0_The_F00l Posted April 1, 2021 Share Posted April 1, 2021 I do not feel that is justified, Most players do not intentionally kill it , they are usually just too quick on the trigger (our overpowered gear makes quick work of it) and simaris is too slow in mentioning it's a target. A better option would be protection of the target against accidental killing , like health gates for liches. Link to comment Share on other sites More sharing options...
(XBOX)The Neko Otaku Posted April 1, 2021 Share Posted April 1, 2021 That's an extreme for what is ultimately a small inconvenience. Honestly simaris targets need better flair to help make them stand out for players since they have the same blue layer as murmur targets it's easy not think and merc them. Link to comment Share on other sites More sharing options...
Butterfly85 Posted April 1, 2021 Share Posted April 1, 2021 I kill them for the lols sometimes just to annoy Simaris. Only in solo play though because this would be a d**k thing to do to other players. Link to comment Share on other sites More sharing options...
(XBOX)C11H22O11 Posted April 1, 2021 Share Posted April 1, 2021 Someone killed your target in a pub most likely now you're throwing a hissy fit disguised as a suggestion Link to comment Share on other sites More sharing options...
Wolfdoggie Posted April 1, 2021 Share Posted April 1, 2021 considering they die in 2 seconds before Simaris even spots them I'd think not Link to comment Share on other sites More sharing options...
Keiyadan Posted April 1, 2021 Share Posted April 1, 2021 i remember times where i basicly bulletjumped them to dead because one was more than enoght to kill it i farm my symaris standing in steelpath and solo nothing to bother me and tons of standing only thing with negativ rep would get in my mind if you intentionly kill your own target over and over but well who cares Link to comment Share on other sites More sharing options...
Drachnyn Posted April 1, 2021 Share Posted April 1, 2021 This is easily one of the worst suggestions I've ever read on here. Link to comment Share on other sites More sharing options...
Voltage Posted April 1, 2021 Share Posted April 1, 2021 How about we remove negative standing from all syndicates. It's asinine that in order to get all the rewards they offer, you need to constantly swap back and forth every few years when something is added (such as decorations, vignettes, etc). Link to comment Share on other sites More sharing options...
(PSN)iuvenilis Posted April 1, 2021 Share Posted April 1, 2021 So if I accidentally kill my own, or someone elses Sim target, I'm now completely locked out of certain in-game activities, and I take a hit to reputation. That's a big no from me, thanks. If you're doing your daily farm for Sim rep, just flip on solo. Stealth scan to fill your daily, get your targets along the way. Once you're max rep for the day, cash in your targets. Takes about 15min depending on your cap. Higher level enemies reward more rep, so Steel path can be quite good for that. Link to comment Share on other sites More sharing options...
Ace-Bounty-Hunter Posted April 1, 2021 Share Posted April 1, 2021 Go solo and synthesize the targets yourself. I normally only squad up to crack relics and I don't need halfwits like you wasting my valuable time. Link to comment Share on other sites More sharing options...
Hypernaut1 Posted April 1, 2021 Share Posted April 1, 2021 2 hours ago, Voltage said: How about we remove negative standing from all syndicates. It's asinine that in order to get all the rewards they offer, you need to constantly swap back and forth every few years when something is added (such as decorations, vignettes, etc). You can trade Link to comment Share on other sites More sharing options...
schilds Posted April 1, 2021 Share Posted April 1, 2021 Uh, most of the time you only realise there is a synthesis target in the mission when you hear "No No NOOOOOOOO" from Simaris. Link to comment Share on other sites More sharing options...
LillyRaccune Posted April 1, 2021 Share Posted April 1, 2021 Happy April Day! Link to comment Share on other sites More sharing options...
(XBOX)GearsMatrix301 Posted April 1, 2021 Share Posted April 1, 2021 Just don’t try to scan the synthesis target in the middle of a sortie. Link to comment Share on other sites More sharing options...
(PSN)Lollybomb Posted April 1, 2021 Share Posted April 1, 2021 These "punishments" assume the person even cares about doing ESO, or their standing with Simaris. Link to comment Share on other sites More sharing options...
AriaSTG Posted April 1, 2021 Share Posted April 1, 2021 Imagine taking a mission where you only need to take its picture 3 sometimes 2 times, ends up deleting em with extreme prejudice and gets locked out rewards of ESO and SO. Idm getting locked out of rewards. Those Khoras, Vandals, Ephemera and "peculiars" can rot in there. Link to comment Share on other sites More sharing options...
Happynuke Posted April 1, 2021 Share Posted April 1, 2021 The targets die far too easy for such punishment. Sure, there are people who kill them deliberately, but I am pretty sure, more often than not, killing them is an accident. The warning message doesn`t help either, since it often only comes when the target is already dead. There are other solutions. Possible examples: 1) Give the Synthesis Target a HP-gating mechanic, similar to Liches, that makes accidents less likely to happen. 2) Make the target immun to damage, except for players who are currently looking for that target. That way, only someone who is the reason it spawns can kill it. 3) Make the Synthesis Targets unable to be killed, except through finishers. That doesn´t stop griefers, but it makes accidental kills less likely. 4) Make the Target an individual spawn for each player. Player A can kill it and will lose on the chance for Simaris Standing, but for everyone else, the Target still "lives". Not sure how hard that would be to program. 5) Automatically give everyone except the killer the Simaris Standing. Catching the target, after you found it, isn`t really a problem anyways. That way you would (slightly) punish players that kill the target and make griefing impossible. Maybe someone else can come up with a better solution, but punishment is not a valid one, as long as killing a Target can (easily) be an accident. Link to comment Share on other sites More sharing options...
Masquerine Posted April 1, 2021 Share Posted April 1, 2021 A good idea would be to implement a small UI element that notifies you of a target in the mission. Too many times I've joined a mission in progress and Simaris doesn't say anything until I've accidentally murdered the target, as I'm completely unaware of it's existence in the mission. His little target intro speech normally only plays at the beginning of the mission, and if you had a pre-made party and load in too slow you'd still miss out on his notification. Link to comment Share on other sites More sharing options...
(XBOX)Apoll0 666 Posted April 1, 2021 Share Posted April 1, 2021 13 hours ago, Guybrush88 said: Also, after the first target killed, each subsequent target killed triggers a 24 hour ESO, SO and Simulacrum ban on the offending player. So a player who kills 3 Synthesis targets gets a 48 hour ban However, completing a Synthesis Target scan reduces the ban duration by 12 hours Someone sh*t in your synthesis target, didn't they? Like seriously? Why do you think this is a proper "punishment"(most ppl dont intentionally kill them), everyday I question the mental capacity of those on the forums Link to comment Share on other sites More sharing options...
(XBOX)Skippy575 Posted April 1, 2021 Share Posted April 1, 2021 6 hours ago, (PSN)Lollybomb said: These "punishments" assume the person even cares about doing ESO, or their standing with Simaris. Link to comment Share on other sites More sharing options...
(PSN)Unstar Posted April 1, 2021 Share Posted April 1, 2021 I've killed many Simaris targets, always by accident. I usually just think they're Eximus or something. Why would I purposely throw away Simaris points? The real problem is that they don't stand out enough and that Simaris often doesn't announce them when they're found. Nobody needs a punishment though; the fact that everyone gets the Simaris points is already an incentive to catch them. Link to comment Share on other sites More sharing options...
Shadowbladedeathkiller Posted April 1, 2021 Share Posted April 1, 2021 this so much this Link to comment Share on other sites More sharing options...
ArmsForPeace84 Posted April 2, 2021 Share Posted April 2, 2021 Before we go nuclear, how about giving the synthesis target a period of invulnerability after taking 20% damage, then Simaris yells at you, then let it get down to maybe 40%, and another period of invulnerability, with more Simaris comms chatter, and finally, if someone's really that determined to add one whole enemy to their kills, then you're in a race to get your scans done first. Then we check back in a few months if it's still a widespread problem. Maybe Simaris could also speak up a little more reliably. He never shuts up at the start of a mission, then about 1/3 of the time, I don't hear from him until I've already visually acquired the target, put a trap down, and started scanning. Link to comment Share on other sites More sharing options...
Galuf Posted April 2, 2021 Share Posted April 2, 2021 darwin godwin oriented thread Link to comment Share on other sites More sharing options...
(XBOX)DShinShoryuken Posted April 12, 2021 Share Posted April 12, 2021 Naw.... Make it that the dead Targets come back as a Simulator Eliminator. They cant be killed They cant be jumped away from They lock extraction and they do not take damage from the enemies in the mission. Warframe powers do not work on them Void Demon powers get shot back and cause the demon to get locked away for 1 minute They actually PARRY melee and strike back that puts you in dead mode. But the trick is, the traps still work on them. So you can scan them withoutfear of them being deaded again. Then have Simarus come on screen all confused saying "Tenno...what happened? All of a sudden a Target got sent to me but i had no sign of any in your area" Link to comment Share on other sites More sharing options...
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