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A rework for Grasp of Lohk to actually let its range be buffed.


(XBOX)GearsMatrix301

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5 hours ago, quxier said:

But look how much he has to do. Cast Spectrorage (or whatever it's called), some operator dash or zaw attack for pulling effect and 4th from time to time. That's it!

I and OP probably don't ask too much. Shooting or in general attacking from time to time isn't huge effort. Even for person in this video it won't change too much as he is using his Zaw/operator.

Sorry, but how Zaku was in launch I would leave things that work as they are.

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38 minutes ago, ElecDeathblade said:

The one with the rework of The Vast Untime? Yeah, was really nice.

Reading notes, it was were you could recast GoL any time.

But, while not VERY NECCESSARY, VU changes was nice as well.

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2 hours ago, quxier said:

Reading notes, it was were you could recast GoL any time.

But, while not VERY NECCESSARY, VU changes was nice as well.

But the VU changes also Kind of gave DE an excuse to not buff anything with a duration because they now have “infinite duration”. Long duration doesn’t mean anything if the ability themselves aren’t good enough to be cast in the first place.

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1 hour ago, ElecDeathblade said:

Well, before the Phase 1, VU was pretty much useless

Sure but I mean other abilities could have increase range and VU increase it's own stats (e.g. speed buff, void aura etc).

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2 hours ago, quxier said:

Sure but I mean other abilities could have increase range and VU increase it's own stats (e.g. speed buff, void aura etc).

Yeah, but someone said "Hey, it's called the Vast Untime so how about it stops other abilities durations?"

And the rest was history

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