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Call of the Tempestarii: Hotfix 30.0.2


[DE]Drew
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1 hour ago, -Oatgod- said:

Is the drop rate broken on Sevagoth parts? I've been grinding for awhile and I've never gotten a chassis. Been at void storms on neptune, pluto, and veil, no luck. Not a single chass! Would be nice if we could get a part guaranteed after a certain amount of working for it, DE.

I had no issues getting the weapon parts and two sets of Sevagoth (plus many duplicates of certain parts). It just took a while, as usual, and there would be ten or fifteen runs with nothing, and then maybe a few almost in a row with parts. 

But I should note that I got all of these in solo mode, so maybe that is a factor.

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38 minutes ago, Ham_Grenabe said:

Doesn’t seem like I have a choice anymore (although...I bought Gloompuppy so I don’t technically need to do the quest unless I want a riven mod).

 

I usually have the music off as well, but it worked here. Plus the quest is nice and quick, so you may enjoy it for what it is. :3 And maybe scan those somachord fragments!

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4 minutes ago, Aeoni said:

I usually have the music off as well, but it worked here. Plus the quest is nice and quick, so you may enjoy it for what it is. :3 And maybe scan those somachord fragments!

I will do it at some point (probably using Sevagoth, because why not - it's like farming for Ivara using Ivara). I do all the quests, just in case they become prerequisites for some future quest. Call of the Tempestarii is listed as an optional quest...for now.

I still have to finish ranking up Entrati, so the quest will be a diversion from endless ganglion farming.

Edited by Ham_Grenabe
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3 hours ago, spudster888. said:

I hate literally everything about the game mode, like it does nothing right. Everything you listed i hate. Even the fact its now just a glorified taxi, it just means i have to waste my time getting to do the part of warframe i like. Why even have it then? Cut the middle man and just do whats worked for the past 8 years, 

I have not been playing for eight years myself but from what I have seen the games has undergone a lot of changes, and I probably would not have enjoyed the initial versions much. So I am not quite sure what you mean by "what's worked for the past eight years".

As for Railjack? I dreaded it when I first heard about it coming. Then it did and I built the dry dock and my ship and tried it out - and was lost and ended up hating the entire experience. I left it alone for some months... quite a lot of months.

I only returned during the Scalet Spear event. Some kind soul took the time to help me learn what to do. The roles were pretty fixed at the time, and I would do away missions or be the engineer mainly. Flying a ship? Shooting with a ship? Not for me. ^^ But I kind of learned to enjoy it for what it was and got all my Intrinsics maxed during the event and its associated affinity booster. It made me stop hating the game mode, even though I would not seek it out without reason.

However, the most recent changes to Railjack really made it even more accessible than previous ones. If you like the main Warframe game modes, then this is just an extension now, especially the Corpus missions. The AI crews enable solo play beautifully and will take care of most of the space shooting for you. Then again it may help that I am fairly comfortable with Archwing these days, so I will go out and manually sabotage the crewships instead of trying to shoot them with the big guns.

It's actually kinda fun now for me, who really is not into space combat whatsoever. 

All of that being said, if you just hate the idea to the extent that you do not want to give it a try? That's certainly your prerogative. :) It's simply difficult to really gauge something like this without having given it a genuine try first.

Whatever you end up doing, I hope you find something to have fun with. :)

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17 minutes ago, Ham_Grenabe said:

I will do it at some point (probably using Sevagoth, because why not - it's like farming for Ivara using Ivara). I do all the quests, just in case they become prerequisites for some future quest. Call of the Tempestarii is listed as an optional quest...for now.

I still have to finish ranking up Entrati, so the quest will be a diversion from endless ganglion farming.

XD Oh that will be funny! You will have two Sevagoths interacting then. I hope you end up enjoying yourself.

Ganglions really are the easiest, huh? I usually manage to clean out Father's offerings when I visit. Aside from that, conservation's a really good source of standing as well, now that we get bonus tags for capture quality.

Also, you probably know this, but the little golden containers all over the drift often have very useful resources as well (fish bits, gems etc). Sometimes I just take Loki for a speedy run around the place with my crate-exploding Carrier. It works extra well if I lucked into a double drop booster. <3

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Il y a 3 heures, Owlinaz a dit :

Every time I try to go to my Shadow Claws and then try to rank up my stance "Ravenous Wraith" mod I am unable to when I go to the "modding" page. That mod doesn't show?

Usually the way to do it is to max rank the exalted weapon to get the stance to rank 3.

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47 minutes ago, Aeoni said:

I have not been playing for eight years myself but from what I have seen the games has undergone a lot of changes, and I probably would not have enjoyed the initial versions much. So I am not quite sure what you mean by "what's worked for the past eight years".

As for Railjack? I dreaded it when I first heard about it coming. Then it did and I built the dry dock and my ship and tried it out - and was lost and ended up hating the entire experience. I left it alone for some months... quite a lot of months.

I only returned during the Scalet Spear event. Some kind soul took the time to help me learn what to do. The roles were pretty fixed at the time, and I would do away missions or be the engineer mainly. Flying a ship? Shooting with a ship? Not for me. ^^ But I kind of learned to enjoy it for what it was and got all my Intrinsics maxed during the event and its associated affinity booster. It made me stop hating the game mode, even though I would not seek it out without reason.

However, the most recent changes to Railjack really made it even more accessible than previous ones. If you like the main Warframe game modes, then this is just an extension now, especially the Corpus missions. The AI crews enable solo play beautifully and will take care of most of the space shooting for you. Then again it may help that I am fairly comfortable with Archwing these days, so I will go out and manually sabotage the crewships instead of trying to shoot them with the big guns.

It's actually kinda fun now for me, who really is not into space combat whatsoever. 

All of that being said, if you just hate the idea to the extent that you do not want to give it a try? That's certainly your prerogative. :) It's simply difficult to really gauge something like this without having given it a genuine try first.

Whatever you end up doing, I hope you find something to have fun with. :)

When i say whats worked for the past 8 years, i mainly mean the refinement of the currently flow we had in the game until recently, the ground missions are absolutely fantastic and its what makes warframe the best game in its genre for me. I haven't been a player for 8 years either, and i didn't like it when i first tried it during those early days, but what they moved towards with refinements is something special. 

As for railjack, i did try it, i did alot of it on console and i just despise it. The idea of having to go through all of that on the PC account i now play on is about as fun of a preposition to me as having teeth pulled. The issue i have, as i already explained, is if the railjack is just a 'taxi' to normal warframe missions, what is the point of that outside of wasting my time? Give me a reason to actively want to do that, instead of just picking a mission from the star chart and doing it. The game already has enough of a problem with wasting our time on pointless rubbish, and for me railjack sits at that peak of that. The other problem i've always had with railjack is it doesn't mesh with what warframe is. At its core, warframe is a hyperactive third person looter shooter, and nothing about railjack comes under that banner. its slow, unengaging and mechanically uninteresting. When the best part of railjack is the stuff we already do when we aren't doing railjack, what purpose does railjack serve would be my main question. 

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Why do I never get to use my own railjack since update 30?  Doesn't matter if I start from inside my own ship or from the void fissure drop down always end up on another ship.  I have a ship with nearly everything maxed and can't use it.  Tired of going thru load after load only for the host to dry dock every time for more load screens.  I want to get on my ship and do several missions without going back but can't.  Why did I put all the time in leveling gear if I never get to use it and have no control over it?  One person can force a jump and nothing you can do about it.  I should be able to host on my ship and only I should get to choose where to take it.  That's what being a captain of a ship is supposed to be.

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2 hours ago, Aeoni said:

I have not been playing for eight years myself but from what I have seen the games has undergone a lot of changes, and I probably would not have enjoyed the initial versions much. So I am not quite sure what you mean by "what's worked for the past eight years".

As for Railjack? I dreaded it when I first heard about it coming. Then it did and I built the dry dock and my ship and tried it out - and was lost and ended up hating the entire experience. I left it alone for some months... quite a lot of months.

I only returned during the Scalet Spear event. Some kind soul took the time to help me learn what to do. The roles were pretty fixed at the time, and I would do away missions or be the engineer mainly. Flying a ship? Shooting with a ship? Not for me. ^^ But I kind of learned to enjoy it for what it was and got all my Intrinsics maxed during the event and its associated affinity booster. It made me stop hating the game mode, even though I would not seek it out without reason.

However, the most recent changes to Railjack really made it even more accessible than previous ones. If you like the main Warframe game modes, then this is just an extension now, especially the Corpus missions. The AI crews enable solo play beautifully and will take care of most of the space shooting for you. Then again it may help that I am fairly comfortable with Archwing these days, so I will go out and manually sabotage the crewships instead of trying to shoot them with the big guns.

It's actually kinda fun now for me, who really is not into space combat whatsoever. 

All of that being said, if you just hate the idea to the extent that you do not want to give it a try? That's certainly your prerogative. :) It's simply difficult to really gauge something like this without having given it a genuine try first.

Whatever you end up doing, I hope you find something to have fun with. :)

 

I'm going to use this as a springboard.  As such, please understand that it is not my intention to speak for the original poster.

 

Regarding what I see as "what worked for the last 8 years," if you enjoy anything in this game other than the open worlds or railjack then you aren't missing anything.  Allow me to qualify.  The aesthetics on the tilesets doesn't matter.  The weapons balance is immaterial.  If you can throw those two things out, Warframe was literally stable (regarding content and structure) for about 5 years.  Core ground missions, with the occasional content expansion, story driven mission, and even a game mode added....that might not just be a previous game mode with a new name slapped awkwardly onto it.

 

Now...PoE changed that.  The last several years have seen game modes as static, with content island open worlds.  Case in point, railjack.  The Proxima mapping of the planets allows for a retread of the content, but on its own separate island.

 

The fun now comes in DE deciding to get out a tube of whacky glue, and fuse core content to railjack.  People refer to it as a taxi because you've always got to do a core mission, preceded by a railjack mission.  The railjack mission consists of one point to get a drop from, one or two points of interest otherwise, one or two crew ships, and it's topped off with a large ship to board in order to kick off the core warframe mission....that has literally the same onboarding tile before switching over to the generic corpus ship tileset.

 

 

Why would someone find this so frustrating?  Well, I'm in the boat that this is about 1/4 the promised update.  It rolled out onto PC almost 3 weeks before everyone else got it.  It has 3 new pieces of content (warframe, weapon, and sentinel), a sentinel weapon that was a copy-paste of the Glaxion, access to a tennocon weapon (with no ability to get a second Opticor Vandal yet), a release of the stat modified Chinese exclusive Penta that should have been a skin, and a rebuild of the intrinsics system to something one step shy of simply being a copy-paste of the warframe customization.

That means; no restructured liches, no queenpins, a much shorter quest than was being sold months ago, and topping off all the other disappointment was that this is the first real addition of content since Orphix Venom....and event that was selling Lavos as the goal and a terrible time investment to reward proposition for arcanes which is about on-par with the absolute insult of rewards that is currently in-game for the railjack Orphix Venom nodes.

 

 

So, here's my opinion.  Based upon the above, if you like core warframe then Railjack is a hard diversion.  The rewards are minimal, and so RNG heavy that if you get them (yeah, they are buggy), you might find that you can get multiple Chassis blueprints and nothing else, or enough parts for 3 Pentas before a single blue print, or my particular favorite is to get a mission requiring you kill 2 crew ships....and only one spawns.

Yeah...DE managed to unfix what they claimed to have fixed in 29.10.x (not sure which patch).  That said, it's SOP that DE releases a steaming pile of manure and calls it sunshine.  Welcome to this game, and why veteran players can so reasonably say that this only hold play value until you get the content.  After you managed to get good RNG, there's literally nothing compelling you to come back, because the enhanced rewards aren't ever seemingly balanced against the drastic increase in grind time.  It's almost like DE hasn't done any modeling of the rewards structure, to make everything equally rewarding and thus worth playing...but it's not like anybody can calculate probabilities, and winning requirements.  Oh yeah, they can.

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10 hours ago, [DE]Drew said:
  • Fixed FX spam in Void Storms (potentially). 

Remove both the screen effect and the obnoxious explosions entirely.
They are causing players physical issues due to the eye strain and flashing and noise, ranging from headaches to migraines to worse.

It's not "fixed" until someone realises this was a terrible user-hostile design decision that should never be repeated.

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11 hours ago, [DE]Drew said:

 

 

  • (Spoiler) music will still play in Call of the Tempestarii even if the music slider is down.


 

This is actually great. I ran into that issue on my run through of the quest. I saw the lyric subtitles and didn't know what was going on, and only realized halfway through i had turned the music slider off lol

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Hello,

today I did 3 Railjack Void-Fissure combat missions at Saturn area with Relics. The 1st mission went well, at the 2nd we got only 6/10 reactants, game could be finished only with the starchart dry dock link. The 3rd mission is finished but not one mob or enemy ship dropped reactants.

Please check screenshot.

missing reactants

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13 hours ago, [DE]Drew said:

Fixes:

  • ...
     

It's not mentioned here, but thanks for (semi)fixing the excavators lack of collision box since update 29.10. As it stands, the bottom half has collision now, but the top half is still collision-free as shown below.

fXfGJxP.jpg

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Instead of Space taxi how fun it would have been to have a defense where we have to escort other ships from 1 point to other with our RJ or something that Involves RJ instead of next to no RJ at all.

Edited by EdenFlame
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i second this, having the same issue exactly, tried reinstalling, restarting, verifying, changing languages, ...

 

4 minutes ago, White_Matter said:

Can't download the last 36kb

I keep getting this

 

Update failed!



Some content updates could not be downloaded from our servers.



The update will be restarted shortly...

 

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Let me start by saying thanks to you DE for downgrading the fx for the storms... Maybe add one more fix for no of storms in the mission... It's so much.... And can't even focus on the mission on hand. Btw the song is very good... Kudos for the storyline too...

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