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Garuda’s Talons, Xaku’s Turrets & Energy Syandana’s..


(XBOX)Deqino

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Garuda’s Talons: bugged.

Description: When in mission, they always appear as default talons, irregardless of the skin that’s currently equipped. 

Example: Equip tennogen skin -> exit arsenal -> load into mission -> default talons skin override your tennogen/deluxe talon’s skin.

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Xaku’s Turrets: bugged.

Description: The color of Xaku’s turrets are supposed to “decay” as the timer on them expire. They will still decay and fade to black even as their duration is frozen under the effect of The Vast Untime. As a side note: this change (although the intention was good-willed) needs to be reverted. The turrets decaying do not provide any intel whatsoever, and make it harder to tell how many turrets you have active. Yes, the number is in the UI, but being able to get a good glimpse of them floating around you with their full energy colors is just as accurate, and doesn’t require us taking our focus off of the character model to sift through a cluttered UI. Please fix their turrets from losing their vibrant energy color please.

Example: Cast GoL -> cast TVU -> Xaku’s turrets will fade to complete ebony even in the turret’s near infancy while frozen under TVU.

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Energy Syandanas (still): bugged. 

Description: For the most part, they were fixed in railjack, but the energy color that you applied to your syandana (Misa Prime, as an example) will vanish as you die in mission. Please fix.

Example: Color your syandana -> exit arsenal -> load into mission -> die by enemy -> syandana’s energy color will revert from your chosen color to the base model’s color (i.e. red (player modified) to blue (base model’s color)).

Thank you to those at DE who read through the forums & fix these menial issues. As a player, I really appreciate the time and effort that goes into fixing and improving the game.

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