DrinkingRock Posted February 2, 2021 Share Posted February 2, 2021 Noticed this running through a mission on Lua. Advanced Reverb in some rooms becomes choppy, harshly so with the music puzzle room (especially prevalent near the end). I begin by demonstrating that there is significantly more reverb in the more open center of the tile (this is to be expected) When I step on the music panels, notice that they sound choppy, especially the higher notes. This only happens when advanced reverb is on. I don't notice it with other sounds, just these notes. I had already solved the puzzle room, so the ambience pre-puzzle completion isn't playing, but it also sounded a bit discordant. Link to comment Share on other sites More sharing options...
[DE]George Posted February 2, 2021 Share Posted February 2, 2021 Thanks for the report, we are looking into this. Have you noticed this anywhere else in the game? Link to comment Share on other sites More sharing options...
DrinkingRock Posted February 4, 2021 Author Share Posted February 4, 2021 On 2021-02-02 at 9:28 AM, [DE]George said: Thanks for the report, we are looking into this. Have you noticed this anywhere else in the game? Not that my ears have caught, but I find any more, I'll record and update this thread with them. Link to comment Share on other sites More sharing options...
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