-Pandemic- Posted February 20, 2021 Share Posted February 20, 2021 I really think the max purchasable capacity needs to be at least enough to own 1 riven for every weapon type..... some of us are collectors! Link to comment Share on other sites More sharing options...
BDMblue Posted February 20, 2021 Share Posted February 20, 2021 I just up that limit to buy me time before I have to start to sell them and merge crap ones. Stresses me out not knowing what’s good and what’s not. Looking things up ext. so bigger limit less brain time I’m for it. Link to comment Share on other sites More sharing options...
ZeroX4 Posted February 21, 2021 Share Posted February 21, 2021 2 hours ago, -Pandemic- said: I really think the max purchasable capacity needs to be at least enough to own 1 riven for every weapon type..... some of us are collectors! thats so brilliant I wanna see you when they add 10 new weapons or 40 when you come back here to say it should be more which would still make no sense Link to comment Share on other sites More sharing options...
(PSN)robotwars7 Posted February 21, 2021 Share Posted February 21, 2021 there will never be enough Riven slots for the people that love them, that's just a fact; even if we had 999 Riven Slots people would still try for at least 2 Rivens for every weapon, plus a joke riven for some. Link to comment Share on other sites More sharing options...
Krankbert Posted February 21, 2021 Share Posted February 21, 2021 vor 19 Minuten schrieb (PSN)robotwars7: there will never be enough Riven slots for the people that love them, that's just a fact; even if we had 999 Riven Slots people would still try for at least 2 Rivens for every weapon, plus a joke riven for some. The limit is completely arbitrary. It can be so high that effectively there's no limit at all. It could be two billion. Link to comment Share on other sites More sharing options...
Psianide73 Posted February 21, 2021 Share Posted February 21, 2021 Link to comment Share on other sites More sharing options...
-Krism- Posted February 21, 2021 Share Posted February 21, 2021 3 hours ago, -Pandemic- said: some of us are collectors! That's not a good enough reason in itself Even if they increase it, you'll get back on the forums to ask for more Link to comment Share on other sites More sharing options...
Krankbert Posted February 21, 2021 Share Posted February 21, 2021 vor 2 Minuten schrieb Ailia_Grimm: Even if they increase it, you'll get back on the forums to ask for more You're thinking too small. Link to comment Share on other sites More sharing options...
(XBOX)mantis345462 Posted February 21, 2021 Share Posted February 21, 2021 Max limit is 180 when you hit MR30 Link to comment Share on other sites More sharing options...
Miser_able Posted February 21, 2021 Share Posted February 21, 2021 24 minutes ago, Krankbert said: The limit is completely arbitrary. It can be so high that effectively there's no limit at all. It could be two billion. the limit is whatever DE has the spare server space for. Link to comment Share on other sites More sharing options...
Krankbert Posted February 21, 2021 Share Posted February 21, 2021 vor 5 Minuten schrieb Miser_able: the limit is whatever DE has the spare server space for. The slots aren't free. DE can just take the money they got from selling slots and buy server space. Link to comment Share on other sites More sharing options...
Miser_able Posted February 21, 2021 Share Posted February 21, 2021 Just now, Krankbert said: The slots aren't free. DE can just take the money they got from selling slots and buy server space. server space aint cheap Link to comment Share on other sites More sharing options...
Krankbert Posted February 21, 2021 Share Posted February 21, 2021 Gerade eben schrieb Miser_able: server space aint cheap Yes it is. Link to comment Share on other sites More sharing options...
Miser_able Posted February 21, 2021 Share Posted February 21, 2021 1 minute ago, Krankbert said: Yes it is. lets say DE increased the riven cap by 1. that doesn't sound like a lot, but thats 1 for every, single, player. 50 million+ players would need to be accounted for. we have no idea how much server space a riven takes, but I doubt 50 million rivens takes up any small amount Link to comment Share on other sites More sharing options...
Krankbert Posted February 21, 2021 Share Posted February 21, 2021 vor 4 Minuten schrieb Miser_able: lets say DE increased the riven cap by 1. that doesn't sound like a lot, but thats 1 for every, single, player. 50 million+ players would need to be accounted for. we have no idea how much server space a riven takes, but I doubt 50 million rivens takes up any small amount Server storage is cents per gigabyte per month at any cloud provider, they're selling the slots for a dollar and we absolutely have some idea of how much server space a riven takes. Link to comment Share on other sites More sharing options...
Miser_able Posted February 21, 2021 Share Posted February 21, 2021 1 minute ago, Krankbert said: we absolutely have some idea of how much server space a riven takes. how much. Link to comment Share on other sites More sharing options...
LegendaryNeurotoxin Posted February 21, 2021 Share Posted February 21, 2021 IIRC the issue is that the data isn't stored and accessed very efficiently, so increasing server space won't address what seems like a load time issue. Why does a load time issue matter? My guess is that it is a console standard for one platform, so they just apply the same limit universally because they may--one day--be able to implement cross-platform saves. I dunno that anyone has tried it, but I bet if you have 500 zaws/kitguns/pets, there will be similar loading issues. Link to comment Share on other sites More sharing options...
Krankbert Posted February 21, 2021 Share Posted February 21, 2021 Gerade eben schrieb Miser_able: how much. A riven is a name, what weapon it belongs to, the values of the four stats, what the four stats are, the number of rerolls, the MR requirement, the polarity, the rank, what player it belongs to and some kind of unique identifier so you can tie it to builds. That's not a lot. We're talking in the hundreds of bytes. Link to comment Share on other sites More sharing options...
Miser_able Posted February 21, 2021 Share Posted February 21, 2021 4 minutes ago, Krankbert said: A riven is a name, what weapon it belongs to, the values of the four stats, what the four stats are, the number of rerolls, the MR requirement, the polarity, the rank, what player it belongs to and some kind of unique identifier so you can tie it to builds. That's not a lot. We're talking in the hundreds of bytes. thats what we think it is. for all we know it more, like what the previous/next rolls will be, stat values at every single level (for current roll, past rolls, future rolls. plus theres stuff like dispo and if it applies to multiple weapons (such as the karak which has 3 dispos) it would take up 3x as much space as a normal riven. Link to comment Share on other sites More sharing options...
Krankbert Posted February 21, 2021 Share Posted February 21, 2021 Gerade eben schrieb Miser_able: thats what we think it is. for all we know it more, like what the previous/next rolls will be, stat values at every single level (for current roll, past rolls, future rolls. plus theres stuff like dispo and if it applies to multiple weapons (such as the karak which has 3 dispos) it would take up 3x as much space as a normal riven. That's what we assume it is based on the assumption that whoever implemented it isn't completely incompetent. The stats scale linearly based on rank and disposition, so why would you not store just a base value and the rank. Calculating the effective values in the client when the riven is viewed or equipped is trivial. Disposition is an attribute of the weapon and identical for every riven, so it doesn't make any sense to store an identical value a million times with each individual riven. I can't think of a single reason what you would possibly need stats for past and future rolls for, so why store them. If the technical reason they give isn't just an excuse made to sidestep discussion of some secret design decision they made, there's something wrong with how they're doing their backend, but I doubt it's as simple as storing loads of inane information nobody needs. For a non-technical illustration of why something is going wrong here, compare how Path of Exile (an action-RPG with a similar business model) handles inventory. Path of Exile items are significantly more complex than Rivens with a lot more stats to keep track of, and they're selling space by the stash tab. A basic PoE stash tab holds about as many items as the entire maxed out Riven inventory, costs as much as a single Riven slot bundle, and they're willing to sell you however many you want. I accept that it's probably really a technical issue. I'm just saying that it shouldn't be. Link to comment Share on other sites More sharing options...
(XBOX)Rez090 Posted February 21, 2021 Share Posted February 21, 2021 1 hour ago, Krankbert said: The slots aren't free. DE can just take the money they got from selling slots and buy server space. Servers themselves ain't cheap. Edit: and the physical space to house them as well. Link to comment Share on other sites More sharing options...
Krankbert Posted February 21, 2021 Share Posted February 21, 2021 vor 9 Minuten schrieb (XBOX)Rez090: Servers themselves ain't cheap. Edit: and the physical space to house them as well. Don't just blindly tell me that computer parts are expensive. Look at what DE charges for a riven slot and how much data that obligates them to store. I can't imagine that cost of servers or the physical space to house them is what prevents DE from selling storage space at a million dollars per gig. Link to comment Share on other sites More sharing options...
PublikDomain Posted February 21, 2021 Share Posted February 21, 2021 6 minutes ago, (XBOX)Rez090 said: Servers themselves ain't cheap. Edit: and the physical space to house them as well. Yet DE doesn't seem to care about buying as many weapons and Warframe slots as you like, and those are significantly heavier data-wise than Rivens. Link to comment Share on other sites More sharing options...
(XBOX)Rez090 Posted February 21, 2021 Share Posted February 21, 2021 1 hour ago, PublikDomain said: Yet DE doesn't seem to care about buying as many weapons and Warframe slots as you like, and those are significantly heavier data-wise than Rivens. Not really, since weapons and frames have set statistics, rivens do not have set statistics, data wise they are heavier. Link to comment Share on other sites More sharing options...
ChaoticEdge Posted February 21, 2021 Share Posted February 21, 2021 I am having terrible flash back about this I am not dealing with another person with "collector issues", it is starting sound like some old person who can't let go and start hoard and cluster the dang house. Spoiler Link to comment Share on other sites More sharing options...
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