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Companions really need to stop attacking non-alerted enemies.


(XBOX)TehChubbyDugan

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They should not be targeting anything but actively alerted enemies.  Having them target unaware enemies screws up stealth multipliers and sets off vault and rescue alarms more often than it does anything useful.  They should only be attacking when it's no longer stealth time.  And no, I should not have to take a sentinel without a weapon equipped to get this effect.  DE needs to make better AI.

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personally i do use sentinel with a weapon equiped but simply without any mod to make it use the weapon on the sentinel build itself.
(it require a mod usually to make them attack)
so that i can still benefit from the mod set effect.

But true, if it weren't for that, i wouldn't be doing that in the first place and i would let my sentinels or any kind of pet attack to their leisure. 

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