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Temporary sub-forum for Update 30: Call of the Tempestarii ×

Melee master race


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On 2020-12-23 at 7:34 PM, B4HEK said:

Imo DE just wants us to play melee only, because this is the only type of weapons which can scale in damage as the time passes..

Recently, Cedo was introduced... Auto shotgun with built in Condition Overload... Yes, it is powerful, but not as weapon itself, compared to melee, because many players just will spam its glaive for CO damage boost on melee. I really don`t understand, what stops DE from making CO mod for firearms? 

The "balance" is nonexistent in this game, so why they can`t just accept OP design of Warframe and allow us to powercreep anything...

P.S. It is also frustrating to many players that we can`t change holster positions for firearms compared to melee... So, no real fashionframe for guns.

I don't know what the #*!% you're talking about, I only ever use my melee on Steel Path and even then, only vs those mini-bosses that appear randomly. Against everything else I just spam Ignis, because you know, it has far better range. 

The only time I never touch primaries/secondaries is when playing Nidus. Because he can just ignore distance overall.

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1 минуту назад, (XBOX)XG1anBl4derX сказал:

I don't know what the #*!% you're talking about, I only ever use my melee on Steel Path and even then, only vs those mini-bosses that appear randomly. Against everything else I just spam Ignis, because you know, it has far better range. 

The only time I never touch primaries/secondaries is when playing Nidus. Because he can just ignore distance overall.

The point is, that firearms is worse in HIGHER levels of enemies (like 200+), compared to melee. 

If you like to sit in that paddling pool, called Sponge Path, then good to you, i guess...

But there are people who literraly fight with enemies who`s levels are OVER 9000!!!

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1 minute ago, B4HEK said:

The point is, that firearms is worse in HIGHER levels of enemies (like 200+), compared to melee. 

If you like to sit in that paddling pool, called Sponge Path, then good to you, i guess...

But there are people who literraly fight with enemies who`s levels are OVER 9000!!!

Who tf cares btw, I used to bother about these stupid issues but I'll never go above lvl 500, I've only ever gone to 450 or something and it was just for the fun, not even farming. Not to mention that my Kuva Bramma was still 1 shotting enemies all over the place even at that level, all soloing, so I still don't get WTF you're talking about. 

Also, I wasn't even using damage buffing frames, just plain classic Revenant.

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3 минуты назад, (XBOX)XG1anBl4derX сказал:

Not to mention that my Kuva Bramma was still 1 shotting enemies all over the place even at that level

Good for your Bramma, what about other, non-AOE firearms?

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9 hours ago, B4HEK said:

Good for your Bramma, what about other, non-AOE firearms?

Non aoe firearms are a single projectile. They can only be so strong due to it's mechanics.....they require aiming...at one individual target, usually benefitting more from headshots, then rapidly switching to another individual target.

What scenario are you thinking of where a non aoe gun one shots a level 200 enemy? Is it an infested enemy, grineer, corpus, or corrupted? That kinda matters you know.....what mods are on the weapon? 

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On 2020-12-27 at 10:31 PM, B4HEK said:

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I am obviously ungeared and unexperienced...

I'm just also gonna go ahead and point out that's it completely possible for an MR 30 to not know what they're doing. Probably more rare than an MR10, but still possible. 

Please observe Exhibit A: MR 29s that can't pass the MR30 test:

 

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MR30 test requires broken\META equpment to complete it without troubles.

But, if you like to play in some unusual way... Then problems may appear.

From what i saw: MR30 tests usually are completed by using META melee\frame\nukor status staks + CO

I also was experiencing troubles with my Excalibur and Skana... Completed this BS in 17 tries...

The main point of test is to survive and kill mobs... ANYONE can do it easily... But there are this stupid time dropout rate, which forces you to use more powerful gear for increased KPS.

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14 часов назад, (PSN)Madurai-Prime сказал:

What scenario are you thinking of where a non aoe gun one shots a level 200 enemy? Is it an infested enemy, grineer, corpus, or corrupted? That kinda matters you know.....what mods are on the weapon? 

On melee it doesn`t matters, again that`s the point of my post...

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5 hours ago, B4HEK said:

On melee it doesn`t matters, again that`s the point of my post...

It actually does matter. You can use a badly built melee and take way too many hits to kill an enemy at higher levels. 

If you're not aware, there's a reason why people use the Corrupted Heavy Gunner to test weapons on. 

Most guns you put the forma and mods into will kill a higher level infested easily, same with corpus.

Yes, older guns made for lower MRs have less SC and CC, but some newer weapons and higher MR weapons are great with the appropriate forma and mods. 

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Never give up, do you?

I wrote countless times that ANY melee weapon is OP in ANY situation with ONE universal build (even better under buffs), and here we are again.

Corrupted heavy gunners are not the toughest enemies anymore, by the way, it is now grineer transport officer from railjack missions. And any melee easily shreds them compared to guns.

It could be good if DE take firearms to the same levels of universality...

 

Edited by B4HEK
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