Destroying_Chaos Posted December 9, 2020 Share Posted December 9, 2020 I've been playing with Mag recently because I just got told that she had a small "rework" recently. It feels great, better than it was 3-4 years ago. The range w/ the Magnetize aug. is just perfect. Except everytime I kill the enemy that I casted the ability, and the body vanish, it just stops holding the enemies together, or even attracting them. No, it doesn't stop doing damage, neither stop attracting bullets, BUT, the CC itself, one of the best things about the ability, goes to scrap. If this is a thing, and it was mentioned in one of the Patch Notes, I would love to hear about it, because they already nerfed the explosion of Magnetize (which now only hits enemies in LoS, and it is reeeeally buggy too), and I want to know if its worth it keeping this frame in my inventory for the CC. Link to comment Share on other sites More sharing options...
DroopingPuppy Posted December 10, 2020 Share Posted December 10, 2020 It is actually a good change, if it was intended. Magnetize was blocking all teammate's bullet as well so it is annoying as a little Cataclysm. That's why I never use it on non-solo missions - I don't want to disturb the teammates. Link to comment Share on other sites More sharing options...
Destroying_Chaos Posted December 12, 2020 Author Share Posted December 12, 2020 I guess It would be, but still, nowadays you can detonate remotely w/ the augment. But still, you didn't got the point: Magnetize still attracts bullets, allies's bullets and enemies's bullets, but it stops attracting enemies after the target's body dissapears. That IS a great loss of CC, even more if there's a Nekros in your team. Link to comment Share on other sites More sharing options...
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