Hello Community, I am a Returning Player, love solo.
I have a problem to be explained by anyone who knows and sorry if this problem was ever posted, I don't know.
I missed a lot of unread updates especially about system games, there was no time for that because I was busy. Recently this week I ran a solo mission of Bounty and Defense, among my favorite missions. Just what I noticed compared to before, in previous years if I did a lot of missions in a day, I wouldn’t die.
But recently this year, I ran Bounty and Defense missions easily at levels 30-40, I know some enemies have levels over 40, but that's easy for me to manage in Bounty. I never died.
The problem occurs when I repeat the Bounty mission at the same enemy level.
I die when it feels hard to kill and like the system doesn’t allow me to repeat the Bounty mission more than five times. And I once died because an enemy spawn too many, or while helping Greener in Cambion Drift, surprising the percentage he kills in no more than a few seconds more than me that makes me too fail. Somehow, there is a feeling that can make me feel angry, and makes me wonder if the game system has been changed so that we can’t do missions many times ?.
What was my situation during the Defense mission?
In one day while doing Defense on Pluto, by killing infestation, I killed Stalker (always with meele) and that day my loot was smoke ephemera as well as War. (A few times killing Stalker yesterday before that was easy). But on the same day, Stalker CAME A SECOND TIME ON THE SAME DAY on the same mission and when almost a little more health bar he was lacking, he killed me. As if the system wouldn't let me kill him.
In fact, his health bar was not reduced, while according to the logic of the weapon I used, it would kill him. Like always I beat him.
Question
MuzHzuM
Hello Community, I am a Returning Player, love solo.
I have a problem to be explained by anyone who knows and sorry if this problem was ever posted, I don't know.
I missed a lot of unread updates especially about system games, there was no time for that because I was busy. Recently this week I ran a solo mission of Bounty and Defense, among my favorite missions. Just what I noticed compared to before, in previous years if I did a lot of missions in a day, I wouldn’t die.
But recently this year, I ran Bounty and Defense missions easily at levels 30-40, I know some enemies have levels over 40, but that's easy for me to manage in Bounty. I never died.
The problem occurs when I repeat the Bounty mission at the same enemy level.
I die when it feels hard to kill and like the system doesn’t allow me to repeat the Bounty mission more than five times. And I once died because an enemy spawn too many, or while helping Greener in Cambion Drift, surprising the percentage he kills in no more than a few seconds more than me that makes me too fail. Somehow, there is a feeling that can make me feel angry, and makes me wonder if the game system has been changed so that we can’t do missions many times ?.
What was my situation during the Defense mission?
In one day while doing Defense on Pluto, by killing infestation, I killed Stalker (always with meele) and that day my loot was smoke ephemera as well as War. (A few times killing Stalker yesterday before that was easy). But on the same day, Stalker CAME A SECOND TIME ON THE SAME DAY on the same mission and when almost a little more health bar he was lacking, he killed me. As if the system wouldn't let me kill him.
In fact, his health bar was not reduced, while according to the logic of the weapon I used, it would kill him. Like always I beat him.
Does this count as Fair Play?
Please explain.
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