chuyi2 Posted November 22, 2020 Share Posted November 22, 2020 蜘蛛战甲的使用率高因为钢铁精华掉落机制产生的,当掉落机制改动后使用率自然会下降,如果再对蜘蛛战甲进行削弱并不公平,也不合理。 Link to comment Share on other sites More sharing options...
sozaikia Posted November 22, 2020 Share Posted November 22, 2020 蜘蛛战甲?我第一次听到蜘蛛甲,这是啥甲? Link to comment Share on other sites More sharing options...
xiaoLIU23 Posted November 22, 2020 Share Posted November 22, 2020 5小时前 , sozaikia 说: 蜘蛛战甲?我第一次听到蜘蛛甲,这是啥甲? 猫 Link to comment Share on other sites More sharing options...
(PSN)shenqi_fx Posted November 25, 2020 Share Posted November 25, 2020 甲削到做轮椅已经不是第一次了,而且也不可能改回来 Link to comment Share on other sites More sharing options...
sesame_seed Posted November 26, 2020 Share Posted November 26, 2020 Il y a 15 heures, (PSN)shenqisfx a dit : 甲削到做轮椅已经不是第一次了,而且也不可能改回来 会改回來的,然后又按回去.你看看ASH~ 当然,某些甲就別想了.例如那个吃土吃了一万年的土甲. Link to comment Share on other sites More sharing options...
sesame_seed Posted November 26, 2020 Share Posted November 26, 2020 根据过去事例,穿墻也是必砍的.不过DE喜欢让我们先飞一会儿. 战刃类的也很快会砍.所以別慌.(所以一开始为什么还给你穿墻?喵甲1技伤害那么高?老大妈给你几颗糖,就会一辈子给你?) 循环轮替,各有增或削.既合理也公平.喵甲的时代过去了~珍惜你的眼淚吧. 自从紫卡会削,被骂后.DE学精了. 新紫卡都0.5倾,然后i平原大更武器机甲直接无极性~之后补回來,我们还要感恩帶德. DE砍东西是给我们上课.看开点.(其实DJ也被砍了一刀,机甲不吃反伤) 不过DE是很喜欢调戏认真的玩家.因为这些玩家都入戏很深.还会死缠~越是玩弄越是踢不走~常在人口有保障,DE全体笑呵呵~ Link to comment Share on other sites More sharing options...
Recommended Posts
Archived
This topic is now archived and is closed to further replies.