DietEbolaCola Posted October 29, 2013 Posted October 29, 2013 (edited) Near zero visibility is not fun. Turning DOF off kills the fog, but it makes me dizzy when the camera swings around or when I run around. Note: These are the tunnels around the circular dais room that you climb into and out of a hole in the floor to bypass the hall blocked by infested vines. That whole room has a fog effect in it, but it gets thicker jumping down into the water and in the tunnels around it. Edited October 29, 2013 by DietEbolaCola
alchemistjkt Posted October 29, 2013 Posted October 29, 2013 lol never noticed that before... how odd. also: your rhino looks like he needs to take a dump... just sayin.
Morgax Posted October 29, 2013 Posted October 29, 2013 lol never noticed that before... how odd. also: your rhino looks like he needs to take a dump... just sayin. the beauty of agile stance, there is also wierd fog in regular void.
DietEbolaCola Posted October 29, 2013 Author Posted October 29, 2013 (edited) It is an issue for me & my clan mates since the latest patch. I'm putting in a support ticket now. Edited October 29, 2013 by DietEbolaCola
Sethrea Posted October 29, 2013 Posted October 29, 2013 I've run into that fog as well at times. Good to know a workaround with the depth field.
Athros Posted October 29, 2013 Posted October 29, 2013 ...but it makes me dizzy when the camera swings around or when I run around. Maybe you should turn of the motion blur too... Too much detail (because of turning off the fog) while swirling on motion blur might be the cause of you dizzyness?
DietEbolaCola Posted October 29, 2013 Author Posted October 29, 2013 Maybe you should turn of the motion blur too... Too much detail (because of turning off the fog) while swirling on motion blur might be the cause of you dizzyness? Motion Blur is off. I turned it off because Volts keep spamming Speed during the event runs and throwing me into blurravision mode.
Killerkarpfen Posted October 29, 2013 Posted October 29, 2013 Hey guys, we are ware of this issue and in the process of fixing it already. Thanks for the feedback and sorry for the inconvenience!
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