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Problem With The Logic Of The New Tileset


Tigersight
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In one of the new tilesets (the one where you go through the asteroid looking area) there's something that makes no sense: You walk through that one area, obviously exposed to vacuum, and don't take any damage. You can look right up at the stars to be sure of it. Yet if you break a window in a corpus ship, you start getting hurt when you're exposed to vacuum.

 

Here's a short video showing it: http://youtu.be/ozTviYTpXWw

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I think it would be interesting if the middle area was a vacuum, forcing us to tactically get in and out as quick as we can. Once we reach the airlocks for each side, they would open (a control panel on the opposite team's side would have to be hacked to close the airlock) and the Corpus, standing by, would charge out along with the Grineer at the same time.

 

However, the shield generator would have to be removed (slows down the pace), and a little bit of reworking would have to be done to the asteroid to accommodate a large-scale NPC battle. But I'd think it would be fun, along with decreased gravity :>

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