[DE]Momaw 15,057 Posted December 4, 2020 Share Posted December 4, 2020 As many eager Tenno flock into Baro's shop on PC today (Dec 4) and throw their ducats at him for the latest and most exotic items from the Origin System, some have noticed something odd about the mod Primed Fulmination (Increases AOE radius on secondary weapons). Specifically that it can stack with its ordinary non-Primed variant. Primed mods have been a feature of Warframe for several years, and it's our long standing policy that you can't have both the Primed and ordinary version of the same mod equipped at the same time. You'll notice that you can't equip both Firestorm mods on primaries, as intended. We missed setting this up for Primed Fulmination, which is an error on our part. We will be fixing this in a hotfix soon. Nothing will happen to the mods you already own or have ranked up, you will simply not be able to equip both as is the usual case with Primed mods. 27 Link to post Share on other sites
Rambit23Z 2,378 Posted December 4, 2020 Share Posted December 4, 2020 (edited) Incoming "DE nerfs our fun" comments, guaranteed. Edited December 4, 2020 by Rambit23Z 25 Link to post Share on other sites
Skaleek 12,381 Posted December 4, 2020 Share Posted December 4, 2020 (edited) Makes sense to me. I did have morphic transformer and primed morphic transformer on my elytron equipped for like 4? (maybe 2?) years after you hotfixed it though. Should probably make sure anyone who has it equipped automatically unequips the mods. @[DE]Momaw Edited December 4, 2020 by Skaleek 10 Link to post Share on other sites
IzzyTH-I51 105 Posted December 4, 2020 Share Posted December 4, 2020 I wonder if you equip both now and leave them, if the hotfix will remove one. Link to post Share on other sites
DragonsRain 3 Posted December 4, 2020 Share Posted December 4, 2020 Personally I dont really see the harm in allowing to equip both since thats 2 slots you cant add MOAR DAMAGE but then again, it can be used by the players as a handhold for allowing weird stuff like vitality and umbral vitality whining Link to post Share on other sites
trunks013 6,733 Posted December 4, 2020 Share Posted December 4, 2020 Cmon it was obviously non intentional guys no one should really complain about that ^.^ 8 Link to post Share on other sites
Tiltskillet 2,518 Posted December 4, 2020 Share Posted December 4, 2020 But mah POWER sonicor radius FANTASY! 🤩 Link to post Share on other sites
(XBOX)Dex Xean 420 Posted December 4, 2020 Share Posted December 4, 2020 This is a nice change DE saying very early something was a mistake and unintentional and will be fixed. This would have save so much gripe with stuff like Chroma and other previous nerfs if DE announce early on it was a mistake and have a very large chance to be fix within a month instead of prolonging some things for years lol. At least with Chroma I get they let us have fun but they should have long announce it constantly they would one day fix it or start enforcing things like Riven changes. 8 Link to post Share on other sites
Spotdodge 242 Posted December 4, 2020 Share Posted December 4, 2020 This is the one time where nerfing our fun this makes sense DE. Link to post Share on other sites
RoadCrewWorker 81 Posted December 4, 2020 Share Posted December 4, 2020 From trying it on my favorites, 2 slots + cap needed isn't even a good tradeoff for range, so nobody but silly fx overload fans like me would even bother with it. Link to post Share on other sites
Drachnyn 7,493 Posted December 4, 2020 Share Posted December 4, 2020 I appreciate DE putting out a notice about it quickly. 1 Link to post Share on other sites
LeakingAmps 53 Posted December 4, 2020 Share Posted December 4, 2020 Hoping that builds already using it get to keep it; It's not like it's powerful in any way except memes. I'd say most weapons become significantly less usable with +90% Blast Range. Link to post Share on other sites
(XBOX)TyeGoo 9,437 Posted December 5, 2020 Share Posted December 5, 2020 It's sad that you guys have to point it out to prevent yet again a huge backlash.. I saw that and in literally less than a second knew it's not intended.. i mean the last 6 years, stuff like that never stacked, and if, always was unintentional.. But GG for the quick heads-up :) 1 Link to post Share on other sites
(NSW)Gamer-Steve 197 Posted December 5, 2020 Share Posted December 5, 2020 (edited) Out of curiosity, how big of a blast radius could you achieve with both mods (Normal + Primed version) on the biggest launchers? Are there any notable screenshots to remember it by, modded with them? Edited December 5, 2020 by (NSW)Gamer-Steve I re-read the original post, and saw it mentioned Primaries can't have both equipped (Would've been fun to see), so I cut those parts of this post. Link to post Share on other sites
Tiltskillet 2,518 Posted December 6, 2020 Share Posted December 6, 2020 (edited) 14 hours ago, (NSW)Gamer-Steve said: Out of curiosity, how big of a blast radius could you achieve with both mods (Normal + Primed version) on the biggest launchers? Are there any notable screenshots to remember it by, modded with them? With both together and maxed it's simply your normal radius * 1.9. So, nearly double. Not really notable, but for posterity's sake: https://i.imgur.com/pjJAiwn.png Edited December 6, 2020 by Tiltskillet 1 Link to post Share on other sites
(NSW)Gamer-Steve 197 Posted December 6, 2020 Share Posted December 6, 2020 6 minutes ago, Tiltskillet said: Not really notable, but for posterity's sake: https://i.imgur.com/pjJAiwn.png Pretty nice. Understandably, it'll be missed. Link to post Share on other sites
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