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(PSA) Equipping both Fulmination mods is unintentional, to be hotfixed


[DE]Momaw

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As many eager Tenno flock into Baro's shop on PC today (Dec 4) and throw their ducats at him for the latest and most exotic items from the Origin System, some have noticed something odd about the mod Primed Fulmination (Increases AOE radius on secondary weapons).  Specifically that it can stack with its ordinary non-Primed variant.  Primed mods have been a feature of Warframe for several years, and it's our long standing policy that you can't have both the Primed and ordinary version of the same mod equipped at the same time.  You'll notice that you can't equip both Firestorm mods on primaries, as intended. We missed setting this up for Primed Fulmination, which is an error on our part. We will be fixing this in a hotfix soon. Nothing will happen to the mods you already own or have ranked up, you will simply not be able to equip both as is the usual case with Primed mods.

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This is a nice change DE saying very early something was a mistake and unintentional and will be fixed. This would have save so much gripe with stuff like Chroma and other previous nerfs if DE announce early on it was a mistake and have a very large chance to be fix within a month instead of prolonging some things for years lol.

At least with Chroma I get they let us have fun but they should have long announce it constantly they would one day fix it or start enforcing things like Riven changes.

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14 hours ago, (NSW)Gamer-Steve said:

Out of curiosity, how big of a blast radius could you achieve with both mods (Normal + Primed version) on the biggest launchers?

Are there any notable screenshots to remember it by,  modded with them?

 

With both together and maxed it's simply your normal radius * 1.9.  So, nearly double.

Not really notable, but for posterity's sake:

pjJAiwn.png

https://i.imgur.com/pjJAiwn.png

 

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