(PSN)PraetorianPariah Posted May 2, 2021 Share Posted May 2, 2021 17 hours ago, NecroDancer said: I'm not very fond of the way Sevagoth's dodge is just another bulletjump. It feels lazy. My suggestion? To just keep this to an animation change and not another ability, either keep the regular dodgeroll or something more like a dive-roll. Something ethereal. I was hoping his would be like Xakus, but he turns into a mist/smoke Link to comment Share on other sites More sharing options...
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