(PSN)BabyBoi6769 Posted February 27, 2021 Share Posted February 27, 2021 Primary mod ideas (just tossing ideas around): Domino: Multi-kills give a stack of Domino (max 5). Each stack gives 5% increase damage. Blood Line (Blood Rush): Each status effect applied to an enemy increases damage for 10s. Seeping Puncture (Weeping Wound): Each enemy killed increases status chance by 5% (max 15%) Close Combat: Increase damage by 5% (max 25%) by being in close proximity to enemies by 3 meters) Secondary mod ideas Pin cushion: Increased damage by 5% per second held (the longer you squeeze the trigger, the more damage you get) Second Hand: Increase damage by 5% (max 25%) by being in close proximity to enemies by 1 meter). Resets on weapon switch Steady Handed: Each status effect applied to an enemy increases damage for 10s. That's all I wanted to put up. Let's see where this goes. The numbers aren't to be taken seriously. Link to comment Share on other sites More sharing options...
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