Apathypony Posted January 6, 2021 Share Posted January 6, 2021 Could I get the Voidrig day of the dead helmet back as an option? Link to comment Share on other sites More sharing options...
Alanthier Posted January 6, 2021 Share Posted January 6, 2021 Just now, Zibidibodel said: This sounds like a V-Sync issue. I've not run into it in WF myself. can't be a V-Sync issue. I've tried it with and without, it is the same thing. Link to comment Share on other sites More sharing options...
Erelas Posted January 6, 2021 Share Posted January 6, 2021 Thank you for your diligence in this area, Happy New Year to you and the whole team! Keep up the good fight, Tenno. Link to comment Share on other sites More sharing options...
JohnWayneWalker Posted January 6, 2021 Share Posted January 6, 2021 Good job in cracking down the cheaters! anyone past with the score of 40k is definitely cheating! Link to comment Share on other sites More sharing options...
-LordDarky- Posted January 6, 2021 Share Posted January 6, 2021 6 minutes ago, [DE]Megan said: Fixed Survival Life Support Towers not spawning after 34 minutes. Oh god ty soo much Link to comment Share on other sites More sharing options...
bnuy Posted January 6, 2021 Share Posted January 6, 2021 Fixes are lovely. Link to comment Share on other sites More sharing options...
Ka-Jin Posted January 6, 2021 Share Posted January 6, 2021 Happy new years! Link to comment Share on other sites More sharing options...
Husla Posted January 6, 2021 Share Posted January 6, 2021 So these bug abusers are getting suspended or banned? thats crazy funny. Link to comment Share on other sites More sharing options...
mkah_mvet Posted January 6, 2021 Share Posted January 6, 2021 fix for flagellocanth dodging too easily and messed up hitboxes? edit: also, thanks on the crosshair change. That was bugging me since day 1 of using necramechs and I finally made a post about it yesterday. Link to comment Share on other sites More sharing options...
-Mr.Lotus- Posted January 6, 2021 Share Posted January 6, 2021 Thanks! HNY! Link to comment Share on other sites More sharing options...
Oorel Posted January 6, 2021 Share Posted January 6, 2021 ty Link to comment Share on other sites More sharing options...
-Krism- Posted January 6, 2021 Share Posted January 6, 2021 7 minutes ago, [DE]Megan said: Necramech HUD reticles will now always be white, same as other reticles, to ensure it's always as visible as possible. Why not do something like in Minecraft, where the crosshair has inverted colors, that way you can see it in bright or dark areas without issues Link to comment Share on other sites More sharing options...
Kylo. Posted January 6, 2021 Share Posted January 6, 2021 8 minutes ago, [DE]Megan said: ‘Invert Tap/Hold Abilities’ option now lets you control the setting for each valid Warframe. THANK YOU Link to comment Share on other sites More sharing options...
ShadowTalons Posted January 6, 2021 Share Posted January 6, 2021 Any news towards a feature dojo using its free publicity to sell the Ignis Wraith for 50 platinum, in a way trying to monetize its feature dojo status? Link to comment Share on other sites More sharing options...
ReddyDisco Posted January 6, 2021 Share Posted January 6, 2021 Hope you enjoyed your holidays! PS: Khora whipclaw still busted Link to comment Share on other sites More sharing options...
Kadikos Posted January 6, 2021 Share Posted January 6, 2021 5 minutes ago, [DE]Megan said: Necramech HUD reticles will now always be white, same as other reticles, to ensure it's always as visible as possible. Nice 5 minutes ago, [DE]Megan said: ‘Invert Tap/Hold Abilities’ option now lets you control the setting for each valid Warframe. and nicer :) Link to comment Share on other sites More sharing options...
Vevorium Posted January 6, 2021 Share Posted January 6, 2021 Tx for this. But still no fix for Khora Whipclaw not hitting enemies in your face. 😥 Link to comment Share on other sites More sharing options...
Chroia Posted January 6, 2021 Share Posted January 6, 2021 10 minutes ago, [DE]Megan said: Numerous Warframes Abilities new and old have been given the ‘Tap/Hold’ functionality to do varying actions. Feedback showed that having the option to Invert the ‘Tap/Hold’ across the board to all valid Warframes was not ideal, as some Ability default functionalities are preferred. Upon selecting the ‘Invert Tap/Hold Abilities’ in the Options menu, you'll be met with a new screen allowing you to pick and choose which valid Warframes this applies to! Magnificent. Magnificent utz. Link to comment Share on other sites More sharing options...
Turbo_Trotldyt_R-Zone_64 Posted January 6, 2021 Share Posted January 6, 2021 But did you fix... Link to comment Share on other sites More sharing options...
-ZeroStar- Posted January 6, 2021 Share Posted January 6, 2021 Back to Arcane farming, because eidolons suck and I missed out on 99% of the Scarlet Spear event! Link to comment Share on other sites More sharing options...
Nocturne_ Posted January 6, 2021 Share Posted January 6, 2021 Another hotfix yet nothing about rewards scaling with time... Link to comment Share on other sites More sharing options...
JackHargreav Posted January 6, 2021 Share Posted January 6, 2021 Can you fix the cutscene in the War Within? The second cutscene, where you first meet the queens for whatever reason doesn't show the operators face correctly. Only the first picked face is applied. Link to comment Share on other sites More sharing options...
MoonYuTsu Posted January 6, 2021 Share Posted January 6, 2021 Probably been said a million times by now and will be missed, but the filepath thing is also the case for the Voidrig Snake skin helmet too. Link to comment Share on other sites More sharing options...
Orakan Posted January 6, 2021 Share Posted January 6, 2021 I think sentients resistance behavior needs to change . After all they are fodder enemies so after they have been hit by void damage there should be a window for at least 10 to 15 seconds for them to reclaim resistance (like cool down on arcane grace) fodder enemies shound't be that cumbersome , there still many ways to easly kill them but this should be more logical on lore wise too. Tenno shound't tackle to constant resistance gain to much cause right now with their status immunity and constant resistance gain because hit count make them unfun to play against (not hard , unfun) With lich like status immunity and window for regaining resistance should easly fix the problem for these fodder enemies Link to comment Share on other sites More sharing options...
johnolesen77 Posted January 6, 2021 Share Posted January 6, 2021 Still no fix for exit mission timer messed up, sometimes it takes 5-10 min because it resets all the time. Have reportet it 2 times now.... Link to comment Share on other sites More sharing options...
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