(PSN)KBDUltimateNin Posted April 14, 2021 Share Posted April 14, 2021 9 minutes ago, Leqesai said: Incorrect... With the build I am describing there is enough duration, range, str etc. for all of his abilities to be very very effective. Stats of the build: 105% dur 175% eff 235% rng 220% str (requires ingame setup to achieve 220%) I subsumed Reap because it is the least useful ability IMO. His 2 is large enough that it can fill the entire meter in one or two casts, which is very cheap due to high efficiency and 105% duration Sevagoth is not a frame that needs much/any survivability once you get him rolling. I use augur mod set on my sentinel to help maintain shield gate and arcane eruption to force knockdown (70% slow applied to knockdown makes the enemies out of commission for nearly twice as long since the animation for KD is slowed). Using Dethcube for additional energy drops to supplement this additional CC. The Shadow form does most of the work in my setup. Mostly using the pull and DR debuff to kill enemies that are extra beefy. The only real weakness is large maps and/or open world zones with this setup but it wasn't designed with those in mind. Nullifiers are also a pain but with everything around them slowed 70% you have time to single them out easier than equinox can (the other frame with a major CC build like this). I'm not saying this is the best setup for him (we've only been playing with him for a day) but it trivializes a lot of the game and gives excellent team synergy insofar as allies have tons of life steal while you wreck things in shadow form. I feel like you just said his one was useless and the only use you found for his two was to allow you to use your four after a cast or two. That does not sound like a functioning kit at all. It sounds like only his 3 and 4th abilities are working, and his 4th isn’t optimal. Link to comment Share on other sites More sharing options...
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