saghzs 761 Posted November 27, 2020 Share Posted November 27, 2020 3 minutes ago, [DE]Danielle said: Increased the projectile speed of the Arquebex. Ah yes, lets buff Voidrig but don't even bother with Bonewidow. Classic. 9 Link to post Share on other sites
Maggy 164 Posted November 27, 2020 Share Posted November 27, 2020 Fixes, poggers Link to post Share on other sites
FSK41 1,158 Posted November 27, 2020 Share Posted November 27, 2020 Can we get old enemy scaling back in ONE single Node / Gamemode please,the paper enemies are NOT fun nor engaging at all 4 Link to post Share on other sites
Leodegrance 48 Posted November 27, 2020 Share Posted November 27, 2020 bless you Link to post Share on other sites
Nakti 141 Posted November 27, 2020 Share Posted November 27, 2020 (edited) 5 minutes ago, [DE]Danielle said: Fixed Clients losing all Necramech Affinity gained in mission after a Host Migration. What about warframe, amps, etc affinity? ...well, according to redtext, this fix was meant to make things "tiny bit less painful", not "not painful at all". So it makes sence.. Other changes and fixes are hot <3. Ty! Edited November 27, 2020 by Nakti Link to post Share on other sites
blindview 2 Posted November 27, 2020 Share Posted November 27, 2020 3 minutes ago, [DE]Danielle said: Fixed Clients losing all Necramech Affinity gained in mission after a Host Migration. Thank you!!!!! Sooooo much!!!!!! Link to post Share on other sites
Enrico9431 10 Posted November 27, 2020 Share Posted November 27, 2020 Please fix Railjack as well, weird invisible walls/zones and broken Artillery Cheapshot 10 Link to post Share on other sites
brodlords23 15 Posted November 27, 2020 Share Posted November 27, 2020 semms u dont fix the necramek exalted sword dps or the 30k damage was the bug? 7 Link to post Share on other sites
adam3t4cat 51 Posted November 27, 2020 Share Posted November 27, 2020 DE you wrote Nechramech instead of Necramech Link to post Share on other sites
---VS--Matiz753 31 Posted November 27, 2020 Share Posted November 27, 2020 achivments for deimos x3 still not fixed, reported long time ago :< (20 velocipods, kill it with fire and kill 5 diemos juggernouts) Link to post Share on other sites
Metalmaker 18 Posted November 27, 2020 Share Posted November 27, 2020 Just tested. Mods are still not applying to Bonewidow's sword 11 Link to post Share on other sites
Raven_Poe 10 Posted November 27, 2020 Share Posted November 27, 2020 All i want is trinity's blessing to flipping work on things again, at least consistently 2 Link to post Share on other sites
--RV--arm4geddon-117 1,865 Posted November 27, 2020 Share Posted November 27, 2020 I don't see any line regarding a fix to BoneWidow 4 NOT applying mods, thus resulting in laughable dmg numbers aka pretty much nada de nada 10 Link to post Share on other sites
Drischa 46 Posted November 27, 2020 Share Posted November 27, 2020 6 minutes ago, mousen said: howdy partners!! railjack update when??? Next year, they said on the latest stream Link to post Share on other sites
alseltas 74 Posted November 27, 2020 Share Posted November 27, 2020 No Volatile Quick Return change? Come on, +3 is nerf to all glaives. 1 Link to post Share on other sites
Halo 13 Posted November 27, 2020 Share Posted November 27, 2020 Thank you for all your hard work! Any future fix for when people enter a dojo, they stop spawning inside of the railjack and instead spawn in the "spawn" room? 5 Link to post Share on other sites
Nazzami 1,918 Posted November 27, 2020 Share Posted November 27, 2020 Mods on Bonewidow exalted still dont work 5 Link to post Share on other sites
ZurekMorraff 142 Posted November 27, 2020 Share Posted November 27, 2020 (edited) " Ability Menu " For anyone who comes across this who uses a controller, and is having an issue with the fact you can not directly unbind the Ability Menu, go to you normal controls section, and rebind "Activate Selected Power". This will in-directly unbind Ability Menu from the Ability Menu section, and solve all of your archwing problems. Edited December 2, 2020 by ZurekMorraff Link to post Share on other sites
vegetosayajin 2,150 Posted November 27, 2020 Share Posted November 27, 2020 6 minutes ago, BananaSlamJamma said: Revert the Glaive detonation change, thanks. qft this is annoying to use now (and I stopped using if, it's no fun this way) Link to post Share on other sites
Kaz00z00 4 Posted November 27, 2020 Share Posted November 27, 2020 what about bonewidows excalted not using mods? 3 Link to post Share on other sites
HunterDigi 570 Posted November 27, 2020 Share Posted November 27, 2020 7 minutes ago, Andy. said: Finally we dont need the Vaults anymore. Thanks! Wut? I don't see any mention of that in notes... 6 minutes ago, -Francesco.pe said: Please allow us to use Necramechs in normal missions. See wrapping up 2020 announcement. Link to post Share on other sites
OnceADrog 274 Posted November 27, 2020 Share Posted November 27, 2020 At long.....long.....long.....long....long....last.... Fixed Clients losing all Necramech Affinity gained in mission after a Host Migration. Link to post Share on other sites
xXkrentonXx 74 Posted November 27, 2020 Share Posted November 27, 2020 (edited) the changing of the nechamech from one to the other still has the glitch where their exalted doesent change over immediately Edited November 27, 2020 by xXkrentonXx 1 Link to post Share on other sites
roors99 153 Posted November 27, 2020 Share Posted November 27, 2020 (edited) I don't understand why the Arquebex projectile speed got buffed. When I think about the current state of Necramechs, I think primarily of Bonewidow and the absolutely atrocious state it's in: animation bugs with drawing Ironbride while Shield Maiden is active, the lack of any reason to cast Meathook, Shield Maiden and Firing Line simply not working, Ironbride mods not applying correctly, the model clipping into itself when crouching, the extremely long delay on ground slam attacks etc. If I had to consider Voidrig, I'd think of Necraweb Canister and Gravemines: these abilities aren't very impactful. Instead,w e get an Arquebex buff, because dealing millions of damage at rapid fire in an AOE wasn't good enough? Edit: Also, please revert the recent switching of spacebar and eight click to hover, as this prevents Necramechs from aiming while hovering, which is both disorienting and prevents usage of Critical Focus. Edited November 27, 2020 by roors99 Remembered aim/hover switch 8 Link to post Share on other sites
Merrcenary 262 Posted November 27, 2020 Share Posted November 27, 2020 what the point of fixing new arcana bounties if no one will do them in the first place? 5 Link to post Share on other sites
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