Jump to content

LoS Restrictions Have Been a Problem Since 2015

Recommended Posts

3 hours ago, Berzerkules said:


I find myself spamming even more now because after ~800h on Khora I had gotten pretty use to her mechanics and now it's totally different. 

I became a pretty good judge on in game distances. I always chose very specific locations to cast Strangledome so I could get enemies stuck behind walls or on geometry in specific locations. I knew how far away I had to be and where to aim when I cast Whipclaw so that I could use the the blast radius to hit enemies behind walls or in another room. It took a lot of practice, learning tiles, knowing the range and duration of your abilities and quickly judging distances. 

Everyone thinks Khora is a brain dead campy frame. She can be played like that, but that's not how I played, I was always active. I could set dome and create chokepoints and leave them to group enemies. Meanwhile, I could move to another dome I had previously set, kill the enemies there and set a new dome before I went back to the other dome. With well placed domes I could cc huge areas and always be on the move killing things. I enjoyed a fast paced glass cannon cc frame. It was high risk high rewards

Now if I play her like I learned it's just a fail. I'll whip and totally miss. I have to go through doorways and whip enemies stuck on the other side of a wall. Before I could kill those enemies for 20m+ away. I waste 50m going there and back. Sometimes whip just fails on enemies still stuck in dome and you have to wait for dome duration to expire. I waste energy and time whipping because LOS detection is totally scuffed. 

It's not enjoyable anymore. It's not the frame I played for 800 hours. I'd rather DE reduce her damage or something if they felt she was too powerful. IMO LOS or Khora is not the problem melee is. 

A couple months ago I forgot to take an extinguished dragon key off after unveiling a riven. I was running a SP survival on Nyx testing a build and ended up taking it to max lvl doing -75% damage. I didn't notice a difference. Melee is that strong, even though I was doing -75% damage I was still walking through max lvl SP enemies with a Nami Skyla Prime. 

Sorry I didn't mean to rant. DE just killed my most played frame and I'm a little pissed.

A lot of people will hate this, but to balance melee devs either add stamina or reduce the damage drastically. Melee i'ts just too broken.

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Create New...