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Why do Warframes exist?


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Ever since Heart of Deimos came out, I've been wondering something: "If the Orokin had Necramechs, and these Necramechs are better armoured, better armed, and easier to control, why make Warframes in the first place?" Previously the answer was "To fight the Sentients", but with the upcoming operation it's clear that the mechs are superior in that regard as well. More and more the lore is pointing towards a lack of need for Warframes at all, so I have to ask the question... "Why do the Warframes exist?"

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I think it was hinted in the new trailer for the next event that they did not use too much necramechs for sentient.

It was because they were not technologically advanced well as Vilcor says.

Edited by trunks013
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Also the mobility difference between a warframe and a mech is silly. And in war if your enemy cant hit you they cant kill you.

Thats why alot of real life things like warships have gone from massive battleships to small and fast destroyers

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They mention it during the trailer, but the long and short of it is that Necramechs are way too specialised. They're good at big fights and maybe guard duty, against an enemy who's entire deal is that they can adapt to and learn from any situation, that's simply not gonna cut it. Warframes are faster, can be upgraded to serve in land, sea, air and space, and can be custom-engineered to any combat scenario. 

Simply put, Necramechs are the big dumb brute stereotype.

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Maybe Necramechs were used against their creators, it was said back in The Sacrifice that no matter how technologically advanced the Orokin were, the sentients were able to overcome, adapt and even turn their tech against them (that until Warframes came around) also 'member that necramech you fight at the end of Heart of Deimos? the one that steps out of the void gate? IIRC the damn thing spoke, could have been controlled by sentients as a proxy to be able to iteract with the void? or it could have just been Wally messing wiht us again.

Damn Balls teaching them stick people to shut down frames.

Or maybe it was because of the teamwork between Warframes (the tenno underneath) the sole fact that they had their own individual mind that they were able to coordinate, to combine their powers and strategies in a way that heavy gunners/melee Virtual Intelligence mech couldn't? no matter how strong mechs were, the sentients could adapt and overpower anything that the Orokin threw at them. until the Tenno and their void chenanigans came up.

Edited by (PSN)xBellikx
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Ugh this is going to get me started again...

This thread is pretty much exactly why I hate the narrative positioning of Necramechs. Before them, Warframes were necessary because they were able to channel Void energy, which was the only thing that could halt the onslaught of the Sentient. That's it. There's no need to ask how things work, or know details of the war. Those are fun bits, but not necessary. X was needed and Warframes provided X.

Now, with Necramechs also able to provide X, we have to ask a lot more questions to answer the titular question. We have to know details about the war (maybe Necramechs were hacked by the Sentient?), about how Necramechs are made (why do they have to be so large and cumbersome?), why this and why that...just so that there remains some niche for Warframes to fill, since it's no longer enough that Warframes are able to channel Void energy.

What bothers me the most is how easy it is to avoid the problem in the first place: make Necramechs powered and piloted by Warframes. Just like Archwings. In an instant, Warframes are necessary again and they coexisted because Necramechs were another tool in the Tenno arsenal. Freaking tadaaaaa.

And why are we made to question why we're important to the story in the first place? Why undermine that?

Edited by Tyreaus
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4 hours ago, (PSN)xBellikx said:

Or maybe it was because of the teamwork between Warframes (the tenno underneath) the sole fact that they had their own individual mind that they were able to coordinate, to combine their powers and strategies in a way that heavy gunners/melee Virtual Intelligence mech couldn't?

This argument doesn't fly, as the Tenno were never part of the Warframe development process. Prior to the Tenno showing up, Warframes were essentially mindless berserkers.

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I'm not saying it makes any sense, but I thought Vilcor's explanation was basically that the Necramech's AI could be unreliable, and that they were clunky, and slow, and worked for what was needed, but only barely. They needed something more advanced, something more mobile, and something easier to control. 

In the end, they found that with the combination of warframe + tenno, until the Tenno turned out to actually not be easier to control at all, and murdered them at a big party in their own name. 

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hace 6 horas, Iamabearlulz dijo:

This argument doesn't fly, as the Tenno were never part of the Warframe development process. Prior to the Tenno showing up, Warframes were essentially mindless berserkers.

I meant that at the time the two were one and not before, I answered the question "why the tenno won the old war" instead of answering yours, sorry, but to try to answer your question, maybe the warframes were a kind of tech that the sentients could not overpower or fiddle with at the time? due to them being a blend between cybernetics and infested human hosts.

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23 hours ago, Tyreaus said:

This thread is pretty much exactly why I hate the narrative positioning of Necramechs. Before them, Warframes were necessary because they were able to channel Void energy, which was the only thing that could halt the onslaught of the Sentient. That's it. There's no need to ask how things work, or know details of the war. Those are fun bits, but not necessary. X was needed and Warframes provided X.

I'm of the same opinion, and more broadly I'm not a fan of the recent trend of Sentient units outright negating Void-based powers. The Void is meant to be the Sentient's greatest weakness, as it is the one thing they cannot adapt to, and it's this fatal flaw that allowed the Tenno to turn the tables in the Old War and save the Origin System. With this new event however, apparently the Sentient had this off-switch for transference all along... and somehow still lost, despite necramechs being retired after the Tenno joined the war. None of it makes any logical or chronological sense, and it just makes the overall lore that much less coherent, all for the sake of some event-based gameplay contrivance that is itself questionable.

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1 hour ago, Teridax68 said:

I'm of the same opinion, and more broadly I'm not a fan of the recent trend of Sentient units outright negating Void-based powers. The Void is meant to be the Sentient's greatest weakness, as it is the one thing they cannot adapt to, and it's this fatal flaw that allowed the Tenno to turn the tables in the Old War and save the Origin System. With this new event however, apparently the Sentient had this off-switch for transference all along... and somehow still lost, despite necramechs being retired after the Tenno joined the war. None of it makes any logical or chronological sense, and it just makes the overall lore that much less coherent, all for the sake of some event-based gameplay contrivance that is itself questionable.

From what I understand, the ability to interfere with Transference was a very recent addition to their arsenal not present in the Old War. I think there's supposed to be some implied sense that Ballas is helping upgrade the Sentient to be counter-Void. Though I have to question its necessity, since there's some decent implications Tenno aren't at 100% strength like they were in the Old War, that's at least readily acceptable on the face of things.

Keeping opinions of the event to myself since, well...I've refrained from playing it due to its central premise being highly uninteresting.

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