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Add measures to prevent people from extracting at the last second in defense missions


Xenonyz

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For some reason, some people think it's hilarious when they choose to fight, only to change their choice to extract in the last second. This can be an issue, because it leaves at most two others in the mission alone, potentially setting them up for failure.

To fix this, I'd suggest that whenever anybody chooses to extract in the final second, add 5 seconds to the clock while locking all who have already chosen to extract to that choice. This will give those who chose to stay the chance to reconsider.

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