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[Weapon Mechanics Thoughtout] Separate Combo Counter System for Guns - Could it work and How? [REOPENED]


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2 hours ago, FoxFX said:

I believe the sniper weapons Komorex and Sporothrix has some explanation on how AOE attacks count for the combo system. In both weapons' example, the AOE does NOT register the combo counters for the sniper.

We could do the same for the guns but also make some exceptions as well.

Huh, so there is precedent. Good to know, that opens up your options a little.

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Will any of your ideas here change with the Dev Workshop itinerary from Friday?

Your On Hit suggestion stands out quite well compared to most of the Workshopped items.

Edited by Teoarrk
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8 hours ago, Teoarrk said:

Will any of your ideas here change with the Dev Workshop itinerary from Friday?

Your On Hit suggestion stands out quite well compared to most of the Workshopped items.

I don't think most of the ideas will change; it would be a matter of seeing the community's reception to DE's Workshop plans once it is released in the game.

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2 hours ago, FoxFX said:

I don't think most of the ideas will change; it would be a matter of seeing the community's reception to DE's Workshop plans once it is released in the game.

Fair enough.

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