Jump to content
Dante Unbound: Share Bug Reports and Feedback Here! ×

Orphix Venom: Hotfix 29.6.6


[DE]Megan

Recommended Posts

Orphix Venom: Hotfix 29.6.6

 

Operation: Orphix Venom Changes & Fixes:

  • Fixed another Operation exploit related to slow connection Hosts.

  • Fixed losing Affinity for Necramech weapons if a Host migration occurred while piloting a Necramech with their ultimate Ability active. This also fixes a script error occurring when Reviving after the Host migration. 

 

Fixes

  • Fixed Pheromone Synthesizers being subtracted from your Inventory each time you equipped a Cutter/Drill or Fishing Spear.

  • Fixed being able to continue firing your weapon while casting Lavos’ Transmutation Probe.

  • Fixed equipping Unreal Skins to Kuva weapons overriding their stats to perform like their base version.

  • Fixed deselecting a Necramech Ability with ‘Next/Previous’ bindings interrupting/ turning off the Ability.

    • This could affect keyboard/mouse players who opt in to this style of ability selection, but would most commonly affect players using Controllers

  • Fixed Grandma’s head floating at all Cambion Drift K-Drive locations during the Heart of Deimos Quest.

  • Fixed the Day of The Dead Voidrig Helmet Skin and Snake Voidrig Helmet Skin not being compatible with Bonewidow.

  • Fixed Necramech Arsenal ordering Arch-Guns into 2 groups: weapons with Gravimag adapters, and those without. There's no need to move no-Gravimag weapons into their own subgroup here, because Gravimag Adapters are no longer required to equip a weapon to the Necramech.

  • Fixed Emblems being offset when equipped on the Bruntspar Necramech Skin. 

  • Fixed inconsistent extend/collapse Speargun states when equipped with the Carcinus Speargun Skin.

  • Fixed Wisp twitching when sprinting while holding Dual Pistols.

  • Fixed another case of Teralyst spawn sound being audible in Cetus.

  • Fixed charging sounds not working when using Pax Charge with certain Kitgun Skins.

  • Fixed the description of the Prisma Dual Decurions being the same as the regular one.

  • Fixing potential script error when killing a Jugulus enemy while it's using one of its abilities.

Link to comment
Share on other sites

4 minutes ago, [DE]Megan said:

Orphix Venom: Hotfix 29.6.6

 

Operation: Orphix Venom Changes & Fixes:

  • Fixed another Operation exploit related to slow connection Hosts.

  • Fixed losing Affinity for Necramech weapons if a Host migration occurred while piloting a Necramech with their ultimate Ability active. This also fixes a script error occurring when Reviving after the Host migration. 

 

Fixes

  • Fixed Pheromone Synthesizers being subtracted from your Inventory each time you equipped a Cutter/Drill or Fishing Spear.

  • Fixed being able to continue firing your weapon while casting Lavos’ Transmutation Probe.

  • Fixed equipping Unreal Skins to Kuva weapons overriding their stats to perform like their base version.

  • Fixed deselecting a Necramech Ability with ‘Next/Previous’ bindings interrupting/ turning off the Ability.

    • This could affect keyboard/mouse players who opt in to this style of ability selection, but would most commonly affect players using Controllers

  • Fixed Grandma’s head floating at all Cambion Drift K-Drive locations during the Heart of Deimos Quest.

  • Fixed the Day of The Dead Voidrig Helmet Skin and Snake Voidrig Helmet Skin not being compatible with Bonewidow.

  • Fixed Necramech Arsenal ordering Arch-Guns into 2 groups: weapons with Gravimag adapters, and those without. There's no need to move no-Gravimag weapons into their own subgroup here, because Gravimag Adapters are no longer required to equip a weapon to the Necramech.

  • Fixed Emblems being offset when equipped on the Bruntspar Necramech Skin. 

  • Fixed inconsistent extend/collapse Speargun states when equipped with the Carcinus Speargun Skin.

  • Fixed Wisp twitching when sprinting while holding Dual Pistols.

  • Fixed another case of Teralyst spawn sound being audible in Cetus.

  • Fixed charging sounds not working when using Pax Charge with certain Kitgun Skins.

  • Fixed the description of the Prisma Dual Decurions being the same as the regular one.

  • Fixing potential script error when killing a Jugulus enemy while it's using one of its abilities.

i kinda do wished necramechs both voidrig and bonewidow got some slight buffs for their abilities, because voidrigs abilities are pretty terrible besides storm shroud and artillery, bonewidow firing line and shield maiden, and maybe just let us have custom U.I colors for our mechs? that would be nice ya know?

Link to comment
Share on other sites

Archived

This topic is now archived and is closed to further replies.

×
×
  • Create New...