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Corpus Proxima & The New Railjack: Hotfix 29.10.9


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3 minutes ago, [DE]Danielle said:

Tenno, here is our ninth Hotfix since the Corpus Proxima & The New Railjack with continued fixes & changes as the days progress. While we focus on fixes and functionality, we continue to read and collect feedback in parallel for review and discussion. As we know, Update 30: Call of the Tempestarii is coming April 2021, meaning we’ll be shifting over to a “no Hotfix’ realm in April - we’ll let you know exactly when.

Tomorrow is also a holiday for us here in Canada! We will be ‘closing’ our home offices for a long weekend. We’ll be back bellies full of mini eggs on Monday. 

As we continue to read Feedback and collect Bugs, our public Trello board will be updated: https://wrfr.me/3cWj1z1

Railjack Changes & Fixes:

  • Fixed not receiving shared loot in Railjack on-foot areas (POIs, Crewships, etc.) if picked up by Necramechs. 
  • Fixed being stuck in your Necramech floating in space if you were in a Grineer/Corpus Crewship when it exploded. 
  • Fixed a crash that could occur in certain Railjack encounters with range-based auras (Orvin-Haarc, Venus for example). 
  • Fixed Tether Battle Mod having max stats at Rank 0. 
    • This also fixes stat values increasing and decreasing sporadically in the Fusion screen while upgrading the mod. 
  • Fixed Tactical Menu Teleporting while entering Railjack Turret locking Warframe in place after being Teleported and rendering the Turret unusable. 
  • Fixes towards Client getting stuck in Archwing Slingshot due to lag. 
  • Fixed the new Armaments that were released in Update 29.10.0 not appearing when filtered by house type (Zekti, Vidar, Lavan) at the ‘Configure Railjack’ panel.
  • Fixed the Stanchion Corpus ship missing its engines at the bottom. 
  • Fixed old textures appearing on Corpus ships in Proxima regions. 


  • Added 14 new chat emotes!


  • Fixed being able to select Sigils as Operator Secondary Face in Appearance options. 
  • Fixed script error when Crew member goes into bleed out. 
  • Fixed issues of some large caves in Deimos missing fish, despite bait/hotspots, etc. 
  • Fixed Voidrig’s Guard Mode only firing 5-6 shots if you hold down the fire button right after activating. 
  • More fixes towards Arsenal being inaccessible from the Dry Dock unless there is an Observatory in the Dojo.


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3 minutes ago, [DE]Danielle said:

Fixed the new Armaments that were released in Update 29.10.0 not appearing when filtered by house type (Zekti, Vidar, Lavan) at the ‘Configure Railjack’ panel.

You fixed this but still no fix for the amount of Endo they give when scrapped? smh

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