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Mecha Overdrive


AreeSoothsayer

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I've been working with a status build on Vizier Predasite and have noticed that the enemies are only taking status damage for the base amount of time. I tested this in the testing area and in a live map using Lightning and Gas damage procs which last 6s. When the status proc started and if the pup missed the next shot, 5s recast timer, the status effect would vanish shortly afterwards.

6s + 90% = 11.4s

The status effect never lasted to the 3rd shot.

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