Terminalz 13 Posted November 24, 2020 Share Posted November 24, 2020 (edited) So you need Nodulite, which is rewarded by completing the top middle race :) Exocrine Flow is the name of the race that rewards the Nodulite Blueprint. Edited November 24, 2020 by Terminalz Link to post Share on other sites
ShizMaraz 3 Posted November 24, 2020 Share Posted November 24, 2020 (edited) 2 минуты назад, Terminalz сказал: So you need Nodulite, which is rewarded by completing the top middle race :) But i just did it - twice.All of nodes multiple times each day since the first fix.I don't know what is the problem here exactly. Edited November 24, 2020 by ShizMaraz Link to post Share on other sites
Terminalz 13 Posted November 24, 2020 Share Posted November 24, 2020 Exorcine Flow race isn't available today man Link to post Share on other sites
ShizMaraz 3 Posted November 24, 2020 Share Posted November 24, 2020 10 минут назад, Terminalz сказал: Exorcine Flow race isn't available today man Yet it was yesterday - for those 4 days,that fix was up,i tried all avaible races - it didn't revarded me with Nodulite Link to post Share on other sites
Terminalz 13 Posted November 24, 2020 Share Posted November 24, 2020 (edited) Did u sell the broken one? Edited November 24, 2020 by Terminalz Link to post Share on other sites
ShizMaraz 3 Posted November 24, 2020 Share Posted November 24, 2020 1 минуту назад, Terminalz сказал: Did u sell the broken one? Yes - as i said - I selled all 3 broken parts that i recieved, the moment fix was up,before doing races again Link to post Share on other sites
Terminalz 13 Posted November 24, 2020 Share Posted November 24, 2020 Well I was in the same boat btw, I did the races, day one, found out I needed to redo them, and when I found out Nodulite race wasn't available, but I got the other 3 parts, waited till day 3 and Nodulite race wasn't up still so I just used a part from Fortuna instead, u only get MR from the main part anyway, and its not like I use KDrives a lot lol I don't understand why the heck we had to redo the races anyway, why couldn't they just fix the broken Blueprints? Oh wait, its DE. Link to post Share on other sites
Malteeee 2 Posted November 24, 2020 Share Posted November 24, 2020 Why is both of the necramech displayed as a warframe and a vehicle but only the affinity meter for the vehicle version is going up Link to post Share on other sites
sorcer3r 327 Posted November 24, 2020 Share Posted November 24, 2020 news about Xaka round III ? Link to post Share on other sites
Myscho 6,371 Posted November 24, 2020 Share Posted November 24, 2020 Why Bonewidow dont have any polarities ? Voidrig have 5. Did you really force players into Forma dump ? 1 Link to post Share on other sites
DARKYPANTHER 31 Posted November 24, 2020 Share Posted November 24, 2020 Il y a 2 heures, Grimm a dit : dude i would rather they fix velorum prime sigil first. since they added double colours for energy it has not had its old double energy on the protal effect. it used to be colourable so that your portal had 2 different colours in it, one being the sigil colour, the other being the warframe energy colour and then you had your metal which was your warframe accent. there are lots of cosmetics on which 2nd energy is bugged, and it is for the community to grumble until it gets properly done... Could feel exhausting sometimes to have to ask everytime... DE is less listening to the community than when I started playing in 2013 Link to post Share on other sites
CoffeeElemental 84 Posted November 24, 2020 Share Posted November 24, 2020 Sniffboi refuses to sniff - it just stands there and does nothing (this bounty is the most broken right now). Necramech hovering now doesn't allow you to zoom - so I'm afraid that mods like Critical Focus and Marked Target won't work. 1 Link to post Share on other sites
BillyMancer 161 Posted November 24, 2020 Share Posted November 24, 2020 Please fix Garuda's new augment not hitting enemies behind you. Still broken. Thanks! Link to post Share on other sites
qazerty69 4 Posted November 24, 2020 Share Posted November 24, 2020 Il y a 17 heures, [DE]Megan a dit : Changed the default Necramech ramming and hovering controller bindings to crouch for ramming, and aim for hovering. Player feedback provided insight that pressing and holding hover with the controller removed the ability to aim with the right stick. This issue made air combat difficult on controllers and restricted Necramech gameplay to be on the ground. Please let us know how this change feels! now it feels completly broken on keyboard - it removes the ability to aim while hovering and feel very bad, it was great and instinctive to hold space to keep flying 4 Link to post Share on other sites
Yank31 43 Posted November 24, 2020 Share Posted November 24, 2020 Polyp Juggernaut is bugging out quite a bit! Gets frozen on some spot and refuse to move. We resetted the bounty and tried again, got stuck in same exact spot and refused to move. We resetted again and go this mission again and we left. Eastern-most vault this time, T3. Link to post Share on other sites
kaelvamp 276 Posted November 24, 2020 Share Posted November 24, 2020 Pets 2.0 was supposed to release back in March, any updates on this? why we dont have a juggernaut skin for pets yet? robot spider pets when? when the next orb releases would be really cool just saying. can we have a option to disable pets from dying but doing so they cant attack? so we get a pet and the damn "universal vaccum" without the need to use a undead Cat because how weak pets are... Link to post Share on other sites
DragonKing123456 0 Posted November 24, 2020 Share Posted November 24, 2020 The Polyp-Hog Juggernaut just stops sometimes doing nothing, forcing me to abort the bounty multiple times. Link to post Share on other sites
[DE]Megan 92,748 Posted November 24, 2020 Author Share Posted November 24, 2020 1 hour ago, Yank31 said: Polyp Juggernaut is bugging out quite a bit! Gets frozen on some spot and refuse to move. We resetted the bounty and tried again, got stuck in same exact spot and refused to move. We resetted again and go this mission again and we left. Eastern-most vault this time, T3. We have fixes coming for the Polyp Juggernaut in the next Hotfix. Thank you for the reports! 7 Link to post Share on other sites
Terminalz 13 Posted November 24, 2020 Share Posted November 24, 2020 4 minutes ago, [DE]Megan said: We have fixes coming for the Polyp Juggernaut in the next Hotfix. Thank you for the reports! Any Railjack fixes? :/ Link to post Share on other sites
ShizMaraz 3 Posted November 24, 2020 Share Posted November 24, 2020 Speacing of pets - they occaisionally spawn somwhere on a map at the start of the session,attacking enemies,thus triggering the alarm when you don't want it. Link to post Share on other sites
Bhaltair 135 Posted November 24, 2020 Share Posted November 24, 2020 Wonder if / when we'll get those Steel Path armor edits they mentioned back in July and toggle Prime decals with Immortal skins Link to post Share on other sites
parabashka 281 Posted November 24, 2020 Share Posted November 24, 2020 Give me back my statistics for Katchmoon and Tombfinger kills from Secondary weapon! Where did they go? Why I lost all kills from Secondary Katchmoon and Tombfinger? I had 35% and 36% of using and now I have 0.5% for both. Are you kidding me? 2 Link to post Share on other sites
Ozais 152 Posted November 24, 2020 Share Posted November 24, 2020 is there a fix for the sigma and octantis unable to use heavy attack and ground attack is slow due shield being thrown during the ground attack Link to post Share on other sites
Corvid 9,345 Posted November 24, 2020 Share Posted November 24, 2020 19 hours ago, [DE]Megan said: Changed the default Necramech ramming and hovering controller bindings to crouch for ramming, and aim for hovering. Player feedback provided insight that pressing and holding hover with the controller removed the ability to aim with the right stick. This issue made air combat difficult on controllers and restricted Necramech gameplay to be on the ground. Please let us know how this change feels! Seems like this has also applied to Mouse/Keyboard. On the one hand, it lines up with Aimgliding, on the other I'd kinda gotten used to holding space to hover. Link to post Share on other sites
Icekiller42 2 Posted November 24, 2020 Share Posted November 24, 2020 Hello, I play the Necramech with the Keyboard and I rly need to say itfeels terrible that u need to aim to get into hovering-mode, but for some people it is cool eventually. An Option to the Hovermode etc on another would be great I think :) Link to post Share on other sites
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