Lovro102 Posted December 11, 2020 Share Posted December 11, 2020 When I equip my unmodded Kuva Drakgoon, the UI shows the same stats as if I looked it in Codex (+bonus damage, of course). If I switch Kuva Drakgoon's skin to Drakgoon Flak Cannon Skin (that's the one from Epic Games store bundle), the UI then shows normal Drakgoon's stats but with bonus damage (the UI shows it now has 7.5% crit chance instead of 21%, 2.0x crit multiplayer instead of 2.5x etc. but, under damage/projectile, it also calculates 45% toxin damage my Kuva Drakgoon has). If I switch the skin back to the default one, the UI shows Kuva Drakgoon's stats again. I've tested it and it's not just a UI bug, the stats actually change as I change the weapon's skins. The same happens to Kuva Ogris and Ogris Rocket Launcher Skin. Proof: https://imgur.com/gallery/mlxLgVi Link to comment Share on other sites More sharing options...
ExplosiveCoco Posted December 12, 2020 Share Posted December 12, 2020 So, I absolutely love these new skins but, I have noticed that they change the stats of their respective kuva varients. The Drakgoon Flak cannon skin also seems to be unnaffected by fomorian accellerant and does not fire all the projectiles that it should shoot Photo proof of stat change - https://gyazo.com/c97ed920414ba0947d756bfdd8086eeb Link to comment Share on other sites More sharing options...
Madkaris Posted December 12, 2020 Share Posted December 12, 2020 I made some test with the Kuva Ogris it remove the slash procs of the weapon. This bug hurt the DPS in high level mission. i hope it get fixed soon. Link to comment Share on other sites More sharing options...
Alex_Gol Posted December 12, 2020 Share Posted December 12, 2020 I've caught on something was fishy when I tried my [Fomorian Accelerant] Kuva Drakgoon with and then without Flak skin on. With Flak skin on projectiles travel far, far slower despite any projectile speed bonuses. It's probably even slower than base projectile speed on Drakgoon. Link to comment Share on other sites More sharing options...
Smurfdaddy Posted December 12, 2020 Share Posted December 12, 2020 The title gives away about everything. Not all the stats get changed to base Drakgoon version, only dmg, cc, cd & sc. Another issue I found was that the projectiles you shoot are also heavily slowed compared to no skin. Down below you can see my Kuva Drakgoon with the same build. Once with the skin (right) & once without it (left): Link to comment Share on other sites More sharing options...
Amperu209 Posted December 12, 2020 Share Posted December 12, 2020 It took me 2 hours to get the new skins and now this ☹️ Link to comment Share on other sites More sharing options...
tolivetodie Posted December 12, 2020 Share Posted December 12, 2020 There is a nice buff as i see.......... Edit : WTF that crit difference!!!!? Link to comment Share on other sites More sharing options...
ExplosiveCoco Posted December 12, 2020 Share Posted December 12, 2020 It changes the kuva Ogris as well. The drakgoon also no longer gets affected by fomorian accelerant and doesnt shoot as many projectiles as it should Link to comment Share on other sites More sharing options...
DarkAgesXXIX Posted December 13, 2020 Share Posted December 13, 2020 The problem is in the title, the new UT aspects "downgrades" Kuva version Crits/Proc stats to the classic weapon! (note I dont have kuva ogris to see if there is the same problem) Drakgoon kuva crits falls to 14% (7,5% classic Dragkoon base crit) with new aspect! versus 40% (21% Kuva Drakgoon base crit) without aspect (or with hecaton aspect) can you please fix that soon. (quickly as possible) By advance thanks for your attention! 👨❤️💋👨 Regards DkA29. Post scriptum : Good idea the put these aspects tks Epic Games/DE and eternal glory to your fabulous old good UT 2004!........(and warframe^^) therefore, seriously, be careful when you add content like that dear DE....really ;) this is frustrating... a graphic change that impacts weapons statistics, something its wrong did you think?... I also heard by my alliance that other aspects stuff can impacts stats... Link to comment Share on other sites More sharing options...
Koed Posted December 13, 2020 Share Posted December 13, 2020 I thought it was bugged with Hunters Munition, seeing as I wasn't proccing slash as much as I would without the skin, turns out OP is smarter than me. #Rip Link to comment Share on other sites More sharing options...
Plagin Posted December 15, 2020 Share Posted December 15, 2020 I noticed this as well, have not found any information on it though. So does this actually affect the weapon stats or is it just a UI bug? Link to comment Share on other sites More sharing options...
Plagin Posted December 15, 2020 Share Posted December 15, 2020 Update: I tested it with the kuva drakgoon, and the amount of crit drastically reduces when the skin is equipped. I hope DE will fix this, a skin that reduces or even changes the weapons stats should not exist. Link to comment Share on other sites More sharing options...
fatDOX8-EGT- Posted December 15, 2020 Share Posted December 15, 2020 Explosion damage from Kuva Orgris looses IPS dmg, which as an option would be good for some builds. Link to comment Share on other sites More sharing options...
RenzorTheRed Posted December 16, 2020 Share Posted December 16, 2020 I can attest to this. The new skins, when applied to Kuva weapons, make them act like their non-Kuva variants. (Mostly. The Kuva Ogris is still immediate fire instead of needing charged.) More info and screenshot are on my thread here: Link to comment Share on other sites More sharing options...
RenzorTheRed Posted December 16, 2020 Share Posted December 16, 2020 I can attest to this. The new skins, when applied to Kuva weapons, make them act like their non-Kuva variants. (Mostly. The Kuva Ogris is still immediate fire instead of needing charged.) More info and screenshot are on my thread here: Link to comment Share on other sites More sharing options...
DonOfTheDerp Posted December 17, 2020 Share Posted December 17, 2020 I as well have noticed such changes on my Kuva Weapons...Such good skins but its kinda bad that they change the stats. Hopefully DE fixes this. Link to comment Share on other sites More sharing options...
FA22_RaptoR Posted December 17, 2020 Share Posted December 17, 2020 Same boat here, noticed the new skin changed the flak speed on the Kuva Drakgoon, looked into it and it got crit chance lowered as well. Same with the Kuva Ogris and crit chance and the IPS damage. Link to comment Share on other sites More sharing options...
KeiSuperstar Posted December 17, 2020 Share Posted December 17, 2020 Same problem here! Let's hope for fixes Link to comment Share on other sites More sharing options...
fr4gb4ll Posted December 18, 2020 Share Posted December 18, 2020 it sure looks like something is strange here: but it might also be due me not really using the weapon and not knowing it too well - the drop in damage was shown AFTER i switched the skin - and no, i don't have any other config of it and didn't switched to check before making this screen shot. i tried removing all mods, goining out of the arsenal and then putting them all back in place, but the lower values (the red one here) stayed as they are in the screenshot... not sure if the 'before' values (in white) were correct though. also, i can't say anything about the normal version since i only have the 'new' copy i got from the epic bundle (the original one is long gone, used for something else or sold, idk ^^) so i don't know how a fully formated drakgoon would behave either... Link to comment Share on other sites More sharing options...
DarkAgesXXIX Posted December 18, 2020 Share Posted December 18, 2020 Other threads - Multiple related here at attention of DE : Link to comment Share on other sites More sharing options...
DarkAgesXXIX Posted December 18, 2020 Share Posted December 18, 2020 Yes, this is very disappointing in particular for the Kuva Dragkoon, good idea clumsy applied. A quick reaction by DE will be appreciated (as I suggested in my own post, apparently the second ou third submitted about this bug, where is the logical relation between a graphical stuff and the statistic proprieties? this is particulary weird.) Other threads - Multiple related here at attention of DE : Link to comment Share on other sites More sharing options...
DarkAgesXXIX Posted December 18, 2020 Share Posted December 18, 2020 @KeiSuperstar not hope. Insist. Insist for DE seriously think about the problematic of this weird interaction between a weapon statistic and a graphical effect. Other threads - Multiple related here at attention of DE : Link to comment Share on other sites More sharing options...
KraZKill Posted December 18, 2020 Share Posted December 18, 2020 Yes, this issue applies to Kuva Ogris as well, the skins turn the kuva weapons into their base variants stat-wise. Such a shame, the ogris skin is so damn good. Link to comment Share on other sites More sharing options...
DarkAgesXXIX Posted December 19, 2020 Share Posted December 19, 2020 "We'll be updating to fix this as soon as possible" by @[DE]Momaw Yeaaah! Thanks you rocks ! Link to comment Share on other sites More sharing options...
TenTonneSkeleton Posted December 21, 2020 Share Posted December 21, 2020 After going through all the trouble of getting these awesome skins, I was very sad to learn that the skins actually nerf the kuva versions of the weapons back to the normal ones. This has to be unintentional: I think it goes without saying this is counterproductive and annoying. If anything, these skins should further boost the stats of these weapons, not nerf them. Please fix this DE. Link to comment Share on other sites More sharing options...
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