(XBOX)TheMadCash Posted January 22, 2021 Share Posted January 22, 2021 I don’t know if this was suggested already but after messing around with Larvos. He is in deed fun to play but I feel like he is one good change from being even greater. The change is keeping the imbued element for all abilities until you imbue another element. Not trying to nitpick but having to imbue elements after every ability cast on a caster frame is kinda a lot. I don’t know if this change would be too great to get. Or maybe DE wants us to get six packs on our thumbs (on controller) but it just seems too much sometimes. Anyone else agrees or is there nothing really to complain about this Warframe? Link to comment Share on other sites More sharing options...
PsiWarp Posted January 22, 2021 Share Posted January 22, 2021 Something like each ability only drains 1/4 of the vial element (so remember to refill after casting 4 times) and holding an ability button at any time replaces the element with your chosen new one. Link to comment Share on other sites More sharing options...
Miser_able Posted January 22, 2021 Share Posted January 22, 2021 eh, that could still be a bit clunky, cause you might now want to use the same element constantly. if youre building for his 4 you want all of his powers to do a different element to stack as much as you can Link to comment Share on other sites More sharing options...
RazerXPrime Posted January 22, 2021 Share Posted January 22, 2021 I agree that imbuing elements the whole time is very stressful on the hand and especially the thumb on a controller. I dislike playing him for an extended amount of time because of this. Link to comment Share on other sites More sharing options...
(XBOX)TheMadCash Posted January 22, 2021 Author Share Posted January 22, 2021 11 hours ago, Miser_able said: eh, that could still be a bit clunky, cause you might now want to use the same element constantly. if youre building for his 4 you want all of his powers to do a different element to stack as much as you can I understand. But the way I think of it is. If your fused Viral. Then all of your abilities will constantly to viral unless you imbue another element. Like for example. You’ll have viral on all your abilities. Then if you imbue toxin. Viral immediately switch to toxin. All abilities will deal toxin until you imbue another element. Then if you imbue electric, turning into corrosive. With this change you always dealing another element into your abilities. I find it a little less frustrating than it is now. Link to comment Share on other sites More sharing options...
Miser_able Posted January 22, 2021 Share Posted January 22, 2021 8 minutes ago, (XBOX)Cash201293 said: I understand. But the way I think of it is. If your fused Viral. Then all of your abilities will constantly to viral unless you imbue another element. Like for example. You’ll have viral on all your abilities. Then if you imbue toxin. Viral immediately switch to toxin. All abilities will deal toxin until you imbue another element. Then if you imbue electric, turning into corrosive. With this change you always dealing another element into your abilities. I find it a little less frustrating than it is now. that works for when youre using the dual elements perhaps, but what if I want to swap between tox and heat. id get gas, I dont want gas I wanted heat. Link to comment Share on other sites More sharing options...
NinjaZeku Posted January 22, 2021 Share Posted January 22, 2021 Just like the hold-vs-tap options we got, DE could add an option for whether or not Lavos loses the added element upon ability use. Link to comment Share on other sites More sharing options...
(XBOX)TheMadCash Posted January 22, 2021 Author Share Posted January 22, 2021 2 hours ago, Miser_able said: that works for when youre using the dual elements perhaps, but what if I want to swap between tox and heat. id get gas, I dont want gas I wanted heat. I guess the quick fix for that would be imbuing the heat element twice. Once to get the combo gas element & then once again so it can just be heat. Link to comment Share on other sites More sharing options...
(XBOX)TheMadCash Posted January 22, 2021 Author Share Posted January 22, 2021 31 minutes ago, NinjaZeku said: Just like the hold-vs-tap options we got, DE could add an option for whether or not Lavos loses the added element upon ability use. It just sucks imbuing the same element all the time in between ability use. Other than that. I do find him fun to play Link to comment Share on other sites More sharing options...
Teliko_Freedman Posted January 22, 2021 Share Posted January 22, 2021 I suggested to the Megathread to make the elements persist. Only removable by applying it again. Basically Toggle on or off. Link to comment Share on other sites More sharing options...
sunderthefirmament Posted January 22, 2021 Share Posted January 22, 2021 He needs something in the way of QOL. Holding twice for a combo between each ability use is obnoxious. On the bright side, it means modding for negative efficiency makes a lot of sense on Lavos- you don't have to use your powers as much. I know, I know. No one is making me use my powers. But Lavos feels crappy to play right now with the hold, hold, tap. I'm thankful for the hold/tap options we now have, but that's still not enough to make Lavos playable for me. Link to comment Share on other sites More sharing options...
UUDDLRLRBA_START Posted January 23, 2021 Share Posted January 23, 2021 7 hours ago, sunderthefirmament said: He needs something in the way of QOL. Holding twice for a combo between each ability use is obnoxious. On the bright side, it means modding for negative efficiency makes a lot of sense on Lavos- you don't have to use your powers as much. I know, I know. No one is making me use my powers. But Lavos feels crappy to play right now with the hold, hold, tap. I'm thankful for the hold/tap options we now have, but that's still not enough to make Lavos playable for me. I have little trouble getting elemental combos between cooldowns of his abilities. I only have issues doing Gas and Magnetic, since I cant press opposing directions on my DPAD without breaking the DPAD. Link to comment Share on other sites More sharing options...
(PSN)Hopper_Orouk Posted January 24, 2021 Share Posted January 24, 2021 Pressing and holding buttons constantly is not really an issue to me, and i'm on console the problem i've had is remembering the right elemental combo sequences to counter different enemy types. it's like you're just starting to play the guitar, and you are confused between reading the musical notes and actually playing them. Link to comment Share on other sites More sharing options...
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