-CdG-Zilchy Posted November 27, 2020 Share Posted November 27, 2020 3 minutes ago, Berzerkules said: They're locked in their rooms. They just wont shut up. Nobody will judge you if you use a mild sedative. Link to comment Share on other sites More sharing options...
HelNite Posted November 27, 2020 Share Posted November 27, 2020 1 hour ago, (PSN)robotwars7 said: calm down there Satan. it's called Steel path. not Highway to Hell... should be called wet tissue-paper path as it is rn ngl Link to comment Share on other sites More sharing options...
Berzerkules Posted November 27, 2020 Author Share Posted November 27, 2020 4 minutes ago, -CdG-Zilchy said: Nobody will judge you if you use a mild sedative. I think a judge might Link to comment Share on other sites More sharing options...
vanaukas Posted November 27, 2020 Share Posted November 27, 2020 I love them, they also are literally one of the most requested things since they added steel path "hey DE you can't make a special enemy unit to spawn regularly!?!?" "hey DE this isn't difficulty, thiese are the same enemies, what about something special!?!?" "hey DE I would love if acolytes were mroe often!!" "hey DE what about a stalker mode in steelpath were the stalker is mroe powerful!!" I wish we could have them from time to time in regular game also, like an universal juggernaut. Too many alarms? Acolyte. Too many killed enemies? Acolyte. Youtr screen it's too bright? Acolyte. You cliped trhough the floor? Acolyte. Acolytes for everyone, everywhere. ACOLYTEEEEEEEEES. Link to comment Share on other sites More sharing options...
Hypernaut1 Posted November 27, 2020 Share Posted November 27, 2020 1 hour ago, vanaukas said: I love them, they also are literally one of the most requested things since they added steel path "hey DE you can't make a special enemy unit to spawn regularly!?!?" "hey DE this isn't difficulty, thiese are the same enemies, what about something special!?!?" "hey DE I would love if acolytes were mroe often!!" "hey DE what about a stalker mode in steelpath were the stalker is mroe powerful!!" I wish we could have them from time to time in regular game also, like an universal juggernaut. Too many alarms? Acolyte. Too many killed enemies? Acolyte. Youtr screen it's too bright? Acolyte. You cliped trhough the floor? Acolyte. Acolytes for everyone, everywhere. ACOLYTEEEEEEEEES. You're joking around a little bit, but I think we do need more mini-bosses. Bursas and manics were supposed to be the mini-boss for alarms being left on. They should bring back the mini-boss version of those enemies in SP. There should also be a special mini-boss or enemy spawns if you are killing enemies too fast. SP would be better if it dynamically responded to the players performance. Link to comment Share on other sites More sharing options...
vanaukas Posted November 27, 2020 Share Posted November 27, 2020 11 minutes ago, Hypernaut1 said: You're joking around a little bit, but I think we do need more mini-bosses. Bursas and manics were supposed to be the mini-boss for alarms being left on. They should being back the mini-boss version of those enemies in SP. There should also be a special mini-boss or enemy spawns if you are killing enemies too fast. SP would be better if it dynamically responded to the players performance. I would love it honestly, I just wish they add more SE to it instead more stuff. Why? Not because I want more SE, but to dilute the salt on the """""""endurance""""""" playerbase. Because endurance players doesn't care about rewards at all. Link to comment Share on other sites More sharing options...
-CdG-Zilchy Posted November 27, 2020 Share Posted November 27, 2020 1 hour ago, Berzerkules said: I think a judge might Only if he doesn't have kids of his own :) Link to comment Share on other sites More sharing options...
killerJoke66 Posted November 27, 2020 Share Posted November 27, 2020 E Link to comment Share on other sites More sharing options...
SneakyErvin Posted November 27, 2020 Share Posted November 27, 2020 I like the Acolytes, though they arent really tuned. As Grendel, Sandy and some others they are just there as a mist of red and pulp with no real attention needed towards them. On more fragile frames some of them turn into utter cheese. Some balance in between so they are both more exciting and notable to fight as Grendel+, while also being slightly more forgiving versus the more fragile frames. Link to comment Share on other sites More sharing options...
Hypernaut1 Posted November 27, 2020 Share Posted November 27, 2020 12 minutes ago, SneakyErvin said: I like the Acolytes, though they arent really tuned. As Grendel, Sandy and some others they are just there as a mist of red and pulp with no real attention needed towards them. On more fragile frames some of them turn into utter cheese. Some balance in between so they are both more exciting and notable to fight as Grendel+, while also being slightly more forgiving versus the more fragile frames. I found them surprisingly easy. They barely feel like buffed versions of their former selves. I still think they're in a good spot though. Tough enough to focus attention on, but not too hard to require meta gear. Link to comment Share on other sites More sharing options...
IIDMOII Posted November 27, 2020 Share Posted November 27, 2020 6 hours ago, Vaml77 said: the problem its not the glass dudes...the problem is nora talking a lot. Yeah glass dudes just die. I dont even notice them amongst regular enemies. It's Nora's voice line every 30 seconds that drives me nuts. Link to comment Share on other sites More sharing options...
SneakyErvin Posted November 27, 2020 Share Posted November 27, 2020 16 minutes ago, Hypernaut1 said: I found them surprisingly easy. They barely feel like buffed versions of their former selves. I still think they're in a good spot though. Tough enough to focus attention on, but not too hard to require meta gear. It is just the odd one shots that happen versus frames with lower health pools. My Grendel can get hit for 1k+ damage straight through 2k+ armor and max stacked adaptation. Other frames just cant survive that when there pool is somewhere in the 800-1.5k area. The acolytes die very easily, it is just that their attacks arent really obvious, so sometimes you just get insta killed when slashing and rending them in their face as a "fragile" frame, especially if the acolyte also has some form of DoT attack. Link to comment Share on other sites More sharing options...
Berzerkules Posted November 27, 2020 Author Share Posted November 27, 2020 8 hours ago, SneakyErvin said: I like the Acolytes, though they arent really tuned. As Grendel, Sandy and some others they are just there as a mist of red and pulp with no real attention needed towards them. On more fragile frames some of them turn into utter cheese. Some balance in between so they are both more exciting and notable to fight as Grendel+, while also being slightly more forgiving versus the more fragile frames. What I dislike is I can run builds I've taken to lvl 5k+ in SP and they get destroyed because none of their kit works against Acolytes even though it works great against every other enemy. Frames with builds for endless endurance are the only ones actually threatened by Acolytes. Then I can take a dumb abomination build like 450hp Nidus with negative strength, no health, no armor, no damage reduction, high range and resonator and survive forever because enemies just ignore me. The Acolytes show up and pose no threat because his passive. It's such a stupid build but it works. Or I could run Energy Siphon Hildryn and be literally immortal due to a bug. Or I can casually run anything with health, armor, damage reduction, healing return etc. for an hour or so with no threat, but after that it's time to go because they can't hang past that point. Link to comment Share on other sites More sharing options...
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