[DE]Danielle Posted November 27, 2020 Share Posted November 27, 2020 Deimos: Arcana: Hotfix 29.5.5 Cracks in Deimos Bounty Changes & Fixes: Added ABCDE markers to fissures to help direct where you want to go next. Added a blue waypoint to the Emitter carrier to allow all players to know the position of the carrier. Fixed a crash that could occur after a Host migration and the Emitter runs out of battery. Fixed script error related to the Emitter Containment Unit. Optimizations: Made numerous micro-optimizations to GPU performance on all platforms, particularly when running at high-resolution. Changes: Removed the ‘Mend The Family’ option from Grandmother during the Heart of Deimos Quest, which could result in an inability to progress the Quest. Increased the projectile speed of the Arquebex. Updated some texts referring to Orokin Derelicts instead of Deimos. Increased the size of the rear weakpoint on enemy Nechramechs. This should make hitting the Necramechs more consistent with what you see. DirectX 12 Fixes: Fixed crash that could only occur in DirectX 12 when loading into a level with water, network latency, and a CPU with many cores. Fixed crash on shutdown typically caused by 3rd-party overlay software Fixes: Fixed Clients losing all Necramech Affinity gained in mission after a Host Migration. Fixed a crash when casting Vauban’s Flechette Orb. Fixed a crash when a Vulpaphyla deactivates Martyr Symbiosis. Fixed a couple crashes that could occur during a Disruption mission. Fixed a crash when Garuda activates her Bloodletting ability. Fixed a progression stopper in Isolation Vault Bounties where enemy Necramech’s wouldnt respawn after a Host migration occurred. Fixed re-naming Dojo Transporter after placing it causing it to disappear. Fixed Luminous Dye not highlighting the Flagellocanth. Fixed Tonkor requiring an Orokin Catalyst instead of an Exilus Adapter to unlock the Exilus slot. Fixed incorrect tutorial tips in the Heart of Deimos Quest. Fixed missing collision in some spots in the Deimos Tunnels Captura Scene. Fixed Focus Lens icons appearing stretched when awarded from a Bounty. Fixed Khora Spectors only using her Strangle Dome and no other abilities. With the exception of Venari, as it is a tap and cycle ability. Venari will simply stick to her default attack mode. Fixed Steel Path Incursion (Daily Alerts) nodes matchmaking with players who are doing the base version of that node and vice versa (if those nodes were unlocked). This could lead to a situation where you thought you were playing the Incursion for +3 steel essence, but wouldn’t get that extra reward at mission end. Fixed the secondary Energy color option not appearing after polarizing Necramechs (Voidrig and Bonewidow) and modular K-Drives. Fixed being unable to detonate Glaives using Heavy Attack while controlling it with Ivara’s Navigator. Fixed a script error that could occur when using a Garuda Specter. Fixed script error when closing Warframe during the Helminth Subsume animation. Fixed rare script error when clicking on a Mod Link that contains an Arcane. Fixed a script error when updating your Appearance in Arsenal. Deimos: Arcana: Hotfix 29.5.5.1 Fixes: Fixed Bonewidow’s Exalted Ironbride not using any Mods. Fixed Bonewidow appearing under the wrong category in player Profiles. 65 Link to comment Share on other sites More sharing options...
Voltage Posted November 27, 2020 Share Posted November 27, 2020 (edited) Thank you for the hotfix. Please fix Profit-Taker Stage 4 not rewarding Radiant Neo Relics. Edited November 27, 2020 by Voltage 32 Link to comment Share on other sites More sharing options...
Dark_Lugia Posted November 27, 2020 Share Posted November 27, 2020 (edited) Thanks Losing the mechs exp on host migration was really annoying during leveling. When are we getting the Lua spy back in the sorties mission pool? It was removed at the 4. Mai 2017 due to low specs on some PCs, but since the minimum specs were increased some time ago and other changes to the game happened. Could it might be possible to bring it back? Am 4.5.2017 um 15:58 schrieb [DE]Megan: Removed Lua Spy missions from Sortie rotation due to extensive Client loading times on min spec machines. Please note that we are working to fix this and add Lua Spy missions back into the Sortie rotation. Its temporary removal is even longer than the temporary removal of the trials. (U22.14.0 | 1. March 2018) Zitat Changes: Removed The Law of Retribution/Nightmare, and The Jordas Verdict Trials. Edited November 27, 2020 by Dark_Lugia sponsored by MortalMortom 22 Link to comment Share on other sites More sharing options...
Andy. Posted November 27, 2020 Share Posted November 27, 2020 (edited) Finally we dont need the Vaults anymore. Thanks! Fianlly the XP thing is fixed. Edited November 27, 2020 by Andy. 4 Link to comment Share on other sites More sharing options...
mousen Posted November 27, 2020 Share Posted November 27, 2020 (edited) howdy partners!! railjack update when??? Edited November 27, 2020 by mousen 15 Link to comment Share on other sites More sharing options...
devildevil21 Posted November 27, 2020 Share Posted November 27, 2020 Thanks! ^^ Link to comment Share on other sites More sharing options...
Perfectly_Framed_Waifu Posted November 27, 2020 Share Posted November 27, 2020 (edited) All I want for Christmas is an appearance toggle that lets me ogle Gara Deluxe's fine glass during Splinter Storm <3 Edited November 27, 2020 by Perfectly_Framed_Waifu Added the reference pic. 45 Link to comment Share on other sites More sharing options...
Sorin200 Posted November 27, 2020 Share Posted November 27, 2020 🙂 Link to comment Share on other sites More sharing options...
Rajbinder Posted November 27, 2020 Share Posted November 27, 2020 pog Link to comment Share on other sites More sharing options...
Berzerkules Posted November 27, 2020 Share Posted November 27, 2020 (edited) LoS is totally scuffed on Khora. Enemies stuck in Strangledome take zero damage until Strangledome duration ends. Please fix thx Spoiler Spoiler Spoiler Spoiler Spoiler Edited November 27, 2020 by Berzerkules 56 Link to comment Share on other sites More sharing options...
tipsy_princess Posted November 27, 2020 Share Posted November 27, 2020 what's exact problem with returning autoexposure toggle. is it tech related or just personal Steve's preference to flash players for fun. it's have been half year already. add toggle ffs. 50 Link to comment Share on other sites More sharing options...
LVVS Posted November 27, 2020 Share Posted November 27, 2020 Thank You for the hotfix! Link to comment Share on other sites More sharing options...
unCube Posted November 27, 2020 Share Posted November 27, 2020 thx Link to comment Share on other sites More sharing options...
A7roboBOT Posted November 27, 2020 Share Posted November 27, 2020 (edited) Thanks for the update! 8 minutes ago, [DE]Danielle said: Fixed being unable to detonate Glaives using Heavy Attack while controlling it with Ivara’s Navigator. Any chance we could get some QoL changes for people who have heavy attack and alternate fire bound to separate keys? The new glaive controls while dual-wielding are not consistent in this case (you detonate the glaive with alt-fire instead of heavy attack when dual-wielding). Also, could we get the ability to perform a heavy attack without first performing a regular attack? Edited November 27, 2020 by A7roboBOT 9 Link to comment Share on other sites More sharing options...
AmazingVoltExtreme Posted November 27, 2020 Share Posted November 27, 2020 Thanks Link to comment Share on other sites More sharing options...
Hadeik Posted November 27, 2020 Share Posted November 27, 2020 (edited) thx for update hotfix Edited November 27, 2020 by Hadeik Link to comment Share on other sites More sharing options...
-Milmo- Posted November 27, 2020 Share Posted November 27, 2020 Revert the Glaive detonation change, thanks. 3 Link to comment Share on other sites More sharing options...
That1Cactus Posted November 27, 2020 Share Posted November 27, 2020 Neato Still waiting for that "Necramechs in normal missions" thing 15 Link to comment Share on other sites More sharing options...
-Francesco.pe Posted November 27, 2020 Share Posted November 27, 2020 Thanks for the hotfix. Some questions: Please allow us to use Necramechs in normal missions. Is there a way Sentinels can get Health / Shield / Armor Link like Kubrow/Kavats? Also, why Vome / Fass Residue are still unafected by boosteres / Charm 23 Link to comment Share on other sites More sharing options...
LASERBEARD Posted November 27, 2020 Share Posted November 27, 2020 can you add machete and snipetron bp to simaris pls 4 Link to comment Share on other sites More sharing options...
Dvoiding Posted November 27, 2020 Share Posted November 27, 2020 thanks so much <3 Link to comment Share on other sites More sharing options...
Qorvax Posted November 27, 2020 Share Posted November 27, 2020 2 minutes ago, [DE]Danielle said: Fixed Clients losing all Necramech Affinity gained in mission after a Host Migration. FINALLY!!!! Thank you very much!!! 2 Link to comment Share on other sites More sharing options...
Plutocola Posted November 27, 2020 Share Posted November 27, 2020 still no mastery rank exp fix Link to comment Share on other sites More sharing options...
Arc_Xeno_JDSH Posted November 27, 2020 Share Posted November 27, 2020 Please revert the change to necramech controls binding the aim-down-sights with hovering on PC, its still an absolutely horrible thing that needs to be undone. 26 Link to comment Share on other sites More sharing options...
GlaiveCZ Posted November 27, 2020 Share Posted November 27, 2020 (edited) Are you planning to bring back glaive detonation via throw button in some form? Edited November 27, 2020 by GlaiveCZ 2 Link to comment Share on other sites More sharing options...
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