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Melee Breaks If Knocked Down While Swinging


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If you get knocked down (eg. Shockwave MOA, Infested Ancient extendo-tentacle attack) while swinging a melee weapon, you can't swing your sword or use block when you get back up. Getting knocked down again will fix this, but for obvious reasons isn't a good fix in the middle of heavy combat.


I don't know if it's only during certain parts of the melee animation or the whole thing - I haven't tested that fully.

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This bug is embarrassingly old. I'd like it to be fixed yesterday.

The worst part is that the cause has been known and repeatable for a very long time.  It is one thing when a bug exists but isn't clear the cause.  This one though?  I would think should have been fixed a long... long time ago.

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