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[WARFRAME] Xaku - Grasp of Lohk vs Range Percentage


crispb

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TYPE: In-Game

DESCRIPTION: Seems to be a mis-calculation on some of the range percentages of Xaku's Grasp of Lohk where I gain a 30% difference but only get 1 gun extra.  Whereas other times I get 2 guns.  I believe these other 30% range bonuses should also grant the correct number of guns.  The math appears to add up exactly right for Gaze but not for Grasp of Lohk. 

VISUAL:

Xaku Grasp of Lohk vs Range Percentage

 

Range %

Number of Guns/Targets

Mod Configuration

Percent Difference

Comments

100%

6

none

Starting/neutral

As expected

130%

7

Augur Reach

30%

Missing a Gun

145%

8

Stretch

15%

As expected

175%

10

Augur Reach + Stretch

30%

We gain 2, that’s correct

190%

11

Overextended

15%

As expected

220%

13

Overextended + Augur Reach

30%

We gain 2, that’s correct

235%

14

Overextended + Stretch

15%

As expected

265%

15

Overextended + Stretch + Augur Reach

30%

Missing  a Gun

280%

16

Overextended + Stretch + Augur Reach + Cunning Drift

15%

As expected

 

 

Xaku Gaze Range/Radius vs Range Percentage

 

Range %

Gaze Range/Radius

Mod Configuration

Percent & Range Difference

Comments

100%

25 / 12

none

Starting/neutral

As expected

130%

32.5 / 15.6

Augur Reach

30% (7.5 / 3.6)

As expected

145%

36.25 / 17.4

Stretch

15% (3.75 / 1.8)

As expected

175%

43.75 / 21

Augur Reach + Stretch

30% (7.5 / 3.6)

As expected

190%

47.5 / 22.8

Overextended

15% (3.75 / 1.8)

As expected

220%

55 / 26.4

Overextended + Augur Reach

30% (7.5 / 3.6)

As expected

235%

58.75 / 28.2

Overextended + Stretch

15% (3.75 / 1.8)

As expected

265%

66.25 / 31.8

Overextended + Stretch + Augur Reach

30% (7.5 / 3.6)

As expected

280%

70 / 33.6

Overextended + Stretch + Augur Reach + Cunning Drift

15% (3.75 / 1.8)

As expected

 

REPRODUCTION: adding range mods and calculating # of guns/targets for Xaku

EXPECTED RESULT: If this does get corrected I should then have 17 guns at 265% and 18 at 280% range.  Thanks!!!

OBSERVED RESULT: there are two different 30% range differences where I only gain 1 gun (shown in the table above).

REPRODUCTION RATE: 100%

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3 hours ago, crispb said:

130%

7

Augur Reach

30%

Missing a Gun

6 * 1.3 = 7.8 which gets truncated to 7.

Makes perfect sense to me.

3 hours ago, crispb said:

265%

15

Overextended + Stretch + Augur Reach

30%

Missing  a Gun

Same here, 6 * 2.65 = 15.9 -> 15

It's simple math, and consistent. No bug.

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8 hours ago, NinjaZeku said:

6 * 1.3 = 7.8 which gets truncated to 7.

Makes perfect sense to me.

Same here, 6 * 2.65 = 15.9 -> 15

It's simple math, and consistent. No bug.

oh I see.  I was going by the interval difference of percentages i.e. 30% = 2 guns.  Not total range percentage x base number of guns.  Also gotta love the round-downs.  rip

Also feel free to just give the explanation of the reasoning.  don't need to be a condescending $&*^ about it.

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