Jump to content

Why Is Stagger On Amps A Thing?


Recommended Posts

why freaking stagger is a thing at all....=/// for example: old staticor - miserable selfdamage, fun to use. Now: selfstagger every time. Tonkor, etc.... such a dumb mechanic. 

  • Like 10
Link to post
Share on other sites

Well Imma be real with you bro Im pretty sure you landed in the water which is why.. water if even a foot deep makes you go back. I realized this after zooming like 5 miles off a cliff without touching the ground and barely skimming water with Gauss, imagine running halfway across the map just to be reset..

Edited by (XBOX)Apoll0 666
retype
Link to post
Share on other sites
1 minute ago, Melanholic7 said:

why freaking stagger is a thing at all....=/// for example: old staticor - miserable selfdamage, fun to use. Now: selfstagger every time. Tonkor, etc.... such a dumb mechanic. 

the big difference being that weapons can be modded for less stagger.

  • Like 1
Link to post
Share on other sites
3 minutes ago, Deevy said:

This is absurd.

  Reveal hidden contents

Operators literally shoot void damage from their hands.

 

Wrong question
Correct question: why enemies dont get stagger from aoe weapons

  • Like 3
Link to post
Share on other sites
3 minutes ago, (XBOX)Apoll0 666 said:

Well Imma be real with you bro Im pretty sure you landed in the water which is why.. water if even a foot deep makes you go back. I realized this after zooming like 5 miles off a cliff without touching the ground and barely skimming water with Gauss, imagine running halfway across the map just to be reset..

I staggered into the water mate, that ridiculous backflip was the stagger.

  • Like 2
Link to post
Share on other sites
Just now, Deevy said:

I staggered into the water mate, that ridiculous backflip was the stagger.

I dont think that was a stagger, what Im trying to say is I think that sick backflip ya boi did was just the animation of going back after hitting the oh so deadly water

Link to post
Share on other sites
7 minutes ago, Melanholic7 said:

why freaking stagger is a thing at all....=/// for example: old staticor - miserable selfdamage, fun to use. Now: selfstagger every time. Tonkor, etc.... such a dumb mechanic. 

There're these handy mods called Sure Footed and Primed Sure Footed, y'know? They reduce or outright negate pesky self-stagger when used... or you can mod the weapon in question to reduce self-stagger.

I mean, yeah, there're probably better uses of a polarized exilus slot... but for an explosives-happy Valkitty like myself, Primed Sure Footed is my second best friend, right behind my Kuva Ogris.

Also, y'know, take your pick... self-stagger, or self-damage.
If I had to pick, I'd take being knocked on my arse every time I lit off a rocket too close, over getting downed every time I blew something up.

Edited by NinjaKitsune56
  • Like 1
Link to post
Share on other sites
Just now, (XBOX)Apoll0 666 said:

I dont think that was a stagger, what Im trying to say is I think that sick backflip ya boi did was just the animation of going back after hitting the oh so deadly water

It literally was, landing in water does not make you do a backflip. I run profit taker every day, this stagger happens all time.

  • Like 2
Link to post
Share on other sites
1 minute ago, NinjaKitsune56 said:

There're these handy mods called Sure Footed and Primed Sure Footed, y'know? They reduce or outright negate pesky self-stagger when used... or you can mod the weapon in question to reduce self-stagger.

I mean, yeah, there're probably better uses of a polarized exilus slot... but for an explosives-happy Valkitty like myself, Primed Sure Footed is my second best friend, right behind my Kuva Ogris.

 Ah yes, a whole mod slot just so I dont kill myself

  • Like 3
Link to post
Share on other sites
Just now, Deevy said:

It literally was, landing in water does not make you do a backflip. I run profit taker every day, this stagger happens all time.

I didnt even see you shoot your amp but if so thats ridiculous.. it's a void laser why would it have self stagger especially when it's on a squishy a** emo kid

  • Like 3
Link to post
Share on other sites
Just now, (XBOX)Apoll0 666 said:

 Ah yes, a whole mod slot just so I dont kill myself

Not saying you have to use them, just saying they're a thing.
Also, it's less you killing you, and more the enemy taking advantage of you being on the ground killing you.

  • Like 1
Link to post
Share on other sites
4 minutes ago, (XBOX)Apoll0 666 said:

I dont think that was a stagger, what Im trying to say is I think that sick backflip ya boi did was just the animation of going back after hitting the oh so deadly water

I think he shot the amp mid air and the stagger knocked em back.

  • Like 1
Link to post
Share on other sites
Just now, NinjaKitsune56 said:

Not saying you have to use them, just saying they're a thing.
Also, it's less you killing you, and more the enemy taking advantage of you being on the ground killing you.

Removing self stagger(not self dmg for aoe) would take nothing away from the game, doesnt do much or add anything, acceltra gets it

  • Like 2
Link to post
Share on other sites
13 minutes ago, Melanholic7 said:

why freaking stagger is a thing at all....=/// for example: old staticor - miserable selfdamage, fun to use. Now: selfstagger every time. Tonkor, etc.... such a dumb mechanic. 

Why are you running towards your tonkor bullet, just because you won't die from it now? Treat stagger like you would self damage, avoid it at all costs, the benefit now is that you won't die cause someone got in the way of your shot or you screwed up.

The only dumb thing is adding stagger to weapons that didn't have self damage before

  • Like 3
Link to post
Share on other sites

Amps having stagger is one of the worst things to happen to Operators. They already were weak, but adding stagger to the aoe amps was a bad idea because the aoe amps tended to not even be that good anyways. Some were for eidolons, but other than that they tended to be quite weak.

I guess we'll see what happens come Duviri

  • Like 2
Link to post
Share on other sites
1 hour ago, (XBOX)Apoll0 666 said:

Haha funny short man does flip, nah but seriously wtf is this, why does amp have a stagger

It always had self stagger. Ever since the self damage removal every amps alt fire has it.

Link to post
Share on other sites
15 minutes ago, JackHargreav said:

It always had self stagger. Ever since the self damage removal every amps alt fire has it.

Fixed that for you. It's unclear why the change occurred, seeing as how the amps never had self damage to begin with. One possibility is spaghetti code, and even though before DE could selectively set amps' AOE self damage to 0, when self damage went away DE couldn't selectively alter the fact that all AOE weapons had associated self stagger. They certainly weren't going to just admit their code was that terrible, so a silent "this is how it is now, live with it."

Another is that we suck and DE hates us. Flip a coin, really.

Edited by -Augustus-
  • Like 3
Link to post
Share on other sites
2 minutes ago, -Augustus- said:

Fixed that for you. It's unclear why the change occurred, seeing as how the amps never had self damage to begin with. One possibility is spaghetti code, and even though before DE could selectively set amps' AOE damage to 0, when self damage went away DE couldn't selectively alter the fact that all AOE weapons had associated self stagger. They certainly weren't going to just admit their code was that terrible, so a silent "this is how it is now, live with it."

Another is that we suck and DE hates us. Flip a coin, really.

No. Literally every weapon that is Aoe has self stagger including operator weapons. Since day one it has been like that. Don't #*!%ing lie into my face.

Link to post
Share on other sites
3 minutes ago, -Augustus- said:

Fixed that for you. It's unclear why the change occurred, seeing as how the amps never had self damage to begin with. One possibility is spaghetti code, and even though before DE could selectively set amps' AOE self damage to 0, when self damage went away DE couldn't selectively alter the fact that all AOE weapons had associated self stagger. They certainly weren't going to just admit their code was that terrible, so a silent "this is how it is now, live with it."

Another is that we suck and DE hates us. Flip a coin, really.

Shraksun had self-damage, I know that much. It detonated close enough that if you were moving forwards at the time, you got hit. Now it staggers you if you're moving forwards. ALL THE TIME.

  • Like 1
Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
×
×
  • Create New...