BoxingCactus Posted March 21, 2021 Share Posted March 21, 2021 I was literally about to post about this as well because I like playing Vooben in ESO for the grouping and I thought this was just an ESO issue at first. Then, I test it out in Simulacrum, same sort of downwards gravity effect. And, to add to this instead of just repeating the main issue, ability range isn't the issue as I tested it with no range upgrades, same jelly physics. So, it doesn't seem like build issues, but if anyone else wants to test out the other stats, go right ahead. Link to comment Share on other sites More sharing options...
IQ_Deficient Posted March 21, 2021 Share Posted March 21, 2021 Getting the same issue on normal Vauban. I'm not sure what is causing it. Link to comment Share on other sites More sharing options...
linuxguru Posted March 22, 2021 Share Posted March 22, 2021 It's broke for me too. Doesn't seem to matter what kinda mission it is. Link to comment Share on other sites More sharing options...
IQ_Deficient Posted March 22, 2021 Share Posted March 22, 2021 I tested it multiple times and came to the same result of enemies just falling to the floor and getting stunned there. I'm hoping this is fixed soon it's really shafting a lot of Vauban gameplay. Link to comment Share on other sites More sharing options...
Myrvair Posted March 22, 2021 Share Posted March 22, 2021 In case more confirmations are needed, I can make one. Enemies affected by vortex fall on the ground where they stood and tumble in place but aren't actually dragged anywhere. Link to comment Share on other sites More sharing options...
ArmaTeKarma Posted March 22, 2021 Share Posted March 22, 2021 same here , ty Link to comment Share on other sites More sharing options...
Fraggimus Posted March 22, 2021 Share Posted March 22, 2021 Vauban's Vortex has this issue, as does his tether coils. Tether drags enemies across the ground a short way before they end up getting stuck, often times a considerable distance from the trap itself, making it considerably less effective than intended. Link to comment Share on other sites More sharing options...
-BellaMuerte- Posted March 22, 2021 Share Posted March 22, 2021 Can confirm something is broken. Link to comment Share on other sites More sharing options...
-BellaMuerte- Posted March 22, 2021 Share Posted March 22, 2021 Can confirm something there is broken. Link to comment Share on other sites More sharing options...
xcrimsonlegendx Posted March 22, 2021 Share Posted March 22, 2021 12 minutes ago, Fraggimus said: Vauban's Vortex has this issue, as does his tether coils. Tether drags enemies across the ground a short way before they end up getting stuck, often times a considerable distance from the trap itself, making it considerably less effective than intended. I've been talking about the tether issue for what feels like over a year, they suck. They just cause the enemies to drop and lye in place. If you throw it above them it just barely pulls them up and they swing around the room. Whereas they used to be strongly pulled in, so much so that when you'd ground slam them they'd fly out and then get yanked back in. Link to comment Share on other sites More sharing options...
YakoGumiho Posted March 22, 2021 Share Posted March 22, 2021 Same here 😫 Link to comment Share on other sites More sharing options...
Blade7474 Posted March 22, 2021 Share Posted March 22, 2021 J'ai le même problème. Link to comment Share on other sites More sharing options...
Sudri Posted March 22, 2021 Share Posted March 22, 2021 I'm having the exact same problem. Link to comment Share on other sites More sharing options...
SteveCutler Posted March 22, 2021 Share Posted March 22, 2021 Bump. Please fix. Seems odd that so many people are posting about this, yet it's still not on the bug tracker Trello board. Have they not seen any of these posts yet? Link to comment Share on other sites More sharing options...
TumirCZ Posted March 22, 2021 Share Posted March 22, 2021 It is slamming enemies on the ground instead of suckng them to the center of vortex. Link to comment Share on other sites More sharing options...
TheOldOne Posted March 22, 2021 Share Posted March 22, 2021 I've noticed a similar problem with the vortex phase, when the attraction point is above ground level: The mobs just lie on the ground and twitch. In terms of pure effectiveness for crowd-control, it's equal, but it's much less fun. I mean, if you're going to gun down a Grineer for points, at least let them fly like a bird first... Link to comment Share on other sites More sharing options...
Ibis.Niveus Posted March 22, 2021 Share Posted March 22, 2021 Just noticed this, myself. All Vortex does at the moment is force enemies onto their backs and make them spin in place, like it's an impromptu breakdancing competition. Link to comment Share on other sites More sharing options...
Squoggle Posted March 22, 2021 Share Posted March 22, 2021 Me too Link to comment Share on other sites More sharing options...
TheOldOne Posted March 22, 2021 Share Posted March 22, 2021 It's a bit sad to see vortex go from "fly like a bird, little Grineer!" to "lie down there for a bit". Link to comment Share on other sites More sharing options...
Vaijnath Posted March 22, 2021 Share Posted March 22, 2021 me too Link to comment Share on other sites More sharing options...
SpookyDoo Posted March 22, 2021 Share Posted March 22, 2021 Can confirm. Lol first day back in 2 years and my favorite frame doesnt work. Nice. Link to comment Share on other sites More sharing options...
Aulexver Posted March 23, 2021 Share Posted March 23, 2021 OMG Vauban, what happened to you?? There is no meaning to distance apart your enemy.... +1 Vauban malfunction .... Link to comment Share on other sites More sharing options...
Conklimi Posted March 23, 2021 Share Posted March 23, 2021 Same here. Hard to see, sorry about that. Link to comment Share on other sites More sharing options...
Forzarx Posted March 23, 2021 Share Posted March 23, 2021 I thought it was weird to see enemies starting to spin like a beyblade on the ground instead the enemies flying towards you. Link to comment Share on other sites More sharing options...
Eldraeildor Posted March 23, 2021 Share Posted March 23, 2021 Same here, i really hope it's not a try at a Vauban ability rework that ended in the update for some reason, because it would probably be the worst x) Link to comment Share on other sites More sharing options...
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