[DE]Megan Posted March 24, 2021 Share Posted March 24, 2021 Corpus Proxima & The New Railjack: Hotfix 29.10.5 Our team is working on fixes of all kinds for our fifth Hotfix since Friday’s release. While we focus on fixes and functionality, we will be reading and collecting feedback in parallel for review and discussion. As we continue to read Feedback and collect Bugs, our public Trello board will be updated: https://trello.com/b/K34ACrAu/pc-update-29100-bug-feedback-tracking Railjack Changes & Fixes: Added a new Railjack ‘Wear & Tear’ slider to the Customizations options for the interior! Similar to the Wear & Tear slider for the exterior of the Railjack, this slider adjusts the level of erosion that the interior reflects. In addition, we’ve added a coloring option for the exposed metal erosion (similar to the Orbiter Interior Wear & Tear)! Railjack Pause menu now offers a "Return to Dojo" option that returns you to the Dry Dock instead of "Abort Mission" which would rudely kick you straight back to your Orbiter. Added respective Kuva Lich ability information to the Kuva Lich details tooltip and the Crew selection screen Lich tooltip. Updated various Capital Corpus Ships Missile Volley effects to be more Corpus-y. Fixed crashes related to enemy Crewships. Fixed a Railjack mission join-in-progress crash. Fixed a crash in the Tactical Menu when the spectated player disconnects. Fixed a rare crash if you had Corpus Ice Sleds and Boarding parties happen at the same time. Fixed End of Mission screen getting stuck if you left a Railjack Defense mission and travelled directly to another Railjack mission (i.e. didn't return to Dry Dock in between). Fixed the Corpus Capital Ship entrance door context action disappearing if you didn’t make it before Cy started his airlock countdown. This resulted in other squadmates being unable to enter the Capital Ship after the countdown - they can now come join the party! Fixed getting teleported back to the Railjack during Cys airlock countdown in the Capital Ship. Fixed Clients unable to Pilot the Railjack if the Host is Piloting it while they join-in-progress. Fixed Clients unable to vote for the next Railjack mission after just completing a Railjack mission. Fixed Client Railjack Ammo not receiving full ammo load at mission start if you launch a Railjack mission from Orbiter as a squad. Fixed when Hildryn exits and re-enters the Railjack with Larkspur equipped as her Archwing Weapon, the max Artillery/Missile count will increase by 300, allowing the accumulated missiles to increase past their intended cap. Fixed players without a Railjack being able to launch Railjack missions from Orbiter Star Chart. Fixed cases of Crew member transmissions getting mixed on for Crew members of the same Syndicate alignment. Fixed the ‘Reset Defaults’ button on the Crew appearance screen not resetting the equipment and only resetting the color. Fixed Crew attachment selection being inconsistent for second chosen limb (Right Arm after Left Arm, etc). Fixed Red Veil aligned Crew members not holding their daggers in the Crew selection screen. Fixed Crew Equip, Train, Equip etc options not obeying Menu Scale changes. Fixed Railjack Plating not being indicated as equipped which can lead to accidentally Scraping it. As reported here: https://forums.warframe.com/topic/1253287-update-29100-bug-hunting-megathread-read-first-post/page/27/?tab=comments#comment-12082170 Additions: Numerous Chat Emojis have received a face lift! In addition, new Emojis are here: Crazy, Eyes, Peace, StarEyes, SweatSmile and Wave. Optimizations: Optimized hitches out of numerous Railjack missions. Changes: When linking an owned Veiled Riven Mod it will now be displayed as ‘Veiled [type] Riven Mod’ to distinguish it from linking the base Riven Mod type. Fixes: Fixed Acolytes not spawning in Uranus Steel Path missions. Fixed Necramech Exalted weapon (Arquebex, Iron Bride) Affinity gained not appearing in the End of Mission screen (visual UI bug only). Fixed selection discrepancies when switching the Inbox sorting option from ‘Attachments’ to ‘Recent’. Fixed a script error that could break Zephyr's Tornado. Fixed Zephyr’s Dive Bomb Damage increase applying to Conclave. Link to comment Share on other sites More sharing options...
Voltage Posted March 24, 2021 Share Posted March 24, 2021 Thank you for the hotfix. Please look into fixing the fighters in Corpus Veil Proxima missions spawning as Venus Proxima fighters. They currently spawn as the Taro variant instead of the intended Orm variant. Link to comment Share on other sites More sharing options...
Hadeik Posted March 24, 2021 Share Posted March 24, 2021 When new war Link to comment Share on other sites More sharing options...
ShadoUmbrix Posted March 24, 2021 Share Posted March 24, 2021 cool update Link to comment Share on other sites More sharing options...
Okayane Posted March 24, 2021 Share Posted March 24, 2021 à l’instant, [DE]Megan a dit : Railjack Pause menu now offers a "Return to Dojo" option that returns you to the Dry Dock instead of "Abort Mission" which would rudely kick you straight back to your Orbiter. this should have been there since the beginning of railjack back in 2019.. but better late than never, TY. Link to comment Share on other sites More sharing options...
Hydro_Wolf Posted March 24, 2021 Share Posted March 24, 2021 Fixed Zephyr’s Dive Bomb Damage increase applying to Conclave. you fix? Conclave ?????? whaaaaaa Link to comment Share on other sites More sharing options...
Joezone619 Posted March 24, 2021 Share Posted March 24, 2021 There is currently a bug that stops certain operator focus abilities from working in railjack missions, this needs to be fixed as these are needed to make operator usable in orphix missions as advertised. On 2021-03-08 at 3:03 PM, [DE]Rebecca said: We are also adding two new mission types! The first, known as Orphix, will be familiar to anyone who played the Orphix Venom event - take down the Sentient invaders, making use of Operators and Necramechs to circumvent the nullifier pulse fields. Instead of earning event currency, these missions are planned to drop Arcanes, offering an alternative to Eidolon capturing squads. Link to comment Share on other sites More sharing options...
MIS5IGNO Posted March 24, 2021 Share Posted March 24, 2021 3 minutes ago, [DE]Megan said: we’ve added a coloring option for the exposed metal erosion (similar to the Orbiter Interior Wear & Tear)! now i can make my railjack all peed? Link to comment Share on other sites More sharing options...
ReavingReaper Posted March 24, 2021 Share Posted March 24, 2021 Finally, i was concerned why my fresh off the market railjack had rust on the inside, i felt like the salesperson i talked to robbed me blind Link to comment Share on other sites More sharing options...
Apperu Posted March 24, 2021 Share Posted March 24, 2021 Interior Wear & Tear Slider? YESSS LET'S GOOO Link to comment Share on other sites More sharing options...
Stickman949 Posted March 24, 2021 Share Posted March 24, 2021 1 minute ago, Hydro_Wolf said: you fix? Conclave ?????? whaaaaaa It's amazing they care about Conclave at all lol Link to comment Share on other sites More sharing options...
LVVS Posted March 24, 2021 Share Posted March 24, 2021 Thank You for the hotfix Link to comment Share on other sites More sharing options...
willedmats Posted March 24, 2021 Share Posted March 24, 2021 Thanks for hotfix DE! Question though: Are you going to enable the quest to build a railjack, Rising Tide, to be started from the public relay dry docks? I notice it was left out when dry docks got added to relays Link to comment Share on other sites More sharing options...
Flam Posted March 24, 2021 Share Posted March 24, 2021 fix eidolons Link to comment Share on other sites More sharing options...
N7Arthur Posted March 24, 2021 Share Posted March 24, 2021 The new wreckage still only gives 25 endo instead of 225 Link to comment Share on other sites More sharing options...
TeaHawk Posted March 24, 2021 Share Posted March 24, 2021 5 minutes ago, [DE]Megan said: Fixed the Corpus Capital Ship entrance door context action disappearing if you didn’t make it before Cy started his airlock countdown. This resulted in other squadmates being unable to enter the Capital Ship after the countdown - they can now come join the party! Fixed getting teleported back to the Railjack during Cys airlock countdown in the Capital Ship. 5 minutes ago, [DE]Megan said: Added a new Railjack ‘Wear & Tear’ slider to the Customizations options for the interior! Similar to the Wear & Tear slider for the exterior of the Railjack, this slider adjusts the level of erosion that the interior reflects. In addition, we’ve added a coloring option for the exposed metal erosion (similar to the Orbiter Interior Wear & Tear)! Thanks. Link to comment Share on other sites More sharing options...
Laserstormelpies Posted March 24, 2021 Share Posted March 24, 2021 Who is the person that wrote that red text for the Hotfix messages ingame? It felt like I just read the messages from a soulmate. Link to comment Share on other sites More sharing options...
tekker2234 Posted March 24, 2021 Share Posted March 24, 2021 I had actually just gotten the bug where the capital ship airlock closed before the update dropped. Also not that it really matters but its not just the capital ship doors that get locked, it is all entrance doors. (IE: secondary objective and derilict doors) Edit: also thank god for the fix regarding peoples inability to vote on railjack missions. I was getting that on every single railjack mission I played. Link to comment Share on other sites More sharing options...
ThisIsMyWarframe Posted March 24, 2021 Share Posted March 24, 2021 Thanks for the hotfixes DE. New Railjack feels good. Link to comment Share on other sites More sharing options...
kyori Posted March 24, 2021 Share Posted March 24, 2021 5 minutes ago, [DE]Megan said: new Emojis are here When is Emoji Prime coming? Link to comment Share on other sites More sharing options...
ZAXNIGHTMARE Posted March 24, 2021 Share Posted March 24, 2021 thanks DE Link to comment Share on other sites More sharing options...
mikakor Posted March 24, 2021 Share Posted March 24, 2021 i will ask immediately so the bandaid is ripped off from the get go. Cloud R9, a grineer mission, is an extremely good place to farm endo and relics. and it is, above all else, FUN. for a rare time in warframe, you get to have FUN, and a lot of rewards as well. so here is my question. will the rate drop of all those rewards and loot stays as it is (( all of them, DE. not a single one changed... ) or will you nerf the rewards? or delete the mission? i reiterate, that if you want people playing railjack on the long term, it needs missions that have obvious advantage doing over the normal one, in term of farming. which Warframe is, at the end. farming. this mission, which is an exterminate, is quick and fun, with a lot of reward. if you want to see railjack being used more, more missions needs to be like that. to give a LOT of rewards, which is usually a problem in design with DE, not being generous enough with the rewards. good rewards, at that. and not just some credit caches that should not exist in a high level stuff like that. Link to comment Share on other sites More sharing options...
potiisbest Posted March 24, 2021 Share Posted March 24, 2021 Please fix this , this bug literally makes zephyr worse than before. Link to comment Share on other sites More sharing options...
MagnasWill Posted March 24, 2021 Share Posted March 24, 2021 Now to detach the energy bar of the rj being the same as the frame we use. (also what's up with those costs?) Link to comment Share on other sites More sharing options...
Famecans Posted March 24, 2021 Share Posted March 24, 2021 fix?Tho Link to comment Share on other sites More sharing options...
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