[DE]Megan 91,089 Posted November 20, 2020 Share Posted November 20, 2020 Deimos: Arcana: Hotfix 29.5.1 Additions: Added an Orokin Matrix icon next to Loid’s Fast Travel option and his dialogue options in the Necralisk. Changes: Improved friendly Polyp-Hog Juggernaut’s survivability during the escort portions of the Deimos Delicacies Bounty. In its previous state, the Polyp-Hog Juggernaut was not tough enough to put up a fight in the later stages. We’ve made the Polyp-Hog Juggernaut more robust to make the level 30-40 bonus much more attainable! Removed Pulmonars, Proboscis Cernos and Catabolyst from Conclave. Fixes: Fixed softlock that would occur if trying to Trade a Mod and Platinum in the same offer. Fixed a script error that resulted in the Jackal Parazon stab not functioning, which resulted in an inability to progress the fight. Fixed Bonewidow’s Weapon Pod Blueprint requiring 45 Tinks. It will now require 45 Scrap as originally intended (obtained from dismantling Servofish at The Business in Fortuna). We’ll be reviewing the backend to see if any players spent the 45 Tink and rushed the Blueprint crafting. Fixed the Health bar of the ‘Contamination Unit’ disappearing in the Cracks in Deimos Bounty after a Host migration. Fixed Bonewidow’s Exalted Ironbride ‘Drain / Second’ stat not appearing when hovering over the ability icon in the Arsenal. Fixed Bonewidow sinking when Exalted Ironbride is being held. Fixed Bonewidow Exalted Ironbride Energy per second displaying 2 instead of the correct 2.5. Fixed the bonus UI in the battle stage of the Deimos Delicacies Bounty showing succeed/fail state right when entering the stage. UI will now properly show fail state if you go below 50% before the battle stage. Fixes towards reinforcement encounters persisting and keeping missions active, preventing further Bounties in the same area. Fixed script error that could occur when attempting to purchase items from the in-game Market as a gift. Fixed a script error that could occur when putting away the Fishing Spear at certain spots in Cambion Drift. Fixed a script error related to the True Master Font Blessing Altars in the Relays. Fixed a script error that could occur if a Trinity Specter used Energy Vampire. 44 Link to post Share on other sites
Voltage 57,822 Posted November 20, 2020 Share Posted November 20, 2020 (edited) Thank you for the speedy hotfix! Please consider rebalancing and increasing the drops for the new Arcanes. Players need a total of 103 (63 Theorem and 40 Residual) for completion, and these require more time investment than any other Arcane while also having incredibly underwhelming effects. These drop rates (currently 6.25% from Tier 1, 7.14% from Tier 2, and 18.75% from Tier 3 respectively) are likely going to be buffed later as all updates have shown in the past couple years, so it's just better towards player time investment to do it sooner rather than later. We don't need a repeat of 2019 updates that feel bad to play at launch, and feel even worse when they are trivial after "revisited" update when all your previous time is devalued. Here are the new Isolation Vault drops as per: Spoiler Also, can we please see Vome and Fass residue affected by Resource Booster and Smeeta's Charm? Additionally, Deimos obelisks do not seem to force-spawn enemies in the Cambion Drift. This makes them unusable for farming resources. Being investigated! Edited November 20, 2020 by Voltage 62 Link to post Share on other sites
A7roboBOT 282 Posted November 20, 2020 Share Posted November 20, 2020 Looks like you had to Tink-er with some code there 13 Link to post Share on other sites
Arcerinex 315 Posted November 20, 2020 Share Posted November 20, 2020 Tinks for the hotfix, guys. 9 Link to post Share on other sites
only.my.RAILGUN. 30 Posted November 20, 2020 Share Posted November 20, 2020 Why are you always the first, Voltage? 9 Link to post Share on other sites
.Raf 193 Posted November 20, 2020 Share Posted November 20, 2020 Is it intentional that I could only obtain 3/4 blueprints for the new K-Drive? I did every single race that's available on the Cambrion Drift, hitting every flag on each of them. Link to post Share on other sites
Dark_Lugia 3,527 Posted November 20, 2020 Share Posted November 20, 2020 (edited) thanks Edited November 20, 2020 by Dark_Lugia 2 Link to post Share on other sites
Zoero 756 Posted November 20, 2020 Share Posted November 20, 2020 4 minutes ago, [DE]Megan said: We’ll be reviewing the backend to see if any players spent the 45 Tink and rushed the Blueprint crafting. You mean me? right? 5 Link to post Share on other sites
Kaggelos 712 Posted November 20, 2020 Share Posted November 20, 2020 4 minutes ago, A7roboBOT said: Looks like you had to Tink-er with some code there Nailed it. 1 Link to post Share on other sites
-Francesco.pe 336 Posted November 20, 2020 Share Posted November 20, 2020 Why the Vome and Fass residue are still not affected by Resources Boosters??? Come on... 21 Link to post Share on other sites
Rivendark 51 Posted November 20, 2020 Share Posted November 20, 2020 Just a heads up, monoliths in Deimos don't seem to be spawning any enemies, tried atleast 5 different ones. 8 Link to post Share on other sites
.Tepes 18 Posted November 20, 2020 Share Posted November 20, 2020 ty 2 Link to post Share on other sites
boozerm 12 Posted November 20, 2020 Share Posted November 20, 2020 3 минуты назад, .Raf сказал: Is it intentional that I could only obtain 3/4 blueprints for the new K-Drive? I did every single race that's available on the Cambrion Drift, hitting every flag on each of them. And i can't found this blueprints in forgery :) 1 Link to post Share on other sites
Milicral 8 Posted November 20, 2020 Share Posted November 20, 2020 there are bugs with glaives animation when throw, and combos Link to post Share on other sites
PatrioticEagle 17 Posted November 20, 2020 Share Posted November 20, 2020 what about fixing dojo decorations? everytime i rename a transporter what i thought was being deleted it insteads shifts its location somewhere else. this is ridiculous. please look into this 4 Link to post Share on other sites
St_Minorto 51 Posted November 20, 2020 Share Posted November 20, 2020 NO Bonus rewards from ISOVAULTS ! 2 Link to post Share on other sites
anarchy753 937 Posted November 20, 2020 Share Posted November 20, 2020 Please remove the isolation vault progression blocker before being able to do bounties. It's a terrible way of doing things and makes public matchmaking impossible. I don't want to grind isolation vaults. I don't need to grind isolation vaults. I have already done the grind for isolation vaults. Let me actually participate in the new content when I want to. 12 Link to post Share on other sites
Blackfighter1708 14 Posted November 20, 2020 Share Posted November 20, 2020 Please give us the old steel path back. or give the acolythes a higher drop amount 14 Link to post Share on other sites
[DE]Megan 91,089 Posted November 20, 2020 Author Share Posted November 20, 2020 3 minutes ago, Rivendark said: Just a heads up, monoliths in Deimos don't seem to be spawning any enemies, tried atleast 5 different ones. Investigating for a fix! Thank you for the report! 8 Link to post Share on other sites
EinsteinAndAGun 54 Posted November 20, 2020 Share Posted November 20, 2020 I don't care about getting the stupid Tink back. They're worthless. What I need back is the time I wasted fishing for them. Serves me right for doing things on day 1 in Warframe! 7 Link to post Share on other sites
ZestrolVox 16 Posted November 20, 2020 Share Posted November 20, 2020 FYI my group completed the first 3 Isolation Vault bounties and then one of us had to leave so we went back to town. When the rest of us went to continue, we could not select the new bounty (still locked) and the original bounty to re-do the first 3 vaults was no longer in Mother's bounty list. We went into Deimos and tried to launch it from each T1/2/3 Mother location and it was not there either. Is this a bug or intentional? Nothing in the patch notes about it. Link to post Share on other sites
MarshallBanana0815 288 Posted November 20, 2020 Share Posted November 20, 2020 after leaving deimos where i did the new vault missions the hotfix was already deployed. went to foundry to cancel the bonewidow part, but when clicking cancel and ok nothing happened. tried it several times. so i closed the game and updated. but now when i try to cancel it tells me i get the scrap back, not the tink. now i tink, is this ui problem, and in fact i get back tink, or would some dev have to tinker with it, because i would indeed only get the scrap back? :tinking: 1 Link to post Share on other sites
Arsonistic 373 Posted November 20, 2020 Share Posted November 20, 2020 PLEASE LET US BUY THE ARCANES WITH STANDING. Put them in Loid's shop or something. Makes some sense seeing as they're in the corresponding spot in both Cetus and Fortuna. 18 Link to post Share on other sites
bosssatan 0 Posted November 20, 2020 Share Posted November 20, 2020 nice good job !!! Link to post Share on other sites
-TSA-warramssie 215 Posted November 20, 2020 Share Posted November 20, 2020 ... and now checking if you have reduced the build time of that Bonewidow’s Weapon Pod Blueprint by the amount you stalled, just kiddin 1 Link to post Share on other sites
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