Iterniam Posted January 7, 2021 Share Posted January 7, 2021 There's not much to this bug. Tribute is affected by the invert tap/hold abilities setting, but Spellbind isn't. Reproduction: Try self-casting Spellbind with just a tap instead of a hold. It won't work regardless of the settings. Link to comment Share on other sites More sharing options...
NinjaZeku Posted January 8, 2021 Share Posted January 8, 2021 I'd assume / hope this is intentional, because I for one don't actually want Spellbind to be affected by the cycle vs cast preference on Tribute. Alternatively, make a per-ability option rather than per-Frame, that would cover instances like this, or at the very least add clarification as to which ability/ies will actually get affected (e.g. Booben's 1 doesn't change either, tho again it also IMO shouldn't). Link to comment Share on other sites More sharing options...
SiriSnugglebottoms Posted February 28, 2021 Share Posted February 28, 2021 On 2021-01-08 at 9:13 AM, NinjaZeku said: I'd assume / hope this is intentional, because I for one don't actually want Spellbind to be affected by the cycle vs cast preference on Tribute. On the other side of the coin, I absolutely want it to affect spellbind but not Tribute. It really should be done on a per-ability basis. Link to comment Share on other sites More sharing options...
_GALXC_ Posted June 8, 2021 Share Posted June 8, 2021 Can confirm this is an issue, otherwise Titania would be one of the best applicants for inverted abilities. Link to comment Share on other sites More sharing options...
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