--RV--WhiteWolf Posted February 9, 2021 Share Posted February 9, 2021 On a Steelpath long mission, you will reach considerably higher enemies than what you can test in simulacrum. Some people don't enjoy playing one hour just to test a weapon. Can we increase the level in simulacrum to let's say 30x MR level (900 for MR30) ? Link to comment Share on other sites More sharing options...
Leqesai Posted February 9, 2021 Share Posted February 9, 2021 Simulacrum is not appropriate for testing against steel path enemies, in general. Giving us higher level values does not really help anything. If anything we should have a steel path switch for simulacrum so the enemies are steel path variants with the extra health and armor. Link to comment Share on other sites More sharing options...
Voltage Posted February 9, 2021 Share Posted February 9, 2021 Add a Steel Path toggle as suggested above. Likewise, allow players to scale enemies to level cap if their codex is complete for a given faction. This brings meaning to scanning for the codex and gives players a way to test max level enemies through dedication to unlocking the Simulacrum. Obviously this should not be added unless they first fix the codex that has been neglected so long. Link to comment Share on other sites More sharing options...
---Swaggi--- Posted February 10, 2021 Share Posted February 10, 2021 I dont even understand why there is a restriction???? It just makes absolutely no sense?!?! Why just cant u let us spawn as many as we want (Ok bc of some ppl potato pc but at least inc the cap to like 50 instead of just 20) at any lvl we want Link to comment Share on other sites More sharing options...
quxier Posted February 10, 2021 Share Posted February 10, 2021 20 minutes ago, ---Swaggi--- said: Why just cant u let us spawn as many as we want (Ok bc of some ppl potato pc but at least inc the cap to like 50 instead of just 20) at any lvl we want I don't think enemy number matters for such small map. At least not in such small amount. Link to comment Share on other sites More sharing options...
---Swaggi--- Posted February 10, 2021 Share Posted February 10, 2021 6 minutes ago, quxier said: I don't think enemy number matters for such small map. At least not in such small amount. Yes and no. Yes map is small and many enemies could be bit impractical but on the other side you could test things out better bc usually you are surrounded by more than just 20 enmies especially in SP :) Link to comment Share on other sites More sharing options...
quxier Posted February 10, 2021 Share Posted February 10, 2021 6 minutes ago, ---Swaggi--- said: Yes and no. Yes map is small and many enemies could be bit impractical I mean only whenever or not increased number of enemies would cause your PC lag. Link to comment Share on other sites More sharing options...
Scar.brother.help.me Posted February 10, 2021 Share Posted February 10, 2021 On 2021-02-09 at 7:33 AM, Leqesai said: If anything we should have a steel path switch for simulacrum so the enemies are steel path variants with the extra health and armor. This. (Though I'd like to see a higher lvl there as well anyway) Link to comment Share on other sites More sharing options...
--RV--WhiteWolf Posted February 14, 2021 Author Share Posted February 14, 2021 On 2021-02-10 at 8:41 AM, Scar.brother.help.me said: This. (Though I'd like to see a higher lvl there as well anyway) Anything can helps testing SP levels is fine with me. At the moment you can't really test anything high end. Link to comment Share on other sites More sharing options...
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