other sites More sharing options...
RenzorTheRed Posted November 4, 2020 Share Posted November 4, 2020 Thanks you! Please fix this RAILJACK BUG: Ever since Deimos came out, you can't see the list of players on your ship in the upper right anymore whenever you're engaged in a station; in the pilot seat, arty seat, or on a side turret. The only way to see the player list and where they are is through the tactical menu or when not engaged in a station. This makes it difficult as a pilot to know what people are doing, or even that anyone has joined your ship at all! Please fix! Link to comment Share on other sites More sharing options...
tennomantra Posted November 4, 2020 Share Posted November 4, 2020 stop Link to comment Share on other sites More sharing options...
Ka-Jin Posted November 4, 2020 Share Posted November 4, 2020 9 minutes ago, Martynexas said: why is it 10 gb?? They are removing old assets from the game to add the new compressed ones Link to comment Share on other sites More sharing options...
hotcu Posted November 4, 2020 Share Posted November 4, 2020 10 minutes ago, itsBRUTALi said: Another thing hope it is fix , when i try to ride K-Drive i stuck under map im forced to abort mission it hapens a few time ,ORB VALLIS also in CETUS to It happened to me when I try to avoid magnetic proc from eidolon. I just sank to the bottom of the map. The only way to fix this is to press melee key and kdrive binded key and then type /unstuck Link to comment Share on other sites More sharing options...
Thawfoot Posted November 4, 2020 Share Posted November 4, 2020 19 minutes ago, [DE]Megan said: The Great Ensmallening Part 2 - Texture Remaster! While part one of our first update touched our Lightmap compression, Part 2 brings us to the rest of Warframe’s TEXTURES! This update is a 10.6GB patch to free up 8GB of HDD space. Key words here are " rest of Warframe’s TEXTURES!" its not 10g for a few skins.... its all the textures in the game atm Link to comment Share on other sites More sharing options...
Midashu Posted November 4, 2020 Share Posted November 4, 2020 So I'm assuming some older Tennogen skins didn't get the shiny new texture update. My reference here being the Ivara Youkai skin, which in comparison to the redux of default Ivara skins and Deluxe skins... is noticeably dull/flat. Link to comment Share on other sites More sharing options...
yarl5000 Posted November 4, 2020 Share Posted November 4, 2020 Still no fix for Grandma messing with our menu filtering when we go to trade in tokens to her. It resets all the menus to Sell price, and her menu doesn't keep the change of filter option we select in it. Link to comment Share on other sites More sharing options...
arkadikos213 Posted November 4, 2020 Share Posted November 4, 2020 When you take look at endless bounties on Deimos? This is good idea and it's just being ignored. Link to comment Share on other sites More sharing options...
AJAL8000 Posted November 4, 2020 Share Posted November 4, 2020 When these bugs will be fixed? Two months and Limbo is being completely ignored in this regard. En 25/8/2020 a las 23:58, AJAL8000 dijo: TYPE: In-Game DESCRIPTION: Limbo's Cataclysm AND the passive (10 energy per enemy killed) doesn't work. EDIT #1 (Post-HotFix) : Still not working EDIT #2 (Post Another-HotFix) : Still happening EDIT #3 (Post Another-HotFix) : Only the passive was fixed VISUAL: REPRODUCTION: -Using Limbo in a Vault mission, Necralisk's post-fight, the Cataclysm will not work the rest of the time in the infested world.-Limbo's passive(10 energy per enemy killed) ALWAYS doesn't work, you don't have to do something for view that. EXPECTED RESULT: Normal functioning OBSERVED RESULT: Juste create the borders of the Cataclysm but no the effect and Limbo doesn't gains 10 energy when you kill a enemy in the Rift. REPRODUCTION RATE: ALWAYS >:C(I love Limbo, pls fix this :c)EDIT #1 (Post-HotFix) : Still not working EDIT #2 (Post Another-HotFix) : Still happening EDIT #3 (Post Another-HotFix) : Only the passive was fixed En 26/8/2020 a las 0:46, AJAL8000 dijo: TYPE: In Game EDIT #2 (Post Another-HotFix) : Still happening DESCRIPTION: Limbo Prime's shoulders and armor are misplaced when he has Harrow's animations (THIS DOESN'T HAPPEN WITH THE NORMAL LIMBO) VISUAL: REPRODUCTION: Limbo Prime with Harrow's animation. (Only with Limbo Prime) EXPECTED RESULT: Good FashionFrame OBSERVED RESULT: Bad FashionFrame REPRODUCTION RATE: Always EDIT #1 (Post-HotFix) : It seems to be worse than before now EDIT #2 (Post Another-HotFix) : Still happening En 3/9/2020 a las 23:03, AJAL8000 dijo: TYPE: Limbo sucks in Deimoss DESCRIPTION: All Limbo's abilities in Deimoss are nerfed for no good reason or bugged or simply not working correctly.Why Wukong or Baruuk can One-shot the Necramech, but Limbo can't use the rift or the passive?Why Limbo just can't do something there?Always we need to use Baruuk or Mesa for all the missions in the game? VISUAL: Use Limbo on Deimoss Vaults or Contracts for see it. REPRODUCTION: Play with Limbo in Deimoss (Usually happens when there is a necramech nearby, friendly or not). EXPECTED RESULT: Limbo working like a normal Warframe. OBSERVED RESULT: Limbo can't do anything like it usually does in the rest of the game's missions, because it always gets bugged. REPRODUCTION RATE: Always. En 13/9/2020 a las 20:36, AJAL8000 dijo: TYPE: In-Game, Deimos, Limbo still bugged. (Yes, Limbo again).DESCRIPTION: The allied necra-mechs that you can find in the open world of Deimoss, make the Limbo Cataclysm and the passive doesn't work and only generate the edges or the visual effect of the Rift dimension.VISUAL: (In this image I am inside of the Cataclysm...) (In this image I am inside of the Cataclysm...)REPRODUCTION: You have to go with Limbo to Deimoss, and if some part you find a necra-mech walking around, this will make all of Limbo's powers useless for the rest of the game.EXPECTED RESULT: Limbo working properly.OBSERVED RESULT: Limbo don't working well.REPRODUCTION RATE: Always happen. En 16/10/2020 a las 15:00, AJAL8000 dijo: TYPE: In-game / Limbo DESCRIPTION: Some enemies proyectiles are not affected by the Limbo's Stasis (2 Ability) or the Rift VISUAL: N/A (Is complicated to see in a photo) REPRODUCTION: When you cut a shoulder from the enemy Deimos Saxum, the projectiles that it will shoot, will not be stopped by the Stasis of Limbo. The cobwebs of Deimos Therid enemies are not affected by the Rift BUT, they can continue to deal damage regardless of whether the target is inside the Rift or not (as if it were a Warframe power). It seemed to me that I saw that the enemy Hyekka Master's flamethrower was not affected by the Rift either and this causes the fire particles to do damage even if the Stasis is activated. EXPECTED RESULT: The Stasis and Rift would be expected to stop and prevent damage from those projectiles from those enemies. OBSERVED RESULT: Projectiles deal damage or move anyway, even if they are in or out of the Rift and the Stasis is active. REPRODUCTION RATE: Always. Link to comment Share on other sites More sharing options...
WFramingtonVonRipsalotIV Posted November 4, 2020 Share Posted November 4, 2020 still no fixes for syndicate medallions spawning inside walls and under floors in the new corpus tileset? Link to comment Share on other sites More sharing options...
NightmareT12 Posted November 4, 2020 Share Posted November 4, 2020 Big sad that Nezha Prime's helmet ribbons were not fixed yet as per this topic: The top part of the red ribbon is superposed to the gold attachment piece because the original mesh file, which most likel has various parts probably has it misplaced in the Z axis -- so it's offcenter towards the front. Also disappointed that the Ephemera doesn't allow to use the gold from Accents but rather energy. I appreciate the effort, but we already went through this with Rhino Prime. Please, leave the ephemera energy VFX as it was and make the bodies be colored by attachment tints. Link to comment Share on other sites More sharing options...
Sifilicit Posted November 4, 2020 Share Posted November 4, 2020 23 minutes ago, [DE]Megan said: "Removed the Vitrica from Conclave - it sneaked in!" "Fixed Vitrica and Vitrica’s glass detonation ignoring Limbo’s Rift mechanics." "Disabled True Master Fonts (Relay Blessing) applying to conclave gameplay, as it provides an unfair advantage." Nice. I like these. Hopefully we can see a Conclave rework happen at some point, if you're bothering to adjust some things happening in it. Personally a PvPvE style mode would be better suited to this kind of game, rather than a straight pvp. Complete missions together with another squad, see who does it faster, gets the most amount of kills, that sort of thing. Link to comment Share on other sites More sharing options...
Joezone619 Posted November 4, 2020 Share Posted November 4, 2020 5 minutes ago, Thawfoot said: its not 10g for a few skins.... its all the textures in the game atm Gonna be honest with you chief... i dont notice any difference period in the before and after. Link to comment Share on other sites More sharing options...
Samhel Posted November 4, 2020 Share Posted November 4, 2020 Why is it downloading only with 2 MB/s when it should be atleast 20 MB/s with my bandwidth ;-; Link to comment Share on other sites More sharing options...
Xaero Posted November 4, 2020 Share Posted November 4, 2020 28 minutes ago, [DE]Megan said: Previously the metal parts of the dragons were locked as gold. Now it takes the primary Energy colour, and if you have the secondary unlocked, the Energy element of the dragons will favour that - so you can colour the metal with the primary and the Energy with the secondary. That's worse than it was before though? Why does metal take color from energy? It's not like energy colors are used by ephemera exclusively. I don't want my Edo Prime shoulder parts glowing with a combination of yellow and blue, I like it black+blue. And I don't want the metal on dragons turn black. If you wanted to make dragon metal colorable, should've used slot 4 that's mostly used for metallic surfaces. Link to comment Share on other sites More sharing options...
EdinaMonsoon Posted November 4, 2020 Share Posted November 4, 2020 14 minutes ago, -X.T.X-ZenithZero said: 10GB really ? for skins? read the OP Link to comment Share on other sites More sharing options...
Engilore Posted November 4, 2020 Share Posted November 4, 2020 hace 23 minutos, [DE]Megan dijo: Disabled True Master Fonts (Relay Blessing) applying to conclave gameplay, as it provides an unfair advantage. so now players have even less reason to play conclave without Affinity Blessing nice way to take down a nice feature Link to comment Share on other sites More sharing options...
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