Ulseth 70 Posted December 3, 2020 Share Posted December 3, 2020 Yes, I know you can make punches go from 1 damage to 2 damage with these mods, literally nobody goes on a necramech to punch anything, and before some newbie shows up in here saying "But Ironbride though" Those 2 mods DON'T EVEN WORK ON IRONBRIDE LOL On a more serious note, if the title and previous joke of a paragraph didn't make it clear enough, Necramech Fury (Melee Attack Speed) and Necramech Pressure Point (Melee Damage) do not work on Bonewidow's Ironbride because it's technically an "Archmelee" weapon, which means they only work on those little necramech punches, so equipping these 2 mods is a literal waste of mod space and mod capacity (Not that we're hurting for necramech mod space or anything, not only because we get more space than normal, but because most necramech mods don't make any difference, and that's whenever they happen work at all to begin with). They also happen to be a HUGE beginner's trap because most people seem to be under the impression that they DO work on Ironbride, which again, spoiler alert, they don't. You don't have to make them work with Ironbride, mind you. I don't want an insignificant, additive buff to cause the archmelee to break the fabric of reality or anything, but at least remove these useless mods from the game entirely. When's the next "Bonewidow fixed" patch? 😂 6 Link to post Share on other sites
Skaleek 12,381 Posted December 3, 2020 Share Posted December 3, 2020 (edited) 27 minutes ago, Ulseth said: On a more serious note, if the title and previous joke of a paragraph didn't make it clear enough, Necramech Fury (Melee Attack Speed) and Necramech Pressure Point (Melee Damage) do not work on Bonewidow's Ironbride because it's technically an "Archmelee" weapon, which means they only work on those little necramech punches, so equipping these 2 mods is a literal waste of mod space and mod capacity (Not that we're hurting for necramech mod space or anything, not only because we get more space than normal, but because most necramech mods don't make any difference, and that's whenever they happen work at all to begin with). They also happen to be a HUGE beginner's trap because most people seem to be under the impression that they DO work on Ironbride, which again, spoiler alert, they don't. Honestly, I didn't know this and I'm not a beginner. This seems like a huge oversight on DE's part (what else is new?). Thanks for the heads up, i was hoping to mod a little different for bonewidow then I did voidrig. Edited December 3, 2020 by Skaleek 2 Link to post Share on other sites
Wyrmius_Prime 3,598 Posted December 3, 2020 Share Posted December 3, 2020 DE's spaghetti code strikes again. 1 Link to post Share on other sites
fo3nixz 646 Posted December 3, 2020 Share Posted December 3, 2020 or let us use another archmelee with bonewidow 1 Link to post Share on other sites
Sintag 1,960 Posted December 3, 2020 Share Posted December 3, 2020 I wish Necramechs could just wield Arch-Melees, with the Necramech Pressure Point/Fury mods offering a further boost. It'd certainly give all three of those an actual use. 2 Link to post Share on other sites
Ishredpapers 274 Posted December 4, 2020 Share Posted December 4, 2020 (edited) Does Necramech Reach and Necramech Seismic Wave work on Ironbride though or nah? @Ulseth Edited December 4, 2020 by Ishredpapers Link to post Share on other sites
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