KnightVito Posted November 21, 2020 Share Posted November 21, 2020 Tested with Baruuk. A maxed out combo provides 11 stacks of Blood Rush, but when equipping Baruuk's Desert Wind, when the combo from the previously equipped melee decays by 5 points with Naramon's passive "Power Spike", all stacks of Blood Rush disappear. Additionally, when the combo from the melee weapon is increased again, for example from 11x to 12x, only a single stack of Blood Rush is gained from it. Allowing the combo to decay a second time prior to equipping the exalted melee will fix this issue, but it should not happen in the first place. Link to comment Share on other sites More sharing options...
Kron155 Posted November 25, 2020 Share Posted November 25, 2020 I have same problem. I would just add more information. I'm not using Naramon, but I have melee weapon with long duration of combo (I think 28 sec). When I build combo up to 12x and switch to exalted weapon, buffs are working for some time and then they just disappear and stop working.W WhenI switch back to melee weapon combo counter is still at 12x but buffs doesn't work anymore. I need to wait until combo is gone completely, or use heavy attack to reduce combo counter. When I use heavy attack combo conter is reduced and when I do single attack buffs stacks are matching to combo counter. Link to comment Share on other sites More sharing options...
Kron155 Posted November 25, 2020 Share Posted November 25, 2020 A Link to comment Share on other sites More sharing options...
Sorarii Posted November 26, 2020 Share Posted November 26, 2020 Experiencing the same issue. Link to comment Share on other sites More sharing options...
jjdupontdell Posted November 29, 2020 Share Posted November 29, 2020 Also experiencing this problem exactly as described by OP Link to comment Share on other sites More sharing options...
ERROR Posted November 29, 2020 Share Posted November 29, 2020 experiencing the same problem, needs fix. I play baruuk often, and this has been annoying me alot recently Link to comment Share on other sites More sharing options...
Ascended_Shadow Posted November 29, 2020 Share Posted November 29, 2020 Also experiencing same thing. hope it fixed quickly. Link to comment Share on other sites More sharing options...
Cex_Prime Posted November 30, 2020 Share Posted November 30, 2020 I'm having the same problem Link to comment Share on other sites More sharing options...
Whale_Orca Posted November 30, 2020 Share Posted November 30, 2020 I'm having the same problem Link to comment Share on other sites More sharing options...
Naruto_Prime Posted November 30, 2020 Share Posted November 30, 2020 I'm having the same problem Link to comment Share on other sites More sharing options...
Whale_Orca Posted November 30, 2020 Share Posted November 30, 2020 I'm having the same problem. Link to comment Share on other sites More sharing options...
System_type_A Posted November 30, 2020 Share Posted November 30, 2020 I'm having the same PROBLEM plz fix it P L Z Link to comment Share on other sites More sharing options...
Undead Posted November 30, 2020 Share Posted November 30, 2020 I'm having the same problem Link to comment Share on other sites More sharing options...
.ZAW Posted November 30, 2020 Share Posted November 30, 2020 Also experiencing same problem. want it fixed asap. Link to comment Share on other sites More sharing options...
DanSnoop Posted December 5, 2020 Share Posted December 5, 2020 Same problem here, with the stealth nerf of Khora they add this annoying bug again ( it's the second time i see this bug) shoud be resolved time ago but now is back.... I hope the fix come this year... Link to comment Share on other sites More sharing options...
60framespersecond Posted December 7, 2020 Share Posted December 7, 2020 This one is very similar to the old Void Blast issue (see e.g. here). To reproduce run Naramon with Power Spike equip Gladiator mods on weapon stack up combo count stack up restraint check that you have your Gladiator set bonus enable Serene Storm hit target from a distance (i.e. with the wave) and see higher level crits wait some time for combo to drop by one, the Gladiator bonus should be one down (but not gone) hit again from distance, you should still see higher level crits now get close to a target and hit it with the fists itself the Serene Storm exclusive combo counter will appear and start decaying once the Serene Storm combo counter goes down, the set bonus is gone (or rather "appropriate" for the Serene Storm counter, so having a 2x counter with the ability will give you a 1x set bonus) So in conclusion: hitting a target with the fists while Serene Storm is active will start a separate combo counter that overrides the melee one. Link to comment Share on other sites More sharing options...
60framespersecond Posted December 7, 2020 Share Posted December 7, 2020 I made a shortish video showing the issue. https://streamable.com/hvjfdj Some timestamps of note: ~1:07: 12x melee counter; last hit with melee, only decaying after ~1:51: hitting target with fists ~1:56: losing Serene Storm combo & mod stacks ~2:02: regaining mod stacks after only hitting with waves ~2:17: hitting target with fists ~2:22: losing Serene Storm combo & mod stacks ~2:46: regaining mod stacks after doing nothing Link to comment Share on other sites More sharing options...
markdub Posted December 14, 2020 Share Posted December 14, 2020 I've had the same problem with Baruuk. I really hope this is a bug and not ninja nerf to exalted weapons. If it is intended then Baruuk players deserve an official announcement because this is a MASSIVE nerf. Link to comment Share on other sites More sharing options...
dedzeud Posted December 16, 2020 Share Posted December 16, 2020 I'm having the same problem Link to comment Share on other sites More sharing options...
Zeno Posted January 5, 2021 Share Posted January 5, 2021 Having the same issue Link to comment Share on other sites More sharing options...
Outliness Posted January 9, 2021 Share Posted January 9, 2021 Still having the same issue Link to comment Share on other sites More sharing options...
-----KARAS----- Posted January 20, 2021 Share Posted January 20, 2021 Hello! If you like Baruuk 4 you can try using melee guidance aura so ur desert wind physical punches cannot get combo, and run a lot of combo duration on 12X stat stick, mine is a furax wraith with 44sec combo duration. Link to comment Share on other sites More sharing options...
-CCC-Insp3ctorJon3s Posted January 20, 2021 Share Posted January 20, 2021 Still having the bug after 2 months, could you please consider fixing this or at least tell us whether this is an intentional nerf? Link to comment Share on other sites More sharing options...
Scouty Posted January 20, 2021 Share Posted January 20, 2021 I've tried too many different methods of finding a consistent fix to the blood rush problem but failed, please fix this issue. Baruuk isn't enjoyable with this bug. Edit: Hotfix 29.6.8 released and No fix for this bug yet. please fix baruuk he is part of your game and one of the best warframes but this bug makes Baruuk another unused warframe sitting in my arsenal... Link to comment Share on other sites More sharing options...
-----KARAS----- Posted January 28, 2021 Share Posted January 28, 2021 I've posted a solution above for red criting desert wind, which I found myself and would really like some credits. Please do try my method. I've posted it in many many post and no1 seemed to even bothered to try, please do try I found it very enjoyable and lets me play Baruuk comfortably again. This is the long version I've posted in other threads: -------------------------------------------------------- Gladiator 11X is lost when desert wind itself gets combo counter, meaning you punched some1 with desert wind close range, or when you heavy attack with desert wind. You can use melee guidance the aura so desert wind cannot get a combo counter to avoid losing G11X, but still you cannot heavy attack with desert wind if you want to keep G11X. The best I've found so far is: 1, use melee guidance 2, stack combo duration (I run 44 seconds on my furax wraith) and attack speed on melee, quickly get gladiator to 11X 3, use naramon and put gladiator mods on helios weapon This allows your desert wind to red-crit semi-permanently, without losing gladiator even when you punched some1 up close. Link to comment Share on other sites More sharing options...
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