[DE]Megan 90,965 Posted January 12 Share Posted January 12 Orphix Venom: Hotfix 29.6.6 Operation: Orphix Venom Changes & Fixes: Fixed another Operation exploit related to slow connection Hosts. Fixed losing Affinity for Necramech weapons if a Host migration occurred while piloting a Necramech with their ultimate Ability active. This also fixes a script error occurring when Reviving after the Host migration. Fixes Fixed Pheromone Synthesizers being subtracted from your Inventory each time you equipped a Cutter/Drill or Fishing Spear. Fixed being able to continue firing your weapon while casting Lavos’ Transmutation Probe. Fixed equipping Unreal Skins to Kuva weapons overriding their stats to perform like their base version. Fixed deselecting a Necramech Ability with ‘Next/Previous’ bindings interrupting/ turning off the Ability. This could affect keyboard/mouse players who opt in to this style of ability selection, but would most commonly affect players using Controllers Fixed Grandma’s head floating at all Cambion Drift K-Drive locations during the Heart of Deimos Quest. Fixed the Day of The Dead Voidrig Helmet Skin and Snake Voidrig Helmet Skin not being compatible with Bonewidow. Fixed Necramech Arsenal ordering Arch-Guns into 2 groups: weapons with Gravimag adapters, and those without. There's no need to move no-Gravimag weapons into their own subgroup here, because Gravimag Adapters are no longer required to equip a weapon to the Necramech. Fixed Emblems being offset when equipped on the Bruntspar Necramech Skin. Fixed inconsistent extend/collapse Speargun states when equipped with the Carcinus Speargun Skin. Fixed Wisp twitching when sprinting while holding Dual Pistols. Fixed another case of Teralyst spawn sound being audible in Cetus. Fixed charging sounds not working when using Pax Charge with certain Kitgun Skins. Fixed the description of the Prisma Dual Decurions being the same as the regular one. Fixing potential script error when killing a Jugulus enemy while it's using one of its abilities. 74 Link to post Share on other sites
xon8n 148 Posted January 12 Share Posted January 12 (edited) Still no fix for "EXTRACTION" marker after being afk from warframe for atleast year long Thanks Edited January 12 by xon8n 56 Link to post Share on other sites
icegun784 27 Posted January 12 Share Posted January 12 thanks for the update 2 Link to post Share on other sites
BashDang 67 Posted January 12 Share Posted January 12 Thanks for update Link to post Share on other sites
Shiva 255 Posted January 12 Share Posted January 12 Please check missing points on leaderboards 7 Link to post Share on other sites
-AxHx-Vile 2,986 Posted January 12 Share Posted January 12 (edited) Thanks for the fixes! Any chance for a Miter skin and skins for other "old" weapons? Perhaps they can be options for Tennogen? Edited January 12 by -AxHx-Vile 8 Link to post Share on other sites
--IE-DragonZero-- 51 Posted January 12 Share Posted January 12 Thanks for the hotfix, cool remove all exploits score.. Link to post Share on other sites
nyxtasy 139 Posted January 12 Share Posted January 12 (edited) Thank You for the hotfix! "Fixed equipping Unreal Skins to Kuva weapons overriding their stats to perform like their base version." THANKS Edited January 12 by nyxtasy 21 Link to post Share on other sites
oceano4 1,182 Posted January 12 Share Posted January 12 Controller fixes for Necramechs at long last!!! Thank you!! 😭 1 Link to post Share on other sites
Double. 32 Posted January 12 Share Posted January 12 Thanks for the update Link to post Share on other sites
Timothy_Mark 255 Posted January 12 Share Posted January 12 4 minutes ago, [DE]Megan said: Orphix Venom: Hotfix 29.6.6 Operation: Orphix Venom Changes & Fixes: Fixed another Operation exploit related to slow connection Hosts. Fixed losing Affinity for Necramech weapons if a Host migration occurred while piloting a Necramech with their ultimate Ability active. This also fixes a script error occurring when Reviving after the Host migration. Fixes Fixed Pheromone Synthesizers being subtracted from your Inventory each time you equipped a Cutter/Drill or Fishing Spear. Fixed being able to continue firing your weapon while casting Lavos’ Transmutation Probe. Fixed equipping Unreal Skins to Kuva weapons overriding their stats to perform like their base version. Fixed deselecting a Necramech Ability with ‘Next/Previous’ bindings interrupting/ turning off the Ability. This could affect keyboard/mouse players who opt in to this style of ability selection, but would most commonly affect players using Controllers Fixed Grandma’s head floating at all Cambion Drift K-Drive locations during the Heart of Deimos Quest. Fixed the Day of The Dead Voidrig Helmet Skin and Snake Voidrig Helmet Skin not being compatible with Bonewidow. Fixed Necramech Arsenal ordering Arch-Guns into 2 groups: weapons with Gravimag adapters, and those without. There's no need to move no-Gravimag weapons into their own subgroup here, because Gravimag Adapters are no longer required to equip a weapon to the Necramech. Fixed Emblems being offset when equipped on the Bruntspar Necramech Skin. Fixed inconsistent extend/collapse Speargun states when equipped with the Carcinus Speargun Skin. Fixed Wisp twitching when sprinting while holding Dual Pistols. Fixed another case of Teralyst spawn sound being audible in Cetus. Fixed charging sounds not working when using Pax Charge with certain Kitgun Skins. Fixed the description of the Prisma Dual Decurions being the same as the regular one. Fixing potential script error when killing a Jugulus enemy while it's using one of its abilities. i kinda do wished necramechs both voidrig and bonewidow got some slight buffs for their abilities, because voidrigs abilities are pretty terrible besides storm shroud and artillery, bonewidow firing line and shield maiden, and maybe just let us have custom U.I colors for our mechs? that would be nice ya know? 17 Link to post Share on other sites
ReferAFriend 0 Posted January 12 Share Posted January 12 tenhosciene Link to post Share on other sites
LordScorpio05 13 Posted January 12 Share Posted January 12 Finally a fix for the Unreal Weapon skins! Link to post Share on other sites
matusz_be_like 26 Posted January 12 Share Posted January 12 Hotfix? Sign me up. But. Where. Are. The. Rewards. Scaling. With. Time. Please? 13 Link to post Share on other sites
1337H4x0r5 1 Posted January 12 Share Posted January 12 7 minutes ago, [DE]Megan said: Fixed equipping Unreal Skins to Kuva weapons overriding their stats to perform like their base version. Finally!Thank you very much 1 Link to post Share on other sites
Timothy_Mark 255 Posted January 12 Share Posted January 12 can lavos get some buffs? like for one reduce his catalyze cooldown from 30 seconds to 20 or something, make both ophidian bite and transmutation probe have a 8 second cooldown than 10? that would be nice considering how sluggish he is at the moment. 2 Link to post Share on other sites
CustomGraphix 25 Posted January 12 Share Posted January 12 Is there any fix in this update for loosing all affinity to a necramech upon host change? Link to post Share on other sites
VPVulpes 1 Posted January 12 Share Posted January 12 Are you sure you fixed it, since the last repair didn't work at all on my acc Link to post Share on other sites
Antris 88 Posted January 12 Share Posted January 12 Any plans to activate a promotional code like FREESWORD used to be? Newbs could really use a decent potato weapon at the start. Take into consideration! 12 Link to post Share on other sites
Spaceland 102 Posted January 12 Share Posted January 12 Always good to get Hotfix. Thanks DE Link to post Share on other sites
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