StrangeLittleCreature Posted March 24, 2021 Share Posted March 24, 2021 Will there be Infested/Orokin Railjack in the future? Link to comment Share on other sites More sharing options...
Kaotyke Posted March 24, 2021 Share Posted March 24, 2021 The AI Gunners are far too effective, the problem is not their Accuracy, but their Target Acquisition Speed, which is instantaneous after they kill the previous target. Any plains to add a "turning speed" to the AI gunners to remedy this? Will we get Proximas for every "planet"? And the new Skyboxes are pretty epic, but I would like to ask if its possible to NOT get rid of the ones already made, but make them randomized? So you dont run into the "make a new one, old one gets discarded" and upgrade them to the new graphics instead? And for the Dojo: a Donate All button in the Rooms for the Decorations. I still have to go 1 Decoration at a time and it would be great if I could give all resources to ALL pending decorations at once. Link to comment Share on other sites More sharing options...
Quakeslate Posted March 24, 2021 Share Posted March 24, 2021 Will Ordis's new punch lines be implemented from last year? Link to comment Share on other sites More sharing options...
(XBOX)RabidGoldfish J Posted March 24, 2021 Share Posted March 24, 2021 Could we get an update on the rework for archwings, by chance? Additionally, could archwings be rigged to loadouts the same way primary, secondary and melee weapons are? So a specific loadout can use a specific archwing without having to switch them out manually between missions? Link to comment Share on other sites More sharing options...
nebfab Posted March 24, 2021 Share Posted March 24, 2021 Will "cracking relics in railjack" be just void fissure exterminate/defence with railjack part that just slows things down or is it something genuinely new? Link to comment Share on other sites More sharing options...
(XBOX)GoldenBanana207 Posted March 24, 2021 Share Posted March 24, 2021 Woo another Devstream :D Question: Archmelee for Necramechs, is that Still on the Vast "To Do list"? Link to comment Share on other sites More sharing options...
(PSN)Tramanth Posted March 24, 2021 Share Posted March 24, 2021 Love the work you are doing! I noticed that my crew Pilot doesn't seem to get that I got out of the seat to use the forward artillery to destroy a crewship and he decided to hop in and mess up my shot. I can see that could be tricky to fix from an AI perspective, but needless to say he got a stern talking to once I'd banished him to the guns. Overall, having a great time and am excited for Call of Tempestarii! Link to comment Share on other sites More sharing options...
Lazframe Posted March 24, 2021 Share Posted March 24, 2021 What happened to the Scarlet Spear-like mission type and why haven't we seen more of it? Did you guys give up on it or will we see it again in the future? Link to comment Share on other sites More sharing options...
lilSteak Posted March 24, 2021 Share Posted March 24, 2021 Looking forward to the devstream I hate to sound ungrateful for all the new content, but I was wondering what rank 10 command is going to be/when we will get it. also what are the plans for the skirmish missions, are there going to be any for corpus? are you planning to change some of the Grineer nodes and if so when? Finally, will we be getting any unique traits on ship plating? Link to comment Share on other sites More sharing options...
Bripur Posted March 24, 2021 Share Posted March 24, 2021 Can you adjust the crewmates so that the pilot knows to move around objectives that you're inside and gunners know to shoot radiators that you expose? Right now they do neither. Edit: And will you consider making it so that relics can be done on the Steel Path, keeping the original boosters? Will Railjack relic missions be similar to the corpus ones, and only be "railjack" in the sense of you getting there with the railjack (especially infinite ones) or will they actually be performed on the Railjack for the most part? On a similar note, will you add Railjack "survivals" of some sort? Link to comment Share on other sites More sharing options...
(PSN)Ginger_Goliath Posted March 24, 2021 Share Posted March 24, 2021 Will the Spectra Vandal see a move in it's Derelict cache to a new location or will it remain in Infested Derelicts? Link to comment Share on other sites More sharing options...
Adenel Posted March 24, 2021 Share Posted March 24, 2021 Hi, I was thinking about the new RJ specifically the current space inside the RJ. Maybe it's because I got used to the old RJ but I don't like the small space at all, is there any chance to make it how it was before, like in the Demo and so? (There's more stuff from the demo you cut off and changed, I know the Demo stuffs can never be in the Beta version sadly) I don't know who or how many complained about it but the size of the internal RJ should be proportional to the external one, if you know what I mean. Or if there's someone complaining that there is too much space maybe give us the option to change it, I want the small space or the large and full one of the RJ. Like we build a big floating house but then why is so small inside? :/ This makes me thinking about the Orbiter, it is a gigantic spaceship but the space we have available in which we can interact is very limited and who knows when you will give us the opportunity to explore the other missing parts and spaces we have at this moment... I love the new guns and not only stats change but the visual effects/form changes too, I'd like other old guns be like that like their icon. Don't mind my terrible english -.- Link to comment Share on other sites More sharing options...
(XBOX)Umbra Howl Posted March 24, 2021 Share Posted March 24, 2021 I can't wait for xbox series x upgrade Link to comment Share on other sites More sharing options...
(XBOX)Umbra Howl Posted March 24, 2021 Share Posted March 24, 2021 Are we getting more lore to cephalon cy backstory of his crew and what happened to them? Link to comment Share on other sites More sharing options...
(PSN)Aye_Siwmae69 Posted March 24, 2021 Share Posted March 24, 2021 Raids/"trials"? Been a long time since they were removed and promised to return. Link to comment Share on other sites More sharing options...
Revenant Posted March 24, 2021 Share Posted March 24, 2021 Will there be talks about the failed report moderation system, RJ missions rework, rework of old frames and adjustment of endgame drops and rewards (again)? Or is it just about the new stuff but not taking a look at fixing the reliable old content? Link to comment Share on other sites More sharing options...
CredibleSlayer0 Posted March 24, 2021 Share Posted March 24, 2021 QUESTION 1: Is there a release window for more content/information on The New War/ Duviri Paradox coming? I understand they are pretty hefty, but some info on them would be appreciated. QUESTION 2: Are liches ever going to be a part of the Railjack system like in the Tennocon reveal for Railjack? Also on the lines of Railjack, are we going to ever get missions where we go from tileset/openworld missions straight into Railjack like the Tennocon reveal? Link to comment Share on other sites More sharing options...
(XBOX)Shodian Posted March 24, 2021 Share Posted March 24, 2021 Will we get swimming animations for water areas in the plains of eidolon instead of just teleporting back to shore? Link to comment Share on other sites More sharing options...
Master_Of_Puppies_Prime Posted March 24, 2021 Share Posted March 24, 2021 There were some changes made to the user interface in the last big update. The stats text on the left in the equipment mods interface seems smaller. Since the update, I started to feel a tingle in the back of my eyes from my them straining. In the Invasions menu, the reward description is now absurdly small! Not all Warframe players are in their teens and twenties. Pleeeeease kindly make those texts bigger, there's plenty of room in the UI. Link to comment Share on other sites More sharing options...
StrikeAgainst Posted March 24, 2021 Share Posted March 24, 2021 Will setting waypoints to objects outside the Railjack from its inside (e.g. while you're operating a turret) be a feature to come eventually? Link to comment Share on other sites More sharing options...
crispb Posted March 24, 2021 Share Posted March 24, 2021 Is it possible to re-work the rework of Railjack? Maybe its just me but kind of a very casual downgrade. Railjack is practically a taxi service, making the Railjack itself seemingly useless. I fly to the destination, hop in mission, complete, and leave. I don't even really use the railjack abilities...and even if I were to use them quite a bit in the older missions im then forced to bring a Energy frame. Crews Pilots - are pretty terrible, they just fly randomly and don't even bother with objectives like Reactors. Gunners - are pretty good however would be nice if they stopped focusing so hard on Crewships...since you can't destroy a crewship with regular turrets anyway. Engineer - also pretty good. mostly used this as a mix of engineer and defender. Defenders - having dedicated defender doesn't seem necessary. Also not being able to use the Omni-tool for completing missions kind of defeats the purpose of having that intrinsic ability; why is this not allowed?! Few other small things. My railjack either keeps getting renamed to the persons public or gets blanked.. and If its cause of the name; I had the name Nautilus way before that sentinel released. I choose that name because of the movie League of Extraordinary Gentlemen after the ship they using. Also why no wear&tear for interior? Link to comment Share on other sites More sharing options...
Revenant Posted March 24, 2021 Share Posted March 24, 2021 8 minutes ago, crispb said: Is it possible to re-work the rework of Railjack? Maybe its just me but kind of a very casual downgrade. Railjack is practically a taxi service, making the Railjack itself seemingly useless. I fly to the destination, hop in mission, complete, and leave. I don't even really use the railjack abilities...and even if I were to use them quite a bit in the older missions im then forced to bring a Energy frame. Crews Pilots - are pretty terrible, they just fly randomly and don't even bother with objectives like Reactors. Gunners - are pretty good however would be nice if they stopped focusing so hard on Crewships...since you can't destroy a crewship with regular turrets anyway. Engineer - also pretty good. mostly used this as a mix of engineer and defender. Defenders - having dedicated defender doesn't seem necessary. Also not being able to use the Omni-tool for completing missions kind of defeats the purpose of having that intrinsic ability; why is this not allowed?! That sounds like the AI being clunky. And we all know that the AI has never beenfixed nor properly optimized. Shame. Link to comment Share on other sites More sharing options...
mrrobotto67 Posted March 24, 2021 Share Posted March 24, 2021 Excellen, will look forward to it :D. So i have some questions: Are there any plans on adding the mission system corpus railjack has to grineer railjack? (meaning some missions will be exterminate, defence etc... instead of just skirmish) and viceversa? (corpus railjack getting some skirmishes) How are the Lavan numbers with the hull work? its weird to me because if Lavan is supposed to focus more on hull, an MK1 has more Hull than an MK2. (wish i could put a screenshot but i exchanged it for endo) Are there any plans on giving liches an extra role? or are they remaining as a beefy defender with not too much else to offer? Will we see some railjack bosses in the future? (meaning fighting the boss with the actual ship) Will call of the tempestarii bring the gun play buff? I understand that corpus liches will come on a later update after U30, Will we be able to fight the grineer liches when U30 launches or will that come later? Will U30 come with modular Archwing? Can we expect new arch-guns in the Call of the Tempestarii? maybe modular arch-guns? Since Arch Melee gets a buff with the gunner intrinsic, are there any plans on buffing arch melee? adding new? maybe atmospheric arch melee? Aside from the gun that will come with the new warframe, can we expect more weapons to be added? Will we get more missions to railjack? (like a capture, sabotage ...) Will there be more lich-weapons for grineer liches? For corpus liches ... will they get "liched" version of weapons we already have ... or all of them will be brand new? (like the briefcase- rocket launcher). Are there any news on the New War quest? Link to comment Share on other sites More sharing options...
A.yatan Posted March 24, 2021 Share Posted March 24, 2021 I have been a fan of railjack from the start and have largely enjoying the lastest changes, my biggest complain now though is that in the new corpus missions it feels like the railjack is merely a tool to get to the mission objective and less an integral part of the mission. In the grineer tilesets we have missions where the teams need to split up and do tasks that require input from both the on-board crew and ground team. I hope when can see missions like these more in the future. i could also see optional side objectives for the railjack to complete during the main "on ground mission" that if completed give either bonus rewards or in case of endless missions like defense could also speed them up by either making the waves shorter (less enemy backup) or straight up skip one wave. This would require us to be able to split up in these missions though which is currently not possible (i assume a technical problem) anyways, as already said overall i do quite enjoy the update and im really looking forward to the Call of the Tempestarii. Link to comment Share on other sites More sharing options...
crispb Posted March 24, 2021 Share Posted March 24, 2021 1 minute ago, n.ull. said: I have been a fan of railjack from the start and have largely enjoying the lastest changes, my biggest complain now though is that in the new corpus missions it feels like the railjack is merely a tool to get to the mission objective and less an integral part of the mission. In the grineer tilesets we have missions where the teams need to split up and do tasks that require input from both the on-board crew and ground team. I hope when can see missions like these more in the future. i could also see optional side objectives for the railjack to complete during the main "on ground mission" that if completed give either bonus rewards or in case of endless missions like defense could also speed them up by either making the waves shorter (less enemy backup) or straight up skip one wave. This would require us to be able to split up in these missions though which is currently not possible (i assume a technical problem) anyways, as already said overall i do quite enjoy the update and im really looking forward to the Call of the Tempestarii. agreed. and changed my railjack to now look like a taxi. LUL Link to comment Share on other sites More sharing options...
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