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Helminth Khora


TaskmasterZoresh

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10 minutes ago, TaskmasterZoresh said:

now I know that I will not sacrificed her

Why? Ensnare is a really good ability, can be of great use on high-Range builds on other Frames
(e.g. pulling enemies together for easy succ on Grendel, or in general grouping them up for Melee / Launcher funzies, and whatnot).

 BTW,

15 minutes ago, TaskmasterZoresh said:

replace her 3th skill (Venari)

even if you choose to do this, you won't actually lose Venari, just the ability to give her commands.

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I just want to echo what has already been said: Ensnare is probably in the top 10 of good Helminth abilities for me. It doesn't even need high range. Base range is fine too since you can recast it and have multiple instances of it. As long as you're somewhat around base duration and range it's a functional good cc ability. Certainly better than that nerfed clunk- and bugfest subsumed Larva is.

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