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PSN Call of the Tempestarii: Hotfix #2


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PSN Call of the Tempestarii: Hotfix #2
Friendly reminder: Consoles are now back to a non-simultaneous release cadence for Hotfixes!

Changes:

  • Replace accidental Vaulted Relics dropping in Void Storm rewards with intended Nyx Prime and Valkyr Prime Relics.

PS5 Fixes: 

  • Fixed multiple crashes that were occuring due to audio triggers across several areas. 

Fixes:

  • Fixed a crash when returning to the Dojo after a Void Storm mission.
  • Fixed multiple crashes that could occur in the Grineer Shipyards Hijack tileset.
  • Fixed an issue with accounts that created a Kuva Lich using Sevagoth’s Shadow and vanquished a Lich with such a progenitor. All players in this case will have their affected weapon with 55% Impact Damage.  
  • Fixed an issue that would occur when a player tries to select a new mission after a Host migration occurs. 
  • Fixed extra Void Traces being awarded when a player joins a Void Storm mission in progress.
  • Another fix towards ‘Tempestarii Countermeasures' Quest stage potentially prompting you to press the wrong button to fire.
  • Fixed an issue with overlay and Tactical Maps not working if you are using the ‘Large’ map view.
  • Fixed Warframe Ability HUD showing instead of the Railjack ability HUD when mounting the Pilot seat during the mission load in.
  • Fixed issues with the mix adjustment of Gauss’ Mach Rush and Redline abilities to reduce spam in the context of tight quarter situations. 
  • Fixed cases where you could load too quickly during the "Awakening" Quest and see blank spaces ahead of you instead of the level.
  • Fixed [PH] text strings in Razorback and Fomorian World State Window descriptions.
  • Fixed cases where Corpus Crewship engines/doors were not illuminated. 

Known issues:

  • Unable to use R1+Square in Railjack. 
  • Wreckage collection issues - requires more investigation. 
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Not sure if its been fixed as in typing this but there's a bug where the 2nd railjack ability wont activate, particle ram and shatter burst. And when a crew mate kills a fighter you can not pick up the wreckage it drops. Only if you kill a fighter will the wreckage be able to pick up.... thx for working hard <3

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29 minutes ago, (PSN)Zuh-SoulOfCrota said:

Alguma atualização sobre os destroços que não podem ser saqueados?

Vc não está com a capacidade de destroços No caso equipamento s né,lotada? Se. Não estiver é bug mesmo ,no meu caso achei q era bug depois fui ver q eu não tinha espaço e tive q descartar ,acho q poderiam aumentar a capacidade porque 30 só e muito pouco

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