(PSN)A_lethe_ion Posted December 13, 2020 Share Posted December 13, 2020 I bound the ability select on R1, because warframe use of the touch pad is literally one of the worst I ever experienced, its imprecise and I regularly use asn attack that I didn't want to use bc tdumb tp didn't get wiper right but felt I wiped left. I already offered a far better way years ago - JUST USE THE CORNERS. no swiping necessary bc the controller has less a struggle to ID up righ/up left, low left low right then some swipe whe do without looking at the controller. So I only use R1+X -(Ability 1) R1+ ⏹️ (Ability 2). R1+ ⏺️ (Ability 3) R1+ 🔼 (Ability 4) so R1 Is ability thing. NOT CROUCH. nor #*!%ing transference. I don't want my (cefnsored) popping out when I accidentally jus mt tap the shoulder key. its really annoying. but when I jump, the game forgets that too Because L1 is crouch. So L1 SHOULD BE A KICK IN THE AIR, BUT NO, ITS R1 BC idk, the game just decodes that rebinding just doesn't matter when I jump? why offer the change, if its not applied? Not in captura and now in general gameplay. So now I know.. l1to crouch, but r1 to kick when I flumy, but don't when I'm on the floor bc (cefnsored pops out) and this is actually interfering with the fun. also please for the love of god PLEASE LABEL THE LEAVE AND CONTINUE BUTTONS FOR DEFENSE BC I HAVE NO IDEA WHAT DOES WHAT YES THE UI LOOKS GOOD, BUT ITS S#&$ IF IT DOESN'T TELL ME REALLY IMPORTANT INFORMATIONS.. like what buttons to press to continue. and garas symbols are S#&$, unreadable with as bad eyes as mine :/ Link to comment Share on other sites More sharing options...
(PSN)A_lethe_ion Posted December 21, 2020 Author Share Posted December 21, 2020 I actually tested it by trying to kick a lot of grineer. The kick button changed when I switched to melee. Link to comment Share on other sites More sharing options...
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