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Corpus Proxima & The New Railjack: Hotfix 29.10.5 


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Thank you for the hotfix.

Please look into fixing the fighters in Corpus Veil Proxima missions spawning as Venus Proxima fighters. They currently spawn as the Taro variant instead of the intended Orm variant.

Edited by Voltage
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à l’instant, [DE]Megan a dit :

Railjack Pause menu now offers a "Return to Dojo" option that returns you to the Dry Dock instead of "Abort Mission" which would rudely kick you straight back to your Orbiter.

this should have been there since the beginning of railjack back in 2019.. but better late than never, TY.

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There is currently a bug that stops certain operator focus abilities from working in railjack missions, this needs to be fixed as these are needed to make operator usable in orphix missions as advertised.

  

On 2021-03-08 at 3:03 PM, [DE]Rebecca said:

We are also adding two new mission types! The first, known as Orphix, will be familiar to anyone who played the Orphix Venom event - take down the Sentient invaders, making use of Operators and Necramechs to circumvent the nullifier pulse fields. Instead of earning event currency, these missions are planned to drop Arcanes, offering an alternative to Eidolon capturing squads.

CorpusRJ.jpg

 

Edited by Joezone619
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3 minutes ago, [DE]Megan said:

we’ve added a coloring option for the exposed metal erosion (similar to the Orbiter Interior Wear & Tear)! 

now i can make my railjack all peed?

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Thanks for hotfix DE!

 

Question though: Are you going to enable the quest to build a railjack, Rising Tide, to be started from the public relay dry docks? I notice it was left out when dry docks got added to relays

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5 minutes ago, [DE]Megan said:
  • Fixed the Corpus Capital Ship entrance door context action disappearing if you didn’t make it before Cy started his airlock countdown. This resulted in other squadmates being unable to enter the Capital Ship after the countdown - they can now come join the party!

  • Fixed getting teleported back to the Railjack during Cys airlock countdown in the Capital Ship. 

 

5 minutes ago, [DE]Megan said:

Added a new Railjack ‘Wear & Tear’ slider to the Customizations options for the interior! Similar to the Wear & Tear slider for the exterior of the Railjack, this slider adjusts the level of erosion that the interior reflects. In addition, we’ve added a coloring option for the exposed metal erosion (similar to the Orbiter Interior Wear & Tear)! 

Thanks.

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I had actually just gotten the bug where the capital ship airlock closed before the update dropped.  Also not that it really matters but its not just the capital ship doors that get locked, it is all entrance doors. (IE: secondary objective and derilict doors)

 

Edit: also thank god for the fix regarding peoples inability to vote on railjack missions.  I was getting that on every single railjack mission I played.

Edited by tekker2234
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i will ask immediately so the bandaid is ripped off from the get go. Cloud R9, a grineer mission, is an extremely good place to farm endo and relics. and it is, above all else, FUN. for a rare time in warframe, you get to have FUN, and a lot of rewards as well. so here is my question. will the rate drop of all those rewards and loot stays as it is  (( all of them, DE. not a single one changed... ) or will you nerf the rewards? or delete the mission? 

i reiterate, that if you want people playing railjack on the long term, it needs missions that have obvious advantage doing over the normal one, in term of farming. which Warframe is, at the end. farming. this mission, which is an exterminate, is quick and fun, with a lot of reward. if you want to see railjack being used more, more missions needs to be like that. to give a LOT of rewards, which is usually a problem in design with DE, not being generous enough with the rewards. good rewards, at that. and not just some credit caches that should not exist in a high level stuff like that. 

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