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DE thank you for putting that small change for Titania, she's now perfect :)


(PSN)Hopper_Orouk

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Previously Razorwing blitz gave Titania insane flight speed no matter what your movement toggle mode was 

You had no control over her in tight tilesets, and you couldn't make use of the fire rate or abilities because of how uncontrollable it was, she was too fast for her own good!

 

But now you added a toggle system where you have the ability to either use the speed or don't 

That's amazing, i haven't played for a while so i don't know when did you add this

But Titania now is superb.

Fastest warframe in the game

Good DPS 

Good survivability.

Thanks :)

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Not exactly perfect, as her slow casting animation speed haven't changed more than 4 years ago since her release in August 2016. It's contradicting her dedicate and nimble nature as a fairy.

At least half of Tribute's auras (Entangle and Full Moon in particular) should be improved/replaced with a better aura effect:

  • Entangle could act as a Cold proc, slowing all enemy movement, including attacking.
  • Full Moon could enhance the effectiveness of orbs, increasing the orbs value (Health, Energy, and Affinity) by 50%.
  • Dust could offer some damage resistance against any AoE (Bombards, Juno Elite Crewmen), as inaccuracy does nothing against AoE or homing.
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On 2021-01-15 at 8:18 PM, Duality52 said:

Not exactly perfect.

Right no way near. Just coz she has DR ppl say she`s ok now, her 2 is the worst in her kit, their effectiveness is too low.

If I were to improve her here`s what I would do.

 

Titania

Spoiler

·       Increase cast time of all abilities.

 

1st ability:

·       Increase ability radius from 5m to 10m.

·       Instead of them rag dolling, make them just hover in the air.

·       Enemies affected are vulnerable to damage.

·       Shooting enemies will have a 50% chance to drop health orbs. When picked up, it will send out a 15m wave of health regeneration giving her and allies 10 health a second for 5 seconds.

 

Synergy: if you use the 2nd ability on an enemy affected by the 1st ability, they have a 75% chance to drop energy orbs. It can also move the hovering enemy.

 

·       (Augment) When adding status affects to enemies, when a affected enemy is killed, the status will spread to nearby enemies in a 15m radios increased the damage and status duration by 50%.

 

2nd ability:

·       All buffs effectiveness will be increased to 75%.

·       The range of enemies affected should be in a 50m radius.

·       Thorns – the damage reflection should be 1000+ to make it useful. This can be increased by strength mods

·       Full Moon – it should also increase companion’s and butterfly’s movement speed.

·       Buffs should be absorbed into her no matter the distance.

·       Enemies that survive the hit their damage output is reduced by 50%.

Synergy: dust & thorns applies to 4th ability butterflies.

 

3rd ability:

·       Each enemy affected will increase the range by 2m to a cap of 10m.

·       You can shoot at affected enemy loading elemental damage into it depending on what mods you have on your weapons. The butterflies and the explosion will release the elemental damage. Visually loading fire damage will show the butterflies and enemies on fire and will show fire explosion upon deactivation.

 

4th ability:

·       While using 4th ability, make the other ability cost half the energy.

·       While having the diwata (exalted sword) equipped, you can close the gap on enemies within 35m. This makes it to where you can reach the enemies quicker.

·       She is able to interact with the environmental objects while in this form. (hacking, opening doors)

·       (Synergy) If you cast the 1st ability on enemies, it will give the diwata 30% more damage when used on them.

 

Now this makes a difference.

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2 hours ago, Dunkelheit said:

I have a question: Titania has no vacuum for me in her 4. I have heard people say that this is a toggle and you have to enable the vacuum. But I cannot find this toggle. Can you guys help me?

The vacuum is active by default but will be deactivated if you are using Ironclad Flight

Aviator is the alternative mod to Ironclad Flight that has the same damage reduction without the vacuum disable.

If you're having another issue, it's probably a bug..

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13 hours ago, (PSN)Vexx757 said:
  Reveal hidden contents

·       Increase cast time of all abilities.

 

1st ability:

·       Increase ability radius from 5m to 10m.

·       Instead of them rag dolling, make them just hover in the air.

·       Enemies affected are vulnerable to damage.

·       Shooting enemies will have a 50% chance to drop health orbs. When picked up, it will send out a 15m wave of health regeneration giving her and allies 10 health a second for 5 seconds.

 

Synergy: if you use the 2nd ability on an enemy affected by the 1st ability, they have a 75% chance to drop energy orbs. It can also move the hovering enemy.

 

·       (Augment) When adding status affects to enemies, when a affected enemy is killed, the status will spread to nearby enemies in a 15m radios increased the damage and status duration by 50%.

 

2nd ability:

·       All buffs effectiveness will be increased to 75%.

·       The range of enemies affected should be in a 50m radius.

·       Thorns – the damage reflection should be 1000+ to make it useful. This can be increased by strength mods

·       Full Moon – it should also increase companion’s and butterfly’s movement speed.

·       Buffs should be absorbed into her no matter the distance.

·       Enemies that survive the hit their damage output is reduced by 50%.

Synergy: dust & thorns applies to 4th ability butterflies.

 

3rd ability:

·       Each enemy affected will increase the range by 2m to a cap of 10m.

·       You can shoot at affected enemy loading elemental damage into it depending on what mods you have on your weapons. The butterflies and the explosion will release the elemental damage. Visually loading fire damage will show the butterflies and enemies on fire and will show fire explosion upon deactivation.

 

4th ability:

·       While using 4th ability, make the other ability cost half the energy.

·       While having the diwata (exalted sword) equipped, you can close the gap on enemies within 35m. This makes it to where you can reach the enemies quicker.

·       She is able to interact with the environmental objects while in this form. (hacking, opening doors)

·       (Synergy) If you cast the 1st ability on enemies, it will give the diwata 30% more damage when used on them.

 

1) dont colour your text pointlessly to give people eyestrain
2) her 1 is primarily there for self+ally immunity (and for razor blitz trigger), also augment already is a option for energy
3) 2 is her razorwing regen and DR (which she can stalk from multiple sources in addition to the evasion+aggro pull) what the other lesser buffs do by themselves is just icing on the cake since it was given a actual use
4) Spazzming around with diwata (as the people that remember it being broken for a bit and using AW stats/100m+ lockon; during the days of self damage from flight) wont change that people will keep using dex pixia because air control sychs with range more so than a effectively stanceless wild flailing, except make people use diwata even less (p.s. its problem aint the damage ever since melee 2.999998/heavy attacks).

Door+hacking in razorwing tho would be a legit good change even if IIRC it was mentioned that there are some player state problems with it as the character counts as AW.

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On 2021-01-15 at 10:18 PM, Duality52 said:

Not exactly perfect, as her slow casting animation speed haven't changed more than 4 years ago since her release in August 2016. It's contradicting her dedicate and nimble nature as a fairy.

At least half of Tribute's auras (Entangle and Full Moon in particular) should be improved/replaced with a better aura effect:

  • Entangle could act as a Cold proc, slowing all enemy movement, including attacking.
  • Full Moon could enhance the effectiveness of orbs, increasing the orbs value (Health, Energy, and Affinity) by 50%.
  • Dust could offer some damage resistance against any AoE (Bombards, Juno Elite Crewmen), as inaccuracy does nothing against AoE or homing.

Tribute itself is a pain to cast....i hate that i have to cycle each time

The slow casting speed can be a small price to pay for her DPS though

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