finiego Posted November 14, 2020 Share Posted November 14, 2020 I have a problem with how the active syandanas work and a lot of my friend/people I know do too, it's really annoying that you can't control if the syandana is closed or open without doing an action, (taking damage, parkour, aiming) so if we could get an option to lock the syandana in a open/closed state, you would still be able to get the active state that would just be an other option, I hope this could get implemented from: Finiego Link to comment Share on other sites More sharing options...
z3us32610 Posted November 14, 2020 Share Posted November 14, 2020 I agree with this, particularly with the Flox Syandana (it is the box Syandana witht the same aesthetic as the Exergis). The Flox Syandana is supposed to open when the player takes damage. Since I mainly use Garuda, I figured it would be open most of the time since her bloodletting sacrifices health for energy. Not only does it not synergize with this ability, I can't seem to get it to open at all. So allowing me to toggle it open would be very nice Link to comment Share on other sites More sharing options...
(PSN)TONI__RIBEIRO Posted November 14, 2020 Share Posted November 14, 2020 Agreed, the only time they should auto close is when aiming. Link to comment Share on other sites More sharing options...
z3us32610 Posted November 14, 2020 Share Posted November 14, 2020 1 hour ago, (XBOX)TyeGoo said: I'm still mad that the flox is falsely advertised since in all previews it's open all the time.. I would've never bought it considering it's closed all the time -_- Agreed. I have no desire to wear a metal backpack from The Next Generation on my Warframe's back. Link to comment Share on other sites More sharing options...
Relentless_Zen Posted November 14, 2020 Share Posted November 14, 2020 Should be easy to implement and saves people been disgruntled at buying tennogen that doesn't look the way it does in pictures . Link to comment Share on other sites More sharing options...
xombob89 Posted November 14, 2020 Share Posted November 14, 2020 2 hours ago, (XBOX)TyeGoo said: I'm still mad that the flox is falsely advertised since in all previews it's open all the time.. I would've never bought it considering it's closed all the time -_- Yeah I had the same problem, in previews it was open so I bought it but in reality I never saw it open up during gameplay... There should definately be an option to force them active at all times. Link to comment Share on other sites More sharing options...
Berzerkules Posted November 14, 2020 Share Posted November 14, 2020 How many times do people have to request this before DE listens? Link to comment Share on other sites More sharing options...
(PSN)robotwars7 Posted November 14, 2020 Share Posted November 14, 2020 36 minutes ago, Berzerkules said: How many times do people have to request this before DE listens? heh, if UniVacuum was anything to go by, you're gonna be asking for years to come. seriously. Link to comment Share on other sites More sharing options...
Hierarch777 Posted November 14, 2020 Share Posted November 14, 2020 I agree. Surator syandana often clips into a frame's backside when it opens up. Link to comment Share on other sites More sharing options...
Soy77 Posted November 14, 2020 Share Posted November 14, 2020 11 hours ago, Berzerkules said: How many times do people have to request this before DE listens? Do they even come here? Link to comment Share on other sites More sharing options...
_Euphoria_ Posted November 15, 2020 Share Posted November 15, 2020 If only I could make Night Hunter Syandana remain open... Link to comment Share on other sites More sharing options...
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